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My fork of OpenSim for IG and DG, called SledjChisl.
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Actually plumb the new values to physics.
Melanie
2013-02-07
1
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+20
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Merge branch 'master' into careminster
Melanie
2013-02-10
2
-2
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+18
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Fix code to check for no spawn points. Possibly a merge artefact?
Melanie
2013-02-10
1
-2
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+4
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Fix teleport/telehub issue:
BlueWall
2013-02-10
2
-3
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+17
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Merge branch 'master' into careminster
Melanie
2013-02-08
1
-4
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+18
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If a component of a coalesced object fails to deserialization, do not add a n...
Justin Clark-Casey (justincc)
2013-02-08
1
-4
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+18
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Merge branch 'master' into careminster
Melanie
2013-02-07
1
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+20
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Actually plumb the new values to physics.
Melanie
2013-02-07
1
-0
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+20
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Add some more code from Avination. This changes physics actor stuff around
Melanie
2013-02-07
1
-37
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+152
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Plumb the path from the client to the extra physics params and back
Melanie
2013-02-07
2
-2
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+24
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Revert "Add plumbing for physics properties to get to the physics engine."
Melanie
2013-02-07
1
-50
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+6
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Add plumbing for physics properties to get to the physics engine.
Robert Adams
2013-02-07
1
-6
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+50
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Rename "Bounciness" to "Restitution"
Melanie
2013-02-07
2
-6
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+6
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Partial port of Avination's support for the new physics parameters.
Melanie
2013-02-06
2
-3
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+136
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Merge branch 'avination' into careminster
Melanie
2013-02-07
2
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+9
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Rename Bounciness to Restitution
Melanie
2013-02-07
2
-6
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+6
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Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP
Melanie
2013-02-06
2
-0
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+9
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* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
2013-01-31
1
-10
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+50
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* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
Melanie
2013-01-31
1
-0
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+81
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Rename Bounciness to Restitution
Melanie
2013-02-07
2
-6
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+6
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Merge branch 'master' into careminster
Melanie
2013-02-06
4
-143
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+1
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Remove long unused Scene.DumpAssetsToFile boolean.
Justin Clark-Casey (justincc)
2013-02-06
1
-5
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+0
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Remove very long unused IScriptHost and NullScriptHost
Justin Clark-Casey (justincc)
2013-02-06
3
-138
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+1
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Merge branch 'master' into careminster
Melanie
2013-02-06
4
-168
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+107
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Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region....
Justin Clark-Casey (justincc)
2013-02-06
3
-168
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+0
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Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would retu...
Justin Clark-Casey (justincc)
2013-02-06
1
-15
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+0
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refactor: Move functions that lookup asset ids from task inventory or pass th...
Justin Clark-Casey (justincc)
2013-02-06
1
-0
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+122
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Merge branch 'master' into careminster
Melanie
2013-02-05
2
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+23
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Merge branch 'dynamic-attributes2'
Justin Clark-Casey (justincc)
2013-02-05
2
-1
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+24
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Added DynAttrs to the serialized XML format of prims. When copying prims, use...
Oren Hurvitz
2013-01-25
2
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+16
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Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...
Justin Clark-Casey (justincc)
2013-01-25
1
-2
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+2
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Implement Dynamic Attributes for SOP and PBS. Implement storage in SQLite
Justin Clark-Casey (justincc)
2013-01-25
1
-1
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+8
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Merge branch 'master' into careminster
Melanie
2013-02-04
2
-5
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+10
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minor: change comment about assuming script references are textures in UuidGa...
Justin Clark-Casey (justincc)
2013-02-02
1
-1
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+2
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Log missing assets on "fcache assets" found. This ignores references found b...
Justin Clark-Casey (justincc)
2013-02-02
1
-2
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+5
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Sit and Spin reduction. If sitting, slam avatar angular velocity to zero.
teravus
2013-02-01
1
-2
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+3
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Merge branch 'master' into careminster
Melanie
2013-01-31
1
-1
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+1
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Whitespace fix and removing unneccessary parentheses
Melanie
2013-01-31
1
-1
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+1
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Merge branch 'avination' into careminster
Melanie
2013-01-31
1
-226
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+229
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Change keyframe motion to use a single timer for all objects. This is required
Melanie
2013-01-30
1
-236
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+229
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Send moving_end event to scripts when keyframed motion ends.
Melanie
2013-01-27
1
-0
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+10
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Merge branch 'master' into careminster
Melanie
2013-01-31
1
-108
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+106
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Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...
Jak Daniels
2013-01-30
1
-1
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+6
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Merge branch 'master' into careminster
Melanie
2013-01-31
1
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+121
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* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
2013-01-30
1
-10
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+50
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* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
teravus
2013-01-30
1
-0
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+81
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Merge branch 'avination' into careminster
Melanie
2013-01-27
1
-1
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+1
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Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2013-01-27
1
-6
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+7
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Reinstate cleaning objects from parcel when avatars sit on them. Instead do it
Melanie
2013-01-26
2
-2
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+2
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Stop temp-on-rez object from being deleted while an avatar sits on them
Melanie
2013-01-26
1
-1
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+1
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