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My fork of OpenSim for IG and DG, called SledjChisl.
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Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
Melanie
2012-06-08
1
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+1
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Further limit the amount of avatar collisions that will actually trigger
Melanie
2012-06-07
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+4
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Merge branch 'master' into careminster
Melanie
2012-06-08
3
-83
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+75
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Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo...
Justin Clark-Casey (justincc)
2012-06-08
3
-81
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+74
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Merge branch 'master' into careminster
Melanie
2012-06-08
3
-16
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+23
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Go back to calling IncomingCloseAgent() in the "kick user" command for consis...
Justin Clark-Casey (justincc)
2012-06-08
1
-6
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+0
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Remove duplicate update of user count in Scene.IncomingCloseAgent()
Justin Clark-Casey (justincc)
2012-06-08
3
-14
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+27
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Merge branch 'master' into careminster
Melanie
2012-06-08
2
-22
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+22
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Fix bug with "kick user" reducing agent counts by 2 instead of 1.
Justin Clark-Casey (justincc)
2012-06-08
2
-20
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+22
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Merge branch 'avination' into careminster
Melanie
2012-06-07
2
-89
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+15
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Implement playing of the real collision sounds, change scaling for avatar
Melanie
2012-06-07
1
-133
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+57
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Make not_at_target stop when the target is reached even if the script
Melanie
2012-06-07
1
-1
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+2
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Disable default collision sounds until they can be uploaded, but enable custo...
Melanie
2012-06-07
1
-55
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+56
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Merge branch 'master' into careminster
Melanie
2012-06-07
2
-40
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+38
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Record the fact that child agents can have asset transactions.
Justin Clark-Casey (justincc)
2012-06-07
2
-23
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+18
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Don't send kill object messages to clients when a child agent is closed.
Justin Clark-Casey (justincc)
2012-06-07
1
-18
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+21
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Remove two causes of recursive locking. Merge artefact cleanup.
Melanie
2012-06-06
1
-7
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+5
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Merge branch 'avination' into careminster
Melanie
2012-06-06
3
-9
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+18
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fix the real cause of double velocity
UbitUmarov
2012-06-05
1
-1
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+0
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Fix land collisions to work like SL.
Melanie
2012-06-05
1
-6
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+16
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Actually trigger land collisions in the root even when a child collides
Melanie
2012-06-04
1
-1
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+1
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Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
2012-06-04
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-06-06
3
-151
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+159
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Scale down per frame MS stats to match scaled simulator FPS stat.
Justin Clark-Casey (justincc)
2012-06-05
1
-1
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+1
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Start sending spare frame time MS viewer stat. Make frame time correctly dis...
Justin Clark-Casey (justincc)
2012-06-05
2
-78
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+124
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-05
1
-1
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+1
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Correct the delegate specification in EventManager.TriggerTerrainTainted. Loo...
Robert Adams
2012-06-04
1
-1
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+1
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Properly show per frame millisecond statistics per frame, not as amount of ti...
Justin Clark-Casey (justincc)
2012-06-04
1
-22
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+41
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Merge branch 'avination' into careminster
Melanie
2012-06-02
1
-1
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+1
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Fix LSL animation state reporting and animation state transitions on crossing
Melanie
2012-06-01
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-06-02
2
-33
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+14
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Instead of updating sim stats root agent, child, objects and scripts accounts...
Justin Clark-Casey (justincc)
2012-06-01
2
-33
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+14
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Merge branch 'avination' into careminster
Melanie
2012-05-31
2
-163
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+163
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Add advanced collision processing into ScenePresence
Melanie
2012-05-29
1
-162
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+162
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Fix collision filtering
Melanie
2012-05-29
1
-10
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+10
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Merge branch 'master' into careminster
Melanie
2012-05-31
2
-14
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+52
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Add an optional mechanism for physics modules to collect and return arbitrary...
Justin Clark-Casey (justincc)
2012-05-31
1
-5
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+43
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Fix collision filtering. The filter should be checked on the receiving part!
Melanie
2012-05-29
1
-9
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+9
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Re-add script collisions that were lost in a merge
Melanie
2012-05-29
1
-0
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+2
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Merge branch 'avination'
Melanie
2012-05-29
2
-178
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+98
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-05-28
1
-176
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+90
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Place the return back into collision sounds.
Melanie
2012-05-28
1
-0
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+4
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Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
2012-05-28
1
-176
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+90
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disable collision sounds for now
UbitUmarov
2012-05-28
1
-2
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+8
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Merge branch 'avination' into careminster
Melanie
2012-05-27
4
-191
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+386
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Merge branch 'ubitwork' into avination
Melanie
2012-05-21
3
-174
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+384
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missing update script events call
UbitUmarov
2012-05-20
1
-1
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+12
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fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...
UbitUmarov
2012-05-19
1
-1
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+1
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reduce useless waste of cpu. Make character collision events be done similia...
UbitUmarov
2012-05-19
1
-1
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+3
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a bit faster collision sound type verification plus a few fixes/changes
UbitUmarov
2012-05-19
2
-53
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+100
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