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* don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2012-02-151-1/+8
* try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-152-6/+9
* Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-155-68/+194
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| * Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...Melanie2012-02-152-52/+176
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| | * Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie2012-02-142-54/+174
| | * Prevent object loss and positioning outside the region with failed object simMelanie2012-02-141-0/+4
| * | Merge branch 'master' into careminsterMelanie2012-02-153-15/+16
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| | * Add some more data to the new user connection logging for debug purposes.Justin Clark-Casey (justincc)2012-02-141-3/+3
| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-02-132-8/+6
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| | | * Make ScenePresence.MovementFlag a private only settable value to reduce compl...Justin Clark-Casey (justincc)2012-02-111-7/+4
| | * | On object deserialization, go back to logging errors at DEBUG level rather th...Justin Clark-Casey (justincc)2012-02-131-5/+9
| * | | Merge branch 'master' into careminsterMelanie2012-02-101-1/+2
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| | * | Fix bug where somebody taking a copy of an object they didn't own that was re...Justin Clark-Casey (justincc)2012-02-101-1/+2
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* | | scenepresence change! in standup() give avatar a physical actor after decidin...UbitUmarov2012-02-111-0/+10
* | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-105-7/+65
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| * | Merge branch 'master' into careminsterMelanie2012-02-102-0/+11
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| | * When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...Justin Clark-Casey (justincc)2012-02-102-0/+11
| * | Merge branch 'master' into careminsterMelanie2012-02-094-7/+54
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| | * Stop a scene object from attempting to link with itself (which results in an ...Justin Clark-Casey (justincc)2012-02-084-10/+54
* | | initial introdution of physics actor building control.UbitUmarov2012-02-083-9/+58
* | | first change in SOP. in AddPrimShape(..) give physics the world rotation and ...UbitUmarov2012-02-081-2/+4
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* | Merge branch 'master' into careminsterMelanie2012-02-071-1/+2
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| * Add start GC memory and end GC memory to object stress test printouts.Justin Clark-Casey (justincc)2012-02-071-1/+2
* | Merge branch 'master' into careminsterMelanie2012-02-073-14/+32
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| * Add TestAddTaskInventoryItem()Justin Clark-Casey (justincc)2012-02-071-1/+25
| * Remove debug logging if physics actor is null in SOP.ApplyPhysics()Justin Clark-Casey (justincc)2012-02-071-5/+1
| * Add a regression test to compile and start a script. Remove Path.GetDirector...Justin Clark-Casey (justincc)2012-02-071-8/+4
* | Merge branch 'master' into careminsterMelanie2012-02-052-5/+4
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| * Make configuration uniformBlueWall2012-02-051-3/+3
| * change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make thenebadon2012-02-041-1/+1
* | Merge branch 'master' into careminsterMelanie2012-02-045-88/+57
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| * Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...Justin Clark-Casey (justincc)2012-02-043-22/+21
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-02-031-8/+7
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| | * Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before tri...Dan Lake2012-02-031-4/+7
| * | Change SceneObjectSerializer to use common ExternalRepresentationUtils.Execut...Justin Clark-Casey (justincc)2012-02-031-74/+29
* | | Merge branch 'master' into careminsterMelanie2012-02-034-41/+98
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| * | Commenting out new event until I can fix OpenSim tests. Currently, testing ob...Dan Lake2012-02-021-6/+6
| * | OpenSim tests do not always create an EventManager so calls to trigger events...Dan Lake2012-02-021-2/+6
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-022-14/+17
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| | * Improve reliability of script state saving by covering various savingMelanie2012-02-022-14/+17
| * | ObjectAddedToScene event should be fired when duplicating objectsDan Lake2012-02-022-20/+22
| * | Add event RegionHeartbeatEnd for modules interested in coordinating activity ...Dan Lake2012-02-012-10/+36
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-0110-347/+575
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| * | Trigger event when prims are scheduled for an update. This gives modules earl...Dan Lake2012-01-192-0/+28
| * | Cleaned up Color and Text parameters in SOP and made LocalFlags public for mo...Dan Lake2012-01-191-20/+6
| * | Add a version of GetGroupByPrim to Scene which accepts UUID instead of localIDDan Lake2012-01-192-1/+12
* | | Streamline banning code using existing methods.Melanie2012-02-021-3/+13
* | | Fix remembering attachment point and position when an item is rezzed in world.Melanie2012-02-021-1/+19
* | | Improve reliability of script state saving by covering various savingMelanie2012-02-022-13/+16
* | | Merge branch 'master' into careminsterMelanie2012-02-012-6/+22
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