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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
change XMLIrpgGroups attach to events, using the more correct
UbitUmarov
2014-08-12
1
-151
/
+156
*
remove a land.SendLandUpdateToClient() since its now done for all cases in
UbitUmarov
2014-08-11
1
-2
/
+2
*
dont do ParcelCrossCheck() on child avatars
UbitUmarov
2014-08-11
1
-0
/
+3
*
TEST move parcelRegionCross to EntityTransferModule cross so it works on
UbitUmarov
2014-08-10
1
-4
/
+4
*
dont do for children what is for growups ( root agents) ( needs check)
UbitUmarov
2014-08-09
1
-47
/
+39
*
bugg
UbitUmarov
2014-08-07
1
-1
/
+1
*
DANGER... changed bakedtextures caching. Assuming grid baking is cache
UbitUmarov
2014-08-07
1
-1
/
+1
*
apply objectSlamSale to all roots of coalescence objects. replace the
UbitUmarov
2014-08-05
1
-1
/
+1
*
dont mess with names and descriptions on coalescence objects. Inventory
UbitUmarov
2014-08-05
1
-1
/
+3
*
revert to old avn-current code, not using ApplyPermissionsOnRez() till its
UbitUmarov
2014-08-05
1
-1
/
+43
*
dont change agentItem.BasePermissions where avination-current didn't
UbitUmarov
2014-08-05
1
-2
/
+3
*
diference fix
UbitUmarov
2014-08-04
1
-1
/
+4
*
check...
UbitUmarov
2014-08-04
2
-589
/
+581
*
Revert "start sending terrain in scenePresence after well defined avatar. Minor"
UbitUmarov
2014-08-04
3
-592
/
+591
*
start sending terrain in scenePresence after well defined avatar. Minor
UbitUmarov
2014-08-04
3
-591
/
+592
*
missing child login parcel overlay
UbitUmarov
2014-08-04
1
-0
/
+8
*
some mess cleanup
UbitUmarov
2014-08-03
1
-40
/
+35
*
mess update ( hide avatars )
UbitUmarov
2014-08-03
1
-25
/
+35
*
replace debug msgs by others
UbitUmarov
2014-08-03
2
-9
/
+9
*
several debug msgs, need to be removed asap
UbitUmarov
2014-08-03
2
-0
/
+12
*
debug...
UbitUmarov
2014-08-03
1
-25
/
+110
*
....
UbitUmarov
2014-08-03
1
-3
/
+4
*
test...
UbitUmarov
2014-08-03
1
-2
/
+74
*
test not rezzing attachments on a FireAndForget
UbitUmarov
2014-08-03
1
-14
/
+13
*
comment out a debug msg. more on gods being Gods
UbitUmarov
2014-08-03
1
-8
/
+14
*
testing...
UbitUmarov
2014-08-02
1
-20
/
+67
*
testing
UbitUmarov
2014-08-02
1
-2
/
+16
*
god also read local chat
UbitUmarov
2014-08-02
1
-1
/
+1
*
let gods see hidden avatars ( test )
UbitUmarov
2014-08-02
1
-9
/
+15
*
remove the groups restrictions for npcs since they do nothing usefull
UbitUmarov
2014-08-02
1
-10
/
+6
*
bug hunt: disable group for npc
UbitUmarov
2014-08-02
1
-3
/
+8
*
add some filters for NPCs
UbitUmarov
2014-08-02
1
-16
/
+45
*
crossing into a hide parcel may work now. Not nice fix.. need get back to
UbitUmarov
2014-08-02
1
-1
/
+5
*
initial state change
UbitUmarov
2014-08-02
1
-2
/
+2
*
add a hide check at end of region arrival
UbitUmarov
2014-08-02
1
-0
/
+7
*
remove a few more
UbitUmarov
2014-08-02
1
-6
/
+1
*
remove some ischild tests
UbitUmarov
2014-08-02
1
-5
/
+5
*
sitting avatars hidding by their position. This is not as SL that uses
UbitUmarov
2014-08-01
2
-1
/
+40
*
handle change of hide avatars flag. Parcel limits edition still need work
UbitUmarov
2014-08-01
1
-57
/
+97
*
work on hide avatars
UbitUmarov
2014-08-01
1
-40
/
+238
*
MESS: changes in MakeRootAgent and CompleteMovement reordering things.
UbitUmarov
2014-07-31
1
-25
/
+118
*
restrict other avatar sounds to parcel flags ( untested )
UbitUmarov
2014-07-30
1
-2
/
+2
*
mute avatar collision sounds if parcel doesnt allow
UbitUmarov
2014-07-30
1
-1
/
+19
*
change how sounds work. May be bad.. needs testing
UbitUmarov
2014-07-27
1
-2
/
+4
*
remove forgotten lines
UbitUmarov
2014-07-27
1
-7
/
+0
*
serialize sound parameters for llLoopSound
UbitUmarov
2014-07-27
1
-1
/
+48
*
clear script controls on crossing (untested)(possible should be done
UbitUmarov
2014-07-26
2
-0
/
+10
*
dont standup avatar on crossing
UbitUmarov
2014-07-26
1
-2
/
+2
*
allow reset default animation to default as core does
UbitUmarov
2014-07-26
1
-1
/
+1
*
on sit use root prim camera at and eye if child as neither
UbitUmarov
2014-07-23
1
-10
/
+27
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