| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge branch 'avination' into careminster | Melanie | 2012-11-04 | 3 | -2/+11 |
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| * | Merge branch 'ubitwork' into avination | Melanie | 2012-11-01 | 2 | -1/+11 |
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| | * | more debug | UbitUmarov | 2012-10-28 | 1 | -0/+2 |
| | * | remove pre physics build testing | UbitUmarov | 2012-10-28 | 1 | -1/+1 |
| | * | Add some extra debug on scene close | UbitUmarov | 2012-10-28 | 1 | -1/+9 |
| * | | Make sure we're not accessing a physics scene if we're not in one yet. | Melanie | 2012-10-30 | 1 | -1/+1 |
* | | | Merge branch 'master' into careminster | Melanie | 2012-11-03 | 1 | -3/+3 |
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| * | | | Change to earlier commit for TargetVelocity to support distributed physics. | Dan Lake | 2012-11-02 | 1 | -3/+3 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-11-01 | 1 | -1/+1 |
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| * | | | Add TargetVelocity to PhysicsActor interface to support distributed physics. ... | Dan Lake | 2012-10-31 | 1 | -1/+1 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-31 | 1 | -14/+35 |
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| * | | | Make "show object part" command correctly display script status. | Justin Clark-Casey (justincc) | 2012-10-31 | 1 | -17/+35 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-31 | 3 | -6/+24 |
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| * | | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-10-30 | 1 | -5/+9 |
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| | * | | | Only create a new list to check if objects have reached targets if there actu... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -5/+9 |
| * | | | | Store and send the current movement animation state to a new sim on crossing | Melanie | 2012-10-30 | 2 | -0/+17 |
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* | | | | Merge branch 'avination' into careminster | Melanie | 2012-10-30 | 1 | -1/+1 |
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| * | | | Set the script state to new rez when a scriptis saved, rather than region start. | Melanie | 2012-10-28 | 1 | -1/+1 |
* | | | | Put back the collision sound shim into SOP | Melanie | 2012-10-30 | 1 | -0/+29 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-30 | 3 | -155/+5 |
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| * | | | shuffling code around so that the interface for ISoundModule.SendSound() spec... | SignpostMarv | 2012-10-29 | 1 | -1/+1 |
| * | | | moving SendSound from SceneObjectPart to ISoundModule | SignpostMarv | 2012-10-29 | 1 | -79/+9 |
| * | | | fixing a bug in SceneObjectPart.SendSound where sounds would always come from... | SignpostMarv | 2012-10-29 | 1 | -9/+8 |
| * | | | Factoring out a superfluous local variable & repeated assignment in SceneObje... | SignpostMarv | 2012-10-29 | 1 | -10/+8 |
| * | | | removing superfluous lines from SceneObjectPart.SendSound | SignpostMarv | 2012-10-29 | 1 | -8/+0 |
| * | | | transposing preload sound onto sound module | SignpostMarv | 2012-10-29 | 1 | -31/+0 |
| * | | | formatting changes to SceneObjectPart.SendSound; consistent indentation | SignpostMarv | 2012-10-29 | 1 | -34/+34 |
| * | | | SceneObjectPart.SendSound can exit early if a sound module was not found. | SignpostMarv | 2012-10-29 | 1 | -4/+4 |
| * | | | Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send... | SignpostMarv | 2012-10-29 | 1 | -1/+1 |
| * | | | Replacing double-if block in SceneObjectPart.SendSound with Util.Clip | SignpostMarv | 2012-10-29 | 1 | -4/+1 |
| * | | | Fix memory leak where removing an NPC did not remove its circuits. | Justin Clark-Casey (justincc) | 2012-10-29 | 1 | -2/+3 |
| * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-10-29 | 1 | -2/+5 |
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| * | | | | Add "force gc" region console command which manually invokes garbage collection. | Justin Clark-Casey (justincc) | 2012-10-29 | 1 | -1/+2 |
* | | | | | Merge branch 'avination' into careminster | Melanie | 2012-10-28 | 1 | -3/+17 |
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| * | | | | Add a property to determine if a link set is stored in the database. Also, fix | Melanie | 2012-10-28 | 1 | -0/+13 |
| * | | | | Deep copy the collection of at_target objects so it can't be modified while | Melanie | 2012-10-28 | 1 | -1/+4 |
| * | | | | Merge branch 'ubitwork' into avination | Melanie | 2012-10-19 | 1 | -3/+4 |
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| | * | | | extend coment to include all unused SOG CheckSculptAndLoad() | UbitUmarov | 2012-10-18 | 1 | -3/+4 |
* | | | | | Merge branch 'master' into careminster | Melanie | 2012-10-28 | 1 | -1/+4 |
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| * | | | | Deep copy the collection of at_target objects so it can't be modified while | Melanie | 2012-10-28 | 1 | -2/+5 |
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* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-26 | 2 | -4/+6 |
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| * | | | Separate LSL's notion of the default anim from the actually playing anims. | Melanie | 2012-10-26 | 1 | -2/+4 |
| * | | | Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when ... | Melanie | 2012-10-26 | 1 | -1/+1 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-26 | 6 | -29/+107 |
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| * | | | Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin... | Justin Clark-Casey (justincc) | 2012-10-26 | 1 | -11/+13 |
| * | | | minor: if a scene is already shutting down on Scene.Close(), warn and exit in... | Justin Clark-Casey (justincc) | 2012-10-25 | 1 | -0/+6 |
| * | | | Changed "course" to "coarse" in several places | Oren Hurvitz | 2012-10-25 | 1 | -7/+7 |
| * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-10-25 | 1 | -1/+1 |
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| | * | | | Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO h... | nebadon | 2012-10-25 | 1 | -1/+1 |
| * | | | | In Scene.Close(), dispose of the physics scene after base.Close() since scrip... | Justin Clark-Casey (justincc) | 2012-10-25 | 2 | -6/+25 |
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