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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'master' into careminster
Melanie
2011-12-22
4
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rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte...
Justin Clark-Casey (justincc)
2011-12-22
2
-3
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+3
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Remove unused m_physicalPrim parameter from SOG.ApplyPhysics()
Justin Clark-Casey (justincc)
2011-12-22
2
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+2
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Make it possible to force all prims to be phantom via the collidable_prim boo...
Justin Clark-Casey (justincc)
2011-12-22
2
-1
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+13
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Merge branch 'master' into careminster
Melanie
2011-12-22
1
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+1
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And a typo fix
Melanie
2011-12-22
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2011-12-22
1
-1
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+6
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Add a few comments, correct a merge artefact
Melanie
2011-12-22
1
-1
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+6
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Harmonizing SP with Avination
Melanie
2011-12-22
1
-41
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+55
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Merge branch 'master' into careminster
Melanie
2011-12-22
1
-117
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+112
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Fixing a bug introduced yesterday. This put the precondition test inside Chec...
Diva Canto
2011-12-22
1
-105
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+109
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-12-21
1
-4
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+1
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Moved an external test into the method that uses those preconditions.
Diva Canto
2011-12-21
1
-19
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+11
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Merge branch 'master' into careminster
Melanie
2011-12-20
1
-5
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+5
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Though the viewer warns about receiving this, not sending appears to break ba...
Justin Clark-Casey (justincc)
2011-12-20
1
-4
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+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-12-20
7
-193
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+153
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Changed the async approach on close child agents. This may improve crossings ...
Diva Canto
2011-12-16
2
-7
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+7
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Merge branch 'master' into careminster
Melanie
2011-12-19
2
-6
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+44
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Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a...
Justin Clark-Casey (justincc)
2011-12-19
2
-6
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+44
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Merge branch 'master' into careminster
Melanie
2011-12-19
1
-2
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+5
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Stop sending the viewer its own AvatarAppearance packet.
Justin Clark-Casey (justincc)
2011-12-19
1
-1
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+4
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Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
2011-12-19
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2011-12-18
7
-234
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+154
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Fix bug where objects could not be set to a new group if the group had been c...
Justin Clark-Casey (justincc)
2011-12-17
4
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+8
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refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim...
Justin Clark-Casey (justincc)
2011-12-17
2
-142
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+81
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Stop generating client flags when we send out full object updates.
Justin Clark-Casey (justincc)
2011-12-16
3
-27
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+10
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Don't pass on ChaneWaterHeight event from EventManager is new water height is...
Justin Clark-Casey (justincc)
2011-12-16
1
-0
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+6
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No functional changes. Changed the prefix of that log message [CONNECTION BEG...
Diva Canto
2011-12-16
2
-15
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+15
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Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe...
Justin Clark-Casey (justincc)
2011-12-15
1
-6
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+2
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Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter
Justin Clark-Casey (justincc)
2011-12-15
1
-27
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+32
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Fix hit testing link sets properly. Fix raycasting for LSL.
Melanie
2011-12-17
1
-6
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+6
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Merge branch 'master' into careminster
Melanie
2011-12-14
2
-11
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+5
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Just adding a comment to SendFullUpdatToClient
Dan Lake
2011-12-13
1
-0
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+2
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Reorder clearing of upate schedule on SOP to before sending updates. Fix pote...
Dan Lake
2011-12-13
1
-11
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+3
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Comment debug spam
Melanie
2011-12-13
1
-1
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+1
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Prevent a nasty deadlock on teleport
Melanie
2011-12-12
1
-24
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+22
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Make m_attachments private
Melanie
2011-12-12
1
-1
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+1
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Remove spammy log messages when querying sim health
Melanie
2011-12-12
1
-2
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+14
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2011-12-12
4
-47
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+55
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Merge branch 'master' into careminster
Melanie
2011-12-12
4
-47
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+55
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Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
2011-12-12
4
-46
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+55
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Send changed animation event asynchronously
Melanie
2011-12-12
1
-14
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+17
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Fix a regression that causes data from the attachments module to fail loading
Melanie
2011-12-10
1
-0
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+1
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Prevent spurious error message when client tries to move a null item
Melanie
2011-12-10
2
-119
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+143
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Merge branch 'master' into careminster
Melanie
2011-12-10
3
-53
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+40
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Do some clean up Scene.cs log messages.
Justin Clark-Casey (justincc)
2011-12-09
1
-24
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+38
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Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ...
Justin Clark-Casey (justincc)
2011-12-09
3
-29
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+2
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Merge branch 'master' into careminster
Melanie
2011-12-09
2
-8
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+6
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remove some unused fields in ScenePresence
Justin Clark-Casey (justincc)
2011-12-09
1
-4
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+0
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Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that i...
Justin Clark-Casey (justincc)
2011-12-09
1
-4
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+6
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