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* Merge branch 'master' into careminsterMelanie2012-02-211-4/+8
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| * Fix:Cannot drag inventory from child prim into inventory ↵PixelTomsen2012-02-211-4/+8
| | | | | | | | http://opensimulator.org/mantis/view.php?id=5569
* | Also preserve angular velocity on crossing.Melanie2012-02-211-0/+3
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* | Merge branch 'master' into careminsterMelanie2012-02-211-15/+14
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| * Fix bug where NPCs would establish child agents on other neighbour regions ↵Justin Clark-Casey (justincc)2012-02-211-15/+14
| | | | | | | | that had come up after the NPC was created.
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-202-6/+3
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| * \ Merge branch 'master' into careminsterMelanie2012-02-202-6/+3
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| | * More improvements on agent position updates: if the target sims fail, ↵Diva Canto2012-02-201-5/+2
| | | | | | | | | | | | blacklist them for 2 min, so that we don't keep doing remote calls that fail.
| | * Amend to last commit. This should have been committed too.Diva Canto2012-02-191-1/+1
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* | | Make vehicles retain velocity when crossing between regions.Melanie2012-02-201-0/+4
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* | | Add an override to make SOG.Velocity work as expectedMelanie2012-02-201-0/+6
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* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-193-13/+21
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| * \ Merge branch 'master' into careminsterMelanie2012-02-193-13/+21
| |\ \ | | |/ | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-02-192-9/+9
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| | | * Use localy defined name, TPFlags, for Constants.TeleportFlagsBlueWall2012-02-191-6/+6
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| | * | A few more tweaks on position updates and create child agents. Mono hates ↵Diva Canto2012-02-192-7/+15
| | | | | | | | | | | | | | | | concurrent uses of the same TCP connection, and even of the connections to the same server. So let's stop doing it. This patch makes movement much smoother when there are lots of neighbours.
* | | | Uncomment serializationMelanie2012-02-191-3/+3
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* | | | Merge branch 'ubitwork'Melanie2012-02-193-4/+300
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| * | | | simplified vehicle fromXml. Use still comented on SceneObjectSerialized.csUbitUmarov2012-02-191-77/+117
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| * | | | Vehicle XML serialization more complete. Inactived by coments in ↵UbitUmarov2012-02-193-4/+260
| | | | | | | | | | | | | | | | | | | | SceneObjectSerializar.cs until proper testing
* | | | | Merge branch 'ubitwork'Melanie2012-02-195-26/+636
|\ \ \ \ \ | |/ / / / | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
| * | | | moved vehicle from SOG to SOPUbitUmarov2012-02-193-104/+79
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| * | | | missing paramenters init plus some cleaningUbitUmarov2012-02-181-91/+16
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| * | | | added a EnUsCulture whatever that is..UbitUmarov2012-02-181-4/+3
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| * | | | a bit less human readable xmlUbitUmarov2012-02-181-25/+25
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| * | | | added some ToXml2 to SOGVehicle ( unused untested )UbitUmarov2012-02-181-1/+84
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| * | | | changed how vehicle data is stored and passed to physics. use unsafe in ↵UbitUmarov2012-02-182-163/+175
| | | | | | | | | | | | | | | | | | | | serializer, tried to control m_dupeInProgress
| * | | | vehicle parameters do cross (i hope) on regions in same instance ( others ↵UbitUmarov2012-02-182-13/+57
| | | | | | | | | | | | | | | | | | | | need xml)
| * | | | let SOG know about vehicles. Still needs serialization and applyphyscis on ↵UbitUmarov2012-02-183-30/+541
| | | | | | | | | | | | | | | | | | | | deserialize, etc
| * | | | don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2012-02-151-1/+8
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| * | | | try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-152-6/+9
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| * | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-155-68/+194
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| * | | | | scenepresence change! in standup() give avatar a physical actor after ↵UbitUmarov2012-02-111-0/+10
| | | | | | | | | | | | | | | | | | | | | | | | deciding the new position. This reduces a bit the odds of it being still coliding with object.
| * | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-105-7/+65
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: prebuild.xml
| * | | | | | initial introdution of physics actor building control.UbitUmarov2012-02-083-9/+58
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| * | | | | | first change in SOP. in AddPrimShape(..) give physics the world rotation and ↵UbitUmarov2012-02-081-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | not local offset. Currently physics interface only knows about world frame
* | | | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-198-29/+199
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| * | | | | | Merge branch 'master' into careminsterMelanie2012-02-191-3/+3
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| | * | | | | Fix:OmegaX, OmegaY and OmegaZ not saved for child prims ↵PixelTomsen2012-02-191-3/+3
| | | |_|_|/ | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5893 Signed-off-by: nebadon <michael@osgrid.org>
| * | | | | Merge branch 'master' into careminsterMelanie2012-02-186-19/+149
| |\ \ \ \ \ | | |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
| | * | | | Route logins according to Estate, Telehub and TeleportFlagsBlueWall2012-02-181-2/+4
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| | * | | | Propagate our teleport flags on loginsBlueWall2012-02-181-1/+4
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| | * | | | Fix a bug where changing shape parameters of a child prim in a linkset would ↵Justin Clark-Casey (justincc)2012-02-181-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | not persist. Resolves http://opensimulator.org/mantis/view.php?id=5819
| | * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-178-24/+159
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| | | * | | | Add new and updated script eventsRobert Adams2012-02-172-3/+67
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| | | * | | | Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-02-171-0/+21
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| | | | * | | | Fix missing telehub handling on loginBlueWall2012-02-171-0/+21
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| | | * | | | | Fix: Object owned by the group does not return to the last owner ↵PixelTomsen2012-02-162-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5404
| | | * | | | | If shape properties fail SOP parsing (e.g. due to commas instead of decimal ↵Justin Clark-Casey (justincc)2012-02-161-12/+22
| | | |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | points) print out one short message listing the failing node names rather than lots of exceptions. Adds skeleton bad float values deserialization test
| | * | | | | Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by ↵Dan Lake2012-02-171-0/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | AvatarFactoryModule after an avatar's appearance has been succesfully changed and persisted (if the persist option is set).