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* Merge branch 'master' into careminsterMelanie2012-08-185-25/+155
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| * fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv2012-08-171-1/+2
| * implementedSignpostMarv2012-08-171-0/+50
| * BulletSim: Properly regenerate hulls when objects made physical.Robert Adams2012-08-171-8/+8
| * Modify order of code so SOP doesn't set the physics actor flyingRobert Adams2012-08-171-7/+12
| * Correct an exception report in SceneObjectPart so it outputs the stack.Robert Adams2012-08-151-1/+1
| * enables configurable minimum sizes for physical & non-physical primsSignpostMarv2012-08-154-20/+93
| * Add support for the extra params to scene and the event managerMelanie2012-08-152-0/+62
| * Add a skeleton for a name value storage associated with regionsMelanie2012-08-151-0/+4
* | Remove AreUpdatesSuspended flag because it does nothingMelanie2012-08-162-24/+0
* | Change case of areUpdatesSuspended to upper case as is proper for a propertyMelanie2012-08-162-8/+8
* | Add support for the extra params to scene and the event managerMelanie2012-08-152-0/+62
* | Add a skeleton for a name value storage associated with regionsMelanie2012-08-151-0/+4
* | Merge branch 'careminster' into avinationMelanie2012-08-142-3/+10
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| * \ Merge branch 'master' into careminsterMelanie2012-08-141-1/+1
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| | * Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie2012-08-141-1/+1
| * | Merge branch 'master' into careminsterMelanie2012-08-042-2/+9
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| | * Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...Justin Clark-Casey (justincc)2012-08-031-1/+1
| | * Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...Justin Clark-Casey (justincc)2012-08-031-1/+7
* | | Merge branch 'ubitwork' into avinationMelanie2012-08-031-0/+7
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| * | | on presence close(), release animator and OnRegionHeartbeatEnd eventUbitUmarov2012-08-031-0/+7
* | | | Merge branch 'careminster' into avinationMelanie2012-08-033-2/+13
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| * | | Merge branch 'master' into careminsterMelanie2012-08-033-2/+13
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| | * | refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...Justin Clark-Casey (justincc)2012-08-032-2/+2
| | * | Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...Justin Clark-Casey (justincc)2012-08-031-3/+4
| | * | ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...SignpostMarv2012-08-031-1/+1
| | * | Initialize the Rezzing object to UUID.ZeroMelanie2012-08-021-3/+4
| | * | reduced-complexity implementation of function to get rezzing object keySignpostMarv2012-08-022-1/+10
* | | | Make WaitGetScenePresence wait for up to 20 secondsMelanie2012-08-031-1/+1
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* | | minor change avoiding a null referenceUbitUmarov2012-08-031-2/+4
* | | Make sure the position of a loggin-in agent is within region boundaries sinceMelanie2012-08-031-0/+9
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* | Merge branch 'master' into careminsterMelanie2012-08-011-0/+16
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| * Create the ability for physics modules to request assets on demand byMelanie2012-08-011-0/+16
* | Merge branch 'avination' into careminsterMelanie2012-08-012-4/+12
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| * \ Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkMelanie2012-07-311-1/+3
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| | * | Correct StandUp position and rotationMelanie2012-07-301-1/+3
| * | | Reverse a senseless change in the prioritizer. Why I would want avatars to re...Melanie2012-07-311-3/+9
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* | | Merge branch 'avination' into careminsterMelanie2012-07-291-0/+3
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| * | Fix an exception while outputting a log messageMelanie2012-07-291-1/+1
| * | See that if controls are taken, those are released before taking new onesMelanie2012-07-291-0/+3
* | | Fix some merge issues and a functional issue in the scene managerMelanie2012-07-281-1/+1
* | | Merge branch 'master' into careminsterMelanie2012-07-287-40/+144
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| * | Avoid a race condition between the scene shutdown thread and the update threa...Justin Clark-Casey (justincc)2012-07-271-3/+5
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimRobert Adams2012-07-261-23/+46
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| | * | When copying items, copy the item description field instead of the asset desc...Justin Clark-Casey (justincc)2012-07-261-23/+46
| * | | Add a Dispose() of the physics engine when a scene is being shutdown.Robert Adams2012-07-261-0/+9
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| * | Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...Justin Clark-Casey (justincc)2012-07-251-0/+1
| * | Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-252-2/+2
| * | Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)2012-07-254-10/+76
| * | Change attachment handling to remove object from the scene first as perMelanie2012-07-232-11/+19