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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
...
|
*
fix NeighborRegions code
UbitUmarov
2015-08-29
1
-49
/
+16
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*
take taints check terrain out of Onframe event and add a new event for it. S...
UbitUmarov
2015-08-27
2
-6
/
+46
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*
change terrain internal representation to float. ushort work with legal
UbitUmarov
2015-08-25
1
-2
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+2
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*
terrain stored as ushorts with gzip compression
UbitUmarov
2015-08-25
1
-1
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+5
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*
change internal representation of terrain from int to ushort. This will
UbitUmarov
2015-08-24
1
-2
/
+2
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*
try to implement core load oar options
UbitUmarov
2015-08-24
1
-0
/
+65
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*
remove the noise part on the PinHeadIsland. why to want something that
UbitUmarov
2015-08-21
1
-1
/
+2
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*
remove a 256m check
UbitUmarov
2015-08-21
1
-4
/
+13
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*
funny bug
UbitUmarov
2015-08-19
1
-1
/
+1
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*
find sending of initial terrain using PushTerrain as os core
UbitUmarov
2015-08-19
1
-1
/
+6
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*
minor change
UbitUmarov
2015-08-19
1
-7
/
+11
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*
add missing regionExtent setup and Scene physicsscene configuration ( not
UbitUmarov
2015-08-19
1
-2
/
+4
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*
Merge branch 'mbworkvar2' into ubitvar
UbitUmarov
2015-08-19
8
-486
/
+1292
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\
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*
varregion: any conversions of use of Constants.RegionSize converted into
Robert Adams
2015-03-29
5
-32
/
+48
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*
varregion: add varregion and TerrainData use in LLClientView.
Robert Adams
2015-03-28
1
-0
/
+948
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*
varregion: refactor use of 'double heightmap[,]' into references to new class...
Robert Adams
2015-03-27
2
-108
/
+248
|
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*
Varregion: first cut at removing Border class checks for region crossings.
Robert Adams
2015-03-22
4
-349
/
+51
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*
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Make attachment rezzing async again for NPC. Doing that sync causes a deadlock
Melanie Thielker
2015-03-24
1
-1
/
+6
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/
|
*
change/fix rez position and rotation on llRezObject and llRezAtRoot
UbitUmarov
2014-11-27
1
-2
/
+49
|
*
fix stopMoveToTarget in attachments case ( similar to core fix)
UbitUmarov
2014-11-19
1
-4
/
+15
|
*
fix rez position being for root or center for a single object case
UbitUmarov
2014-11-19
1
-0
/
+22
|
*
some steps to rez center or root of prim inventory object at requested
UbitUmarov
2014-11-19
2
-3
/
+4
|
*
return bbox and offsetHeight to RezObject
UbitUmarov
2014-11-19
2
-7
/
+8
|
*
Remove the Invisible stuff and add more baked caching. Refactor selection of ...
Melanie Thielker
2014-11-11
1
-8
/
+2
|
*
Second part of invisible base avatar option
Melanie Thielker
2014-11-10
1
-4
/
+9
|
*
Call the bake module each time we see a new attachment to see if the attachment
Melanie Thielker
2014-11-10
1
-0
/
+4
|
*
remove duplicated lines
UbitUmarov
2014-11-08
1
-3
/
+0
|
*
scale ChildAgentThrottles with distance (internal to child server and not
UbitUmarov
2014-11-06
1
-1
/
+18
|
*
allow drawdistance to change between 32 and MaxDrawDistance, configurable
UbitUmarov
2014-11-06
2
-11
/
+22
|
*
always write physicsShapeType on sop serialization since default value
UbitUmarov
2014-11-03
1
-2
/
+1
|
*
BUG FIX prevent references to null scene (as happens on mesh uploads)
UbitUmarov
2014-11-03
1
-12
/
+15
|
*
Merge branch 'avination-current'
Melanie Thielker
2014-10-30
1
-1
/
+1
|
|
\
|
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*
Fix a script load issue
Melanie Thielker
2014-10-30
1
-1
/
+1
|
|
*
Fix a condition check
Melanie Thielker
2014-08-11
1
-1
/
+1
|
|
*
Make texture anims work right on singu
Melanie Thielker
2014-08-11
1
-12
/
+19
|
*
|
try to make a avatar usesable if its siting part didn't cross, or crossed
UbitUmarov
2014-10-28
1
-86
/
+12
|
*
|
remove debug message
UbitUmarov
2014-10-26
1
-7
/
+0
|
*
|
delete keyframes on temporary backup group
UbitUmarov
2014-10-26
1
-0
/
+8
|
*
|
bug fix
UbitUmarov
2014-10-26
1
-1
/
+6
|
*
|
Debug... ( restored TriggerOnSceneObjectPreSave)
UbitUmarov
2014-10-26
1
-12
/
+10
|
*
|
remove lock that did nothing, DEBUG disable TriggerOnSceneObjectPreSave
UbitUmarov
2014-10-26
1
-4
/
+3
|
*
|
another try to prevent double crossing
UbitUmarov
2014-10-26
1
-52
/
+46
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*
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keep intransit flag even if deleted, dont set sog position if in transit
UbitUmarov
2014-10-26
1
-41
/
+38
|
*
|
some cleanup, localID coerence fix..
UbitUmarov
2014-10-26
2
-30
/
+10
|
*
|
some code reorder/minor changes
UbitUmarov
2014-10-25
1
-50
/
+40
|
*
|
don't backup in transit SOGs
UbitUmarov
2014-10-24
1
-1
/
+1
|
*
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try to make SOG crossings full async. Simplify some borders checking....
UbitUmarov
2014-10-24
2
-234
/
+269
|
*
|
refuse crossings if logins disabled
UbitUmarov
2014-10-21
1
-0
/
+7
|
*
|
make sure we return false if catch() is triggered on crossing
UbitUmarov
2014-10-21
1
-0
/
+1
|
*
|
do agent crossing async, including QUERYACCESS ( need to check vehicles for
UbitUmarov
2014-10-21
1
-1
/
+25
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