| Commit message (Expand) | Author | Age | Files | Lines |
* | Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -17/+20 |
* | Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -24/+25 |
* | Fix build break | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -1/+1 |
* | Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e | Justin Clark-Casey (justincc) | 2012-03-23 | 2 | -3/+3 |
* | Comment out unused scene loop restart code. | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -19/+22 |
* | Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda... | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -2/+2 |
* | Add commented out section on collisions switch in Scene.SetSceneCoreDebug(). | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -0/+6 |
* | refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M... | Justin Clark-Casey (justincc) | 2012-03-22 | 1 | -11/+8 |
* | Fix llGiveInventory() so that it checks the destination part for AllowInvento... | Justin Clark-Casey (justincc) | 2012-03-22 | 1 | -5/+5 |
* | Add llGiveInventory() test from object to object where both objects are owned... | Justin Clark-Casey (justincc) | 2012-03-22 | 2 | -5/+7 |
* | Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEF... | Melanie | 2012-03-22 | 1 | -17/+0 |
* | Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu... | Diva Canto | 2012-03-22 | 1 | -0/+17 |
* | refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity... | Justin Clark-Casey (justincc) | 2012-03-22 | 3 | -6/+6 |
* | Instead of loading default avatar animations in both SLUtil and AvatarAnimati... | Justin Clark-Casey (justincc) | 2012-03-21 | 3 | -24/+79 |
* | If "debug scene updates true" then print out to log when a garbage collection... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -0/+3 |
* | Add Scene.DebugUpdates switch which, if turned on, will print out a warning w... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -10/+32 |
* | Incorporate scene teleporting debugging into "debug scene teleport true|false... | Justin Clark-Casey (justincc) | 2012-03-21 | 2 | -2/+5 |
* | Replace "scene debug true false true" console command with "scene debug scrip... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -25/+30 |
* | Add ability to log warn if a frame takes longer than twice the expected time.... | Justin Clark-Casey (justincc) | 2012-03-21 | 1 | -7/+14 |
* | remove unnecessary tmpFrameMS, use maintc instead for frame time calculation | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -3/+2 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -1/+1 |
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| * | slight increase in jump power to make running jump slightly better. | nebadon | 2012-03-20 | 1 | -1/+1 |
* | | Move frame loop entirely within Scene.Update() for better future performance ... | Justin Clark-Casey (justincc) | 2012-03-20 | 4 | -168/+191 |
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* | reduce avatar verticle jump from the absurd 5 meter jump to a less | nebadon | 2012-03-20 | 1 | -1/+1 |
* | Remove pointless ThreadAbortException catching in a test that isn't run anyway. | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -11/+5 |
* | Remove some pointless catching/throwing in the scene loop. | Justin Clark-Casey (justincc) | 2012-03-20 | 1 | -7/+0 |
* | Add some doc about the EventManager.OnLoginsEnabled event. | Justin Clark-Casey (justincc) | 2012-03-19 | 1 | -0/+7 |
* | Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the ... | Diva Canto | 2012-03-17 | 2 | -55/+0 |
* | Region access control! Region operators can now specify things like DisallowF... | Diva Canto | 2012-03-17 | 1 | -2/+2 |
* | Terrain: added [Terrain] section with an option to load an initial flat terra... | Diva Canto | 2012-03-16 | 2 | -18/+53 |
* | Replace script-lines-per-second with the script execution time scaled by its ... | Justin Clark-Casey (justincc) | 2012-03-16 | 2 | -38/+2 |
* | Fix a problem where multiple near simultaneous calls to llDie() from multiple... | Justin Clark-Casey (justincc) | 2012-03-15 | 1 | -10/+1 |
* | More on HG inventory transfers. Move the FireAndForget higher up. | Diva Canto | 2012-03-09 | 1 | -1/+1 |
* | Simplify minimap coarse location code by just reference SP.AbsolutePosition | Justin Clark-Casey (justincc) | 2012-03-09 | 1 | -5/+1 |
* | Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since t... | Justin Clark-Casey (justincc) | 2012-03-09 | 1 | -2/+2 |
* | Use SP.ParentPart instead of ParentID in places where it's more efficient (sa... | Justin Clark-Casey (justincc) | 2012-03-09 | 2 | -32/+18 |
* | refactor: cleanup SP.HandleAgentSit so that everything is done within one if ... | Justin Clark-Casey (justincc) | 2012-03-09 | 1 | -15/+8 |
* | Remove a race condition from SP.Set_AbsolutePosition where we assume the Pare... | Justin Clark-Casey (justincc) | 2012-03-09 | 1 | -5/+5 |
* | Hold a ref to the prim we're sat on rather than querying scene each time | Melanie | 2012-03-08 | 1 | -27/+29 |
* | Display help commander topics in capitalized form - the commands themselves a... | Justin Clark-Casey (justincc) | 2012-03-08 | 1 | -1/+1 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-03-08 | 1 | -4/+1 |
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| * | Always zero the PhysActor on dupes to prevent side effects on the orignal prim | Melanie | 2012-03-07 | 1 | -4/+1 |
* | | Change "help" to display categories/module list then "help <category/module>"... | Justin Clark-Casey (justincc) | 2012-03-08 | 2 | -8/+65 |
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* | Stop individually deleting objects at the end of each ObjectTortureTest. | Justin Clark-Casey (justincc) | 2012-03-07 | 1 | -28/+21 |
* | Add documentation to make more explicit the difference between OnRezScript an... | Justin Clark-Casey (justincc) | 2012-03-07 | 1 | -5/+20 |
* | Remove unnecessary explicit ElapsedEventHandler in SimReporter | Justin Clark-Casey (justincc) | 2012-03-06 | 1 | -1/+1 |
* | Explictly close down the StatsReporter so that we can shutdown its timer | Justin Clark-Casey (justincc) | 2012-03-06 | 2 | -0/+8 |
* | Remove outdated comment about checking attachment prims in Scene.PipeEventsFo... | Justin Clark-Casey (justincc) | 2012-03-02 | 1 | -3/+1 |
* | Allow a script to receive events if its root prim is in an area where it's al... | Justin Clark-Casey (justincc) | 2012-03-02 | 1 | -4/+1 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-03-02 | 1 | -2/+1 |
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