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* Allow modifying a no mod object through llGiveInventoryItem if the objectMelanie2011-02-211-1/+5
| | | | sets allowed drop. This makes breedables feasible.
* Restore heartbeat threadMelanie2011-02-191-5/+3
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* Merge branch 'master' into careminster-presence-refactorMelanie2011-02-195-256/+484
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| * Remove test T020_TestMakeRootAgent() which hasn't been active for ages anywayJustin Clark-Casey (justincc)2011-02-191-19/+0
| | | | | | | | This test was non-viable. Keeping inactive T021_TestCrossToNewRegion() around for now since it's still useful for reference purposes in constructing a future working test.
| * Put some CapabilitiesModule null checks in SceneJustin Clark-Casey (justincc)2011-02-181-4/+11
| | | | | | | | Stop tests setting up a capabilities module by default
| * If GridService.GetNeighbours() could not find the region then log a warning ↵Justin Clark-Casey (justincc)2011-02-181-2/+5
| | | | | | | | | | | | rather than causing a null reference on the normal log line This also extends the TestChildAgentEstablished() test to actually activate the EntityTransferModule, though the test is not yet viable
| * extend TestChildAgentEstablished() test slightly to put in ↵Justin Clark-Casey (justincc)2011-02-182-3/+12
| | | | | | | | EntityTransferModule. Not yet enabled.
| * On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() ↵Justin Clark-Casey (justincc)2011-02-181-19/+41
| | | | | | | | | | | | | | for the last stage of AddRootAgent() instead of SP.MakeRootAgent() Going this extra step doesn't appear to cause any test failures. This is arguably better for test purposes, though at some stage another method may arise which does just call AddRootAgent().
| * remove another unused test teardown methodJustin Clark-Casey (justincc)2011-02-181-6/+0
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| * remove unused test teardown methodJustin Clark-Casey (justincc)2011-02-181-8/+2
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| * separate attachment tests out into their own classJustin Clark-Casey (justincc)2011-02-182-50/+180
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| * Add very basic test which invokes the scene update loop once and checks the ↵Justin Clark-Casey (justincc)2011-02-183-157/+224
| | | | | | | | | | | | frame number. This makes Scene.Update() match its original description of performing a single update, which also matches the semantics of SOG and ScenePresence.
| * minor: add method doc to a few ScenePresence methodsJustin Clark-Casey (justincc)2011-02-181-2/+13
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| * Stop the avatar sometimes pausing for more than a second on the border when ↵Justin Clark-Casey (justincc)2011-02-181-0/+7
| | | | | | | | | | | | | | | | | | region crossing. This restores a RemoveFromPhysicalScene() call in ScenePresence.CheckForBorderCrossing() when the agent has been placed in transit. If we don't remove the agent from the physical scene, then the method continues to be called via ScenePresence.Update() until the handover of the client between regions is completed. Since this handover can take more than 1000ms (due to the 1000ms event queue polling response from the server), this results in the avatar pausing on the border for the entire handover period.
| * Add support for new naming syntax of linked regions to osTeleportAgent and ↵Marck2011-02-171-3/+3
| | | | | | | | osTeleportOwner.
| * Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie2011-02-161-1/+2
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* | Streamline ban line processing. Remove remnants of old advisory messages.Melanie2011-02-161-1/+0
| | | | | | | | Centralize ban checking and prepare for adding a "ban and eject" function.
* | Change the QUERYACCESS method to eliminate spurious access denied messagesMelanie2011-02-161-2/+4
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-02-161-1/+1
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| * Set filter to send proper rotations for root partBlueWall2011-02-131-1/+1
| | | | | | | | | | | | | | This allows the root prim, alone or in a set, to send it's rotation. This fixes unsitting the avatar on sit-offsest type teleports where the sit target is in the root prim of a linkset.
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-02-121-0/+2
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| * Added emergency monitoring of UDP Outgoing packets thread. Just type ↵Diva Canto2011-02-081-0/+2
| | | | | | | | "emergency-monitoring on/off"
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-02-071-0/+8
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| * New command: show pending-objectsDiva Canto2011-02-061-0/+8
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-02-072-22/+24
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/SimianGrid/SimianGridMaptileModule.cs OpenSim/Services/GridService/HypergridLinker.cs
| * Send object date to viewer in microseconds (Fixes mantis bug #3990)Kevin Cozens2011-02-041-1/+2
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| * Change UpdateAgent (for changes in agent position) to be sentMic Bowman2011-02-031-21/+22
| | | | | | | | | | | | once to each simulator rather than once to each region. This should help with some of the delays caused by multiple outstanding requests to a single service point.
| * Fix up QueryAccess to also check parcelsMelanie2011-01-281-1/+1
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| * Fix bumping into sim borders and check estate bans for walking crossingsMelanie2011-01-282-13/+42
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| * Make it workMelanie2011-01-271-4/+6
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| * Add a TeleportFlags member to SP so we can tell how we got there.Melanie2011-01-272-0/+15
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* | Squash a nullrefMelanie2011-02-021-0/+2
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* | Merge branch 'careminster-presence-refactor' of ↵Melanie2011-01-281-1/+1
|\ \ | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | Correct chat source location for Av seated on daughter prim.Kitto Flora2011-01-281-1/+1
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* | | Change the way ban lines workMelanie2011-01-281-1/+1
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* | Fix up QueryAccess to also check parcelsMelanie2011-01-281-7/+22
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* | Fix bumping into sim borders and check estate bans for walking crossingsMelanie2011-01-282-13/+42
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* | Make the estate setting "Allow direct teleport" override the constraintMelanie2011-01-271-0/+3
| | | | | | | | of local tepeports to landing points like it is meant to
* | Let gods TP in wherever they like while in god modeMelanie2011-01-271-0/+1
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* | Implement "Cannot teleport closer to destination" messageMelanie2011-01-271-1/+5
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* | Make landing points work on local teleports. Constrain owners and gods toMelanie2011-01-271-5/+26
| | | | | | | | | | landing points when coming from off sim (matches agni) to prevent landing in floors or other prims.
* | Change the way landing points are honoredMelanie2011-01-271-6/+13
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* | Make it workMelanie2011-01-271-4/+6
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* | Fix build breakMelanie2011-01-271-0/+1
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-01-272-69/+12
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| * Remove the RestorePresences functions (which don't seem to be doingMic Bowman2011-01-262-69/+12
| | | | | | | | | | anything) and clean up the code in AddNewClient (so Appearance only gets assigned once, not three times).
| * Fix script data not being reset as it should beMelanie2011-01-241-0/+4
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* | Add a TeleportFlags member to SP so we can tell how we got there.Melanie2011-01-272-0/+14
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* | Clear user account cache before checking flags on login. This will make AVMelanie2011-01-271-0/+3
| | | | | | | | and other bannable flags work in this case.
* | Fix merge artifactsMelanie2011-01-271-3/+3
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