| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix llGetLinkKey() to return the last sat avatar as the last link number. | Justin Clark-Casey (justincc) | 2013-01-04 | 2 | -46/+68 |
* | Fixed several problems with the Sun: some settings didn't work, or were incon... | Oren Hurvitz | 2013-01-02 | 2 | -35/+6 |
* | ScenePresence passes the avatar rotation down to the physics engine. This wil... | Robert Adams | 2012-12-28 | 1 | -0/+4 |
* | Add check to always push terse updates for presences that have new velocities... | Robert Adams | 2012-12-27 | 1 | -3/+8 |
* | Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als... | Robert Adams | 2012-12-18 | 2 | -6/+15 |
* | BulletSim: experimentally remove unit displacement from prim border crossing ... | Robert Adams | 2012-12-16 | 1 | -2/+13 |
* | minor: If the physics module tells us that an object has gone out of bounds, ... | Justin Clark-Casey (justincc) | 2012-12-15 | 1 | -2/+5 |
* | minor: Add commented out log lines to ScenePresenceAnimator for future debug ... | Justin Clark-Casey (justincc) | 2012-12-14 | 1 | -1/+10 |
* | Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ... | Justin Clark-Casey (justincc) | 2012-12-14 | 2 | -2/+42 |
* | Simplify sit code a bit by determining correct animation in HandleSit instead... | Dan Lake | 2012-12-13 | 1 | -30/+6 |
* | Switched the order by which foreign inventory and foreign assets are brought ... | Diva Canto | 2012-12-09 | 1 | -6/+4 |
* | UserManagementModule: search the local cache for names too. | Diva Canto | 2012-12-09 | 1 | -1/+1 |
* | Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the ai... | Justin Clark-Casey (justincc) | 2012-12-07 | 1 | -1/+3 |
* | minor: Put Scene.PhysicsRequestAsset() into standard C# xml format. | Justin Clark-Casey (justincc) | 2012-12-04 | 1 | -4/+11 |
* | Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ... | Justin Clark-Casey (justincc) | 2012-11-24 | 3 | -106/+83 |
* | Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInv... | Justin Clark-Casey (justincc) | 2012-11-24 | 1 | -7/+12 |
* | Consistenly make NUnit test cases inherit from OpenSimTestCase which automati... | Justin Clark-Casey (justincc) | 2012-11-24 | 17 | -17/+17 |
* | minor: Make note in log if scene was restarted due to an unrecoverable physic... | Justin Clark-Casey (justincc) | 2012-11-23 | 1 | -1/+6 |
* | Fix problem where restarting the currently selected region would stop various... | Justin Clark-Casey (justincc) | 2012-11-23 | 2 | -31/+25 |
* | Add regression test for checking scene close when SceneManager is asked to close | Justin Clark-Casey (justincc) | 2012-11-23 | 1 | -0/+58 |
* | Fix regression where we stopped closing scenes on simulator exit. | Justin Clark-Casey (justincc) | 2012-11-23 | 1 | -0/+7 |
* | Minor formatting for 0962a35d and a few one-line comments as to why that code... | Justin Clark-Casey (justincc) | 2012-11-20 | 1 | -8/+7 |
* | Fix movetotarget on mega regions. | Iain Oliver | 2012-11-20 | 1 | -3/+21 |
* | Stop closing old style modules | Melanie | 2012-11-12 | 1 | -9/+0 |
* | Remove the old style module loader and all references to it | Melanie | 2012-11-12 | 3 | -88/+12 |
* | Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() a... | Justin Clark-Casey (justincc) | 2012-11-10 | 2 | -35/+70 |
* | Change to earlier commit for TargetVelocity to support distributed physics. | Dan Lake | 2012-11-02 | 1 | -3/+3 |
* | Add TargetVelocity to PhysicsActor interface to support distributed physics. ... | Dan Lake | 2012-10-31 | 1 | -1/+1 |
* | Make "show object part" command correctly display script status. | Justin Clark-Casey (justincc) | 2012-10-31 | 1 | -17/+35 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-10-30 | 1 | -5/+9 |
|\ |
|
| * | Only create a new list to check if objects have reached targets if there actu... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -5/+9 |
* | | Store and send the current movement animation state to a new sim on crossing | Melanie | 2012-10-30 | 2 | -0/+17 |
|/ |
|
* | shuffling code around so that the interface for ISoundModule.SendSound() spec... | SignpostMarv | 2012-10-29 | 1 | -1/+1 |
* | moving SendSound from SceneObjectPart to ISoundModule | SignpostMarv | 2012-10-29 | 1 | -79/+9 |
* | fixing a bug in SceneObjectPart.SendSound where sounds would always come from... | SignpostMarv | 2012-10-29 | 1 | -9/+8 |
* | Factoring out a superfluous local variable & repeated assignment in SceneObje... | SignpostMarv | 2012-10-29 | 1 | -10/+8 |
* | removing superfluous lines from SceneObjectPart.SendSound | SignpostMarv | 2012-10-29 | 1 | -8/+0 |
* | transposing preload sound onto sound module | SignpostMarv | 2012-10-29 | 1 | -31/+0 |
* | formatting changes to SceneObjectPart.SendSound; consistent indentation | SignpostMarv | 2012-10-29 | 1 | -34/+34 |
* | SceneObjectPart.SendSound can exit early if a sound module was not found. | SignpostMarv | 2012-10-29 | 1 | -4/+4 |
* | Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send... | SignpostMarv | 2012-10-29 | 1 | -1/+1 |
* | Replacing double-if block in SceneObjectPart.SendSound with Util.Clip | SignpostMarv | 2012-10-29 | 1 | -4/+1 |
* | Fix memory leak where removing an NPC did not remove its circuits. | Justin Clark-Casey (justincc) | 2012-10-29 | 1 | -2/+3 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-10-29 | 1 | -2/+5 |
|\ |
|
| * | Deep copy the collection of at_target objects so it can't be modified while | Melanie | 2012-10-28 | 1 | -2/+5 |
* | | Add "force gc" region console command which manually invokes garbage collection. | Justin Clark-Casey (justincc) | 2012-10-29 | 1 | -1/+2 |
|/ |
|
* | Separate LSL's notion of the default anim from the actually playing anims. | Melanie | 2012-10-26 | 1 | -2/+4 |
* | Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when ... | Melanie | 2012-10-26 | 1 | -1/+1 |
* | Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin... | Justin Clark-Casey (justincc) | 2012-10-26 | 1 | -11/+13 |
* | minor: if a scene is already shutting down on Scene.Close(), warn and exit in... | Justin Clark-Casey (justincc) | 2012-10-25 | 1 | -0/+6 |