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* Merge branch 'master' into bigmergeMelanie2011-11-037-82/+73
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-11-027-76/+69
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| | * Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-021-2/+3
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| | | * Fix race condition that would sometimes send or save appearance for the wrong...Justin Clark-Casey (justincc)2011-11-021-2/+3
| | * | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-027-74/+66
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| * | Port the Avination offline messaging system to CoreMelanie2011-11-021-1/+1
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* | Merge branch 'master' into bigmergeMelanie2011-11-021-5/+0
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| * Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake2011-11-011-5/+0
* | Merge branch 'master' into bigmergeMelanie2011-11-021-10/+7
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| * Part 2 of see_into_this_sim_from_neighbor configuration option removalDan Lake2011-11-011-10/+7
* | Merge branch 'master' into bigmergeMelanie2011-11-014-62/+4
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| * Removed see_into_this_sim_from_neighbor configuration option.Dan Lake2011-11-012-11/+1
| * Add "appearance send" command to allow manual sending of appearance.Justin Clark-Casey (justincc)2011-11-011-3/+3
| * Removed unused show commands from Scene.cs and SceneBase.cs. The show modules...Dan Lake2011-10-312-48/+0
* | Merge branch 'master' into bigmergeMelanie2011-10-311-27/+25
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| * Fix line endingsDan Lake2011-10-301-23/+23
| * Experimental reorder of Heartbeat loop now simulates physics and sends update...Dan Lake2011-10-301-29/+27
* | Merge branch 'master' into bigmergeMelanie2011-10-306-66/+62
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| * Remove the SyncRoot locking from Scene which was only being done around the m...Justin Clark-Casey (justincc)2011-10-293-32/+18
| * Remove completely unused SOG.Rotation parameterJustin Clark-Casey (justincc)2011-10-292-17/+9
| * set grp.RootPart.GroupPosition for code consistency (and readability) rather ...Justin Clark-Casey (justincc)2011-10-281-5/+0
| * Add missing doc to rotation/position methods in SOGJustin Clark-Casey (justincc)2011-10-281-5/+5
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-285-71/+76
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| * | fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...Justin Clark-Casey (justincc)2011-10-282-6/+21
* | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-10-275-71/+78
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| * \ \ Merge branch 'master' into bigmergeMelanie2011-10-275-71/+78
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| | * | Continuation of previous checkin. Found more places where ForEachScenePresenc...Dan Lake2011-10-272-36/+26
| | * | Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake2011-10-273-35/+50
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| | * Fix a bug I introduced yesterday in ODE physics where prim scripts would only...Justin Clark-Casey (justincc)2011-10-271-0/+2
* | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-10-264-12/+8
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| * | Merge branch 'master' into bigmergeMelanie2011-10-261-1/+1
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| * | Merge branch 'master' into bigmergeMelanie2011-10-263-11/+7
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| | * Get rid of the pointless null checks on collision listeners. Add warning abo...Justin Clark-Casey (justincc)2011-10-252-7/+0
| | * For ScenePresence collision events, instead of creating a new CollisionEvents...Justin Clark-Casey (justincc)2011-10-251-4/+6
| | * Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...Justin Clark-Casey (justincc)2011-10-251-0/+1
* | | Fix a missing locking callMelanie2011-10-251-0/+1
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* | Merge commit 'e28e2d24c714c3fba1cba60097986a1c1c28c6c0' into bigmergeMelanie2011-10-251-1/+3
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| * Add new EventQueueTests with basic test to check that adding a client registe...Justin Clark-Casey (justincc)2011-10-241-1/+3
* | Merge commit 'b868328d519cfb3db597f684fd1f947912fc2222' into bigmergeMelanie2011-10-251-4/+4
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| * Comment out the uuid gatherer lines that I accidentally left in.Justin Clark-Casey (justincc)2011-10-231-4/+4
* | Merge commit 'ffdf59a57c936189e3b161b79b4a76a3a9b260bb' into bigmergeMelanie2011-10-252-16/+48
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| * Get UUIDGatherer to scan notecards in the graph for asset uuids.Justin Clark-Casey (justincc)2011-10-222-16/+48
* | Merge commit '9c430208769ab7fd7877093e278e8fcae02ecef3' into bigmergeMelanie2011-10-251-2/+8
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| * Get OdeScene to use passed in time step rather than hard-coded 0.089Justin Clark-Casey (justincc)2011-10-201-2/+8
* | Merge commit '6837e44d0707e501795df2d690c6005f5ba1d591' into bigmergeMelanie2011-10-251-12/+4
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| * Pass PhysicsScene.Simulate() only the MinFrameTime rather than the useless Ma...Justin Clark-Casey (justincc)2011-10-201-12/+4
* | Merge commit '9ab2943abf5f890a53dc8ada48bf63ed15331c07' into bigmergeMelanie2011-10-251-5/+0
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| * Removed redundant NotInTransit function from ScenePresence. IsInTransit=false...Dan Lake2011-10-191-5/+0
* | Merge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmergeMelanie2011-10-252-48/+48
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| * Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...Dan Lake2011-10-192-48/+48