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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Implement suspended updates - When an operation is occurring on lots of prims...
Tom Grimshaw
2010-05-29
3
-13
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+59
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-28
4
-14
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+38
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get TestSaveIarV0_1() uncommented but not running as a test yet since I didn'...
Justin Clark-Casey (justincc)
2010-05-28
1
-0
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+2
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Add ability to load IARs directly from URIs
Justin Clark-Casey (justincc)
2010-05-28
1
-1
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+25
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Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.
Justin Clark-Casey (justincc)
2010-05-28
1
-2
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+6
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Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the ...
Justin Clark-Casey (justincc)
2010-05-28
1
-2
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+5
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remove redundant ScenePresence.QueuePartForUpdate() - every place in the code...
Justin Clark-Casey (justincc)
2010-05-28
1
-9
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+0
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Prevent a null ref
Melanie Thielker
2010-05-27
1
-0
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+3
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Prevent a null ref
Melanie Thielker
2010-05-27
1
-0
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+3
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-24
1
-1
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+1
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Change the way alpha is interpreted on prim text. Manris #4723
Melanie
2010-05-24
1
-1
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+1
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Remove an unneeded conditional
Melanie
2010-05-23
1
-2
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+1
*
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Add the SitGround flag back in
Melanie
2010-05-23
1
-1
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+4
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-23
1
-1
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+7
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Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628
Justin Clark-Casey (justincc)
2010-05-21
1
-3
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+2
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-21
9
-321
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+349
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2010-05-21
2
-69
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+68
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*
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-05-21
2
-17
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+32
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Added a sanity check before using m_config in the Scene constructor
John Hurliman
2010-05-21
1
-16
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+19
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Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2010-05-21
5
-267
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+173
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rearrange SceneGraph.AddSceneObject() to return earlier if an object with tha...
Justin Clark-Casey (justincc)
2010-05-21
1
-53
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+49
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Add a new priority scheme that works like FrontBack, but completely depriorit...
Melanie
2010-05-21
1
-0
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+57
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* Added code comments to Prioritizer.cs that document how to add a new update...
John Hurliman
2010-05-21
1
-1
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+13
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* Moving all of the prioritization/reprioritization code into a new file Prio...
John Hurliman
2010-05-21
5
-267
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+173
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minor: remove LongRunning test designator from TestAddSceneObject() since it ...
Justin Clark-Casey (justincc)
2010-05-21
1
-1
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+1
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add test to make sure that adding an object where one already exists in the s...
Justin Clark-Casey (justincc)
2010-05-21
1
-0
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+34
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extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean
Justin Clark-Casey (justincc)
2010-05-21
1
-3
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+13
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Fix a problem where SceneGraph.AddSceneObject() would return false on success...
Justin Clark-Casey (justincc)
2010-05-21
1
-7
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+14
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add prim item and test asset save in save oar unit test
Justin Clark-Casey (justincc)
2010-05-21
2
-4
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+7
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Change the way the object perms are propagated to attempt to salvage
Melanie
2010-05-21
1
-21
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+23
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-21
2
-27
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+38
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*
Merging slimupdates2
unknown
2010-05-20
3
-88
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+91
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*
Refactor scene presence list for lockless iteration. Lock contention will now...
Dan Lake
2010-05-15
1
-61
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+53
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* Initial commit of the slimupdates2 rewrite. This pass maintains the origina...
unknown
2010-05-12
2
-27
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+38
*
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Refactor scene presence list for lockless iteration. Lock contention will now...
Melanie
2010-05-21
1
-82
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+49
*
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Merge branch 'careminster' into careminster-presence-refactor
Melanie
2010-05-21
2
-22
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+54
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*
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Change the way the object perms are propagated to attempt to salvage
Melanie
2010-05-21
1
-21
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+23
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*
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Fix a nullref issue in SitAltitudeCallback
Tom Grimshaw
2010-05-19
1
-50
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+53
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Initialise m_initialSitTarget to ZERO_VACTOR for safety's sake as per convo w...
Tom Grimshaw
2010-05-19
1
-1
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+1
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Fix a nullref issue in SitAltitudeCallback
Tom Grimshaw
2010-05-19
1
-6
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+9
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Don't send kill packets to child agents as we close them
Tom Grimshaw
2010-05-18
1
-2
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+2
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Fix to the scenario where we send an agent to a neighbouring sim (via telepor...
Tom Grimshaw
2010-05-18
2
-6
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+19
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Fix for hanging on "Connecting to region".. caused by packets being processed...
Tom Grimshaw
2010-05-18
1
-49
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+53
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When killing a zombie session, don't send the stop packet since it often has ...
Tom Grimshaw
2010-05-17
1
-1
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+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-05-16
1
-23
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+14
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Fixes mantis #4622.
Diva Canto
2010-05-16
1
-23
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+14
*
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Merge branch 'careminster-presence-refactor' of ssh://melanie@3dhosting.de/va...
Melanie
2010-05-16
3
-11
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+61
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Kill some locks that have crept into SOG
Tom Grimshaw
2010-05-12
1
-2
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+12
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*
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Optimise the heavily used GetScenePresences; eliminate the array->list conver...
Tom Grimshaw
2010-05-12
1
-8
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+48
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*
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Fix another ReaderWriterLockSlim issue
Tom Grimshaw
2010-05-10
1
-1
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+1
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