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* Add an option to processes physics collisions using FireAndForget.Robert Adams2015-08-022-3/+48
* Mantis #7657 and #7514. This should alleviate the problem of bad object asset...Diva Canto2015-08-012-4/+6
* Fixed the whitespace in Scene.csOren Hurvitz2015-07-131-515/+515
* Squoosh one more warningDiva Canto2015-06-141-1/+1
* Refactor AgentPreferences so that database operations happen centrally. the o...Cinder2015-06-131-0/+11
* SceneObjectPart.UpdateLookAt() now uses corrected libomv quaternion functions.dahlia2015-06-101-16/+6
* The only purpose of this commit is to remove an erroneous comment. It turns o...Diva Canto2015-06-051-4/+2
* Mantis #7536. This may alleviate the side effects of broken SceneObjects XML....Diva Canto2015-06-041-15/+20
* Merge branch 'master' into mosesMelanie Thielker2015-05-201-1/+8
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| * New values returned by llGetEnvTalun2015-05-201-1/+7
* | Removing duplicate definitionMichael Heilmann2015-05-191-2/+0
* | Merging Opensim upstream before generating patchMichael Heilmann2015-05-193-13/+167
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| * Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ha...AliciaRaven2015-05-131-6/+24
| * Refactored some code that is used in two different dlls related to SOP rewrit...Diva Canto2015-05-051-0/+136
| * Added in all metrics for Phase 1 except for Time Dilation.Steven Zielinski2015-04-292-9/+218
| * Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add co...BlueWall2015-04-281-24/+6
| * Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ha...AliciaRaven2015-04-201-6/+24
* | Merge branch 'master' of https://github.com/M-O-S-E-S/opensim into moses.metr...Glenn Martin2015-05-191-0/+2
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| * | Changed the 10 value to be a constant value inside of the Scene called m_Defa...Steven Zielinski2015-04-292-3/+3
| * | Changed the 10 value to be a constant value inside of the Scene called m_Defa...Steven Zielinski2015-04-282-9/+12
* | | Merge remote-tracking branch 'upstream/master' into moses.metricsPhase2Glenn Martin2015-05-011-0/+9
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| * | Added in all metrics for Phase 1 except for Time Dilation.Steven Zielinski2015-04-212-9/+218
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* | Updated phase 2 to have the changes originally done in phase 1 for the defaul...Steven Zielinski2015-04-302-5554/+5557
* | Phase 2 additons with Frame Dilation metric.Robert Louden2015-04-212-5699/+5723
* | Moved over metrics from previous OpenSim 0.8.0.3 repository (this new reposit...Glenn Martin2015-04-213-18/+365
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* Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add co...Robert Adams2015-04-191-18/+4
* Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ha...AliciaRaven2015-04-171-4/+18
* Fix stand position for differing seat and root rotation.Magnuz Binder2015-04-121-1/+1
* oops someone set individual quaternion members and forgot to normalizedahlia2015-03-171-0/+1
* Re-enabled ability for avatar to ascend and descend whilst controlling view w...Justin Clark-Casey (justincc)2015-03-171-2/+2
* BulletSim: add VEHICLE_ more parameter value limit checking.Robert Adams2015-03-071-0/+4
* Fix erratic Npc movementBlueWall2015-03-021-1/+1
* added missing senderId in GiveInventoryFolder this little mistake prevented p...Freaky Tech2015-03-021-1/+1
* Comment out now unused and not properly working private SP.m_leftButtonDown w...Justin Clark-Casey (justincc)2015-02-271-2/+7
* Don't slow down avatar walk speed if camera is changed (e.g. by holding down ...Justin Clark-Casey (justincc)2015-02-271-28/+12
* Don't slide crouching avatar when camera is panned around them with left mous...Justin Clark-Casey (justincc)2015-02-271-1/+3
* Revert "Adding dynamic ossl permission control"BlueWall2015-02-271-61/+0
* Adding dynamic ossl permission controlBlueWall2015-02-271-0/+61
* When an avatar is walking across a region border, force the first AgentUpdate...Justin Clark-Casey (justincc)2015-02-261-5/+18
* Fix bug where the uuid gatherer was not inspecting UUIDs for items in an embe...Justin Clark-Casey (justincc)2015-02-252-27/+32
* Reduce coupling in regression test task inventory creation methods to make th...Justin Clark-Casey (justincc)2015-02-252-5/+42
* Add NaN and Infinity tests for SOP Velocity and Acceleration setters.dahlia2015-02-161-5/+13
* Use a boolean flag to signal lookat is running instead of Quaternion.Identity...dahlia2015-02-161-4/+10
* Filter NaN and Infinity values at SOP AngularVelocity setterdahlia2015-02-161-1/+6
* If serialized scene object XML has a SavedScriptState with no UUID, then read...Justin Clark-Casey (justincc)2015-02-111-1/+5
* llLookAt() strength parameter should slow rotation as it is increased. Thanks...dahlia2015-02-071-2/+2
* llLookAt(): reduce and clamp strengh to reduce probability of overshootdahlia2015-02-071-2/+5
* llLookAt() and llRotLookAt(): all orientation updates now done via angular ve...dahlia2015-02-061-17/+28
* Manage Angular Velocity during llLookAt() rotation of physical objectsdahlia2015-02-051-1/+11
* Set angular velocity in physics actor in SceneObjectPart.AngularVelocity sett...dahlia2015-02-051-1/+7