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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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...
*
Added code to quaternion deserialization to try to cope with an exception see...
Diva Canto
2010-10-19
1
-4
/
+15
*
Added TextureAnimation and ParticleSystem to serialization.
Diva Canto
2010-10-19
1
-0
/
+27
*
COmmented the wrong line instead, now I commented them all to be on the safe ...
Melanie
2010-10-19
1
-2
/
+2
*
Comment a spammy debug message in the serializer
Melanie
2010-10-19
1
-1
/
+1
*
Deleted all [XmlIgnore] from SOP, since those are meaningless now.
Diva Canto
2010-10-17
2
-58
/
+58
*
.NET automagical serialization of SOPs replaced by manual serialization acros...
Diva Canto
2010-10-17
2
-59
/
+21
*
Made OARs use the new serialization procedure. (TPs/crossings still on the ol...
Diva Canto
2010-10-15
2
-120
/
+153
*
Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ...
Diva Canto
2010-10-14
2
-105
/
+164
*
Added SOP.MediaUrl and Shape.Media to the deserialization
Diva Canto
2010-10-13
1
-204
/
+14
*
Comment a debug message so that it doesn't spew the console upon encountering...
Diva Canto
2010-10-13
1
-1
/
+1
*
New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for loa...
Diva Canto
2010-10-13
2
-7
/
+1381
*
Change the part for sound playback to be the root part / object UUID instead
Melanie
2010-10-10
1
-8
/
+8
*
Guard against locking a nullref to avoid build break
Melanie
2010-10-08
1
-0
/
+3
*
Change the order of actions to address a possible nullref
Melanie
2010-10-08
1
-3
/
+2
*
Fix autoreturn to not return zero objects
Melanie
2010-10-07
1
-6
/
+2
*
Plumb the path for multiple object deletes
Melanie
2010-10-06
4
-40
/
+18
*
Formatting cleanup.
Jeff Ames
2010-10-04
3
-4
/
+4
*
I really have to say it again and again: e.Message is NOT enough data for
Melanie
2010-10-03
1
-2
/
+1
*
Fix an inventory fetch issue
Melanie
2010-09-30
1
-0
/
+3
*
Prevent setting arbitrary groups on your objects.
Melanie
2010-09-27
1
-0
/
+3
*
Fix build break
Melanie
2010-09-27
1
-37
/
+38
*
if you can't edit a prim's inventory, you don't need to see the asset ids.
Melanie
2010-09-27
1
-3
/
+11
*
Restrict inventory items added in a transaction to folder belonging
Melanie
2010-09-27
1
-0
/
+6
*
Add UUID to physics prim name parameter so that diagnostic messages can be ma...
Justin Clark-Casey (justincc)
2010-09-25
2
-3
/
+3
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-09-25
1
-10
/
+0
|
\
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2010-09-21
2
-2
/
+41
|
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\
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*
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Refactor script create permission into the perms module
Melanie
2010-09-21
1
-10
/
+0
*
|
|
If the uuid gatherer fails to find the asset containing gesture metadata, the...
Justin Clark-Casey (justincc)
2010-09-24
1
-0
/
+7
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/
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/
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*
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If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...
Justin Clark-Casey (justincc)
2010-09-21
2
-2
/
+41
|
/
*
Fixed a regression in SOG.Copy()
John Hurliman
2010-09-16
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
John Hurliman
2010-09-16
2
-1
/
+29
|
\
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*
Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}
Justin Clark-Casey (justincc)
2010-09-17
1
-22
/
+21
|
*
Removing debug
root
2010-09-16
1
-1
/
+0
|
*
JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.
root
2010-09-16
3
-1
/
+31
*
|
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
2010-09-16
12
-943
/
+682
|
/
*
rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co...
Justin Clark-Casey (justincc)
2010-09-15
3
-3
/
+3
*
Instead of locking SOG.Children when a group is being removed from the scene,...
Justin Clark-Casey (justincc)
2010-09-15
1
-15
/
+17
*
Comment out SOG storing debug log message
Justin Clark-Casey (justincc)
2010-09-14
1
-3
/
+3
*
minor: Add comments which explain what's going on wrt avatar movements at var...
Justin Clark-Casey (justincc)
2010-09-13
2
-0
/
+6
*
Remove SceneGraph.DetachObject() which was accidentally left around after bei...
Justin Clark-Casey (justincc)
2010-09-13
1
-10
/
+0
*
minor: Clean up log messages generated when an item is attached
Justin Clark-Casey (justincc)
2010-09-13
1
-9
/
+3
*
Merged
John Hurliman
2010-09-12
16
-72
/
+99
|
\
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*
Formatting cleanup.
Jeff Ames
2010-09-12
16
-74
/
+74
|
*
Add copyright headers.
Jeff Ames
2010-09-12
1
-0
/
+27
*
|
* Added ISimulationDataService and IEstateDataService
John Hurliman
2010-09-12
5
-37
/
+77
|
/
*
Shuffling fields and properties around in Scene to make Scene.cs more readable
John Hurliman
2010-09-11
1
-138
/
+124
*
Fixed the naming mess around data connectors for simulation data
John Hurliman
2010-09-11
3
-4
/
+4
*
Made it impossible to create a user with names containing spaces and prevente...
randomhuman
2010-09-10
1
-2
/
+3
*
Second pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
3
-58
/
+35
*
First pass at cleaning up thread safety in EntityManager and SceneGraph
John Hurliman
2010-09-10
7
-344
/
+219
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