| Commit message (Expand) | Author | Age | Files | Lines |
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* | Added code to quaternion deserialization to try to cope with an exception see... | Diva Canto | 2010-10-19 | 1 | -4/+15 |
* | Added TextureAnimation and ParticleSystem to serialization. | Diva Canto | 2010-10-19 | 1 | -0/+27 |
* | COmmented the wrong line instead, now I commented them all to be on the safe ... | Melanie | 2010-10-19 | 1 | -2/+2 |
* | Comment a spammy debug message in the serializer | Melanie | 2010-10-19 | 1 | -1/+1 |
* | Deleted all [XmlIgnore] from SOP, since those are meaningless now. | Diva Canto | 2010-10-17 | 2 | -58/+58 |
* | .NET automagical serialization of SOPs replaced by manual serialization acros... | Diva Canto | 2010-10-17 | 2 | -59/+21 |
* | Made OARs use the new serialization procedure. (TPs/crossings still on the ol... | Diva Canto | 2010-10-15 | 2 | -120/+153 |
* | Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ... | Diva Canto | 2010-10-14 | 2 | -105/+164 |
* | Added SOP.MediaUrl and Shape.Media to the deserialization | Diva Canto | 2010-10-13 | 1 | -204/+14 |
* | Comment a debug message so that it doesn't spew the console upon encountering... | Diva Canto | 2010-10-13 | 1 | -1/+1 |
* | New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for loa... | Diva Canto | 2010-10-13 | 2 | -7/+1381 |
* | Change the part for sound playback to be the root part / object UUID instead | Melanie | 2010-10-10 | 1 | -8/+8 |
* | Guard against locking a nullref to avoid build break | Melanie | 2010-10-08 | 1 | -0/+3 |
* | Change the order of actions to address a possible nullref | Melanie | 2010-10-08 | 1 | -3/+2 |
* | Fix autoreturn to not return zero objects | Melanie | 2010-10-07 | 1 | -6/+2 |
* | Plumb the path for multiple object deletes | Melanie | 2010-10-06 | 4 | -40/+18 |
* | Formatting cleanup. | Jeff Ames | 2010-10-04 | 3 | -4/+4 |
* | I really have to say it again and again: e.Message is NOT enough data for | Melanie | 2010-10-03 | 1 | -2/+1 |
* | Fix an inventory fetch issue | Melanie | 2010-09-30 | 1 | -0/+3 |
* | Prevent setting arbitrary groups on your objects. | Melanie | 2010-09-27 | 1 | -0/+3 |
* | Fix build break | Melanie | 2010-09-27 | 1 | -37/+38 |
* | if you can't edit a prim's inventory, you don't need to see the asset ids. | Melanie | 2010-09-27 | 1 | -3/+11 |
* | Restrict inventory items added in a transaction to folder belonging | Melanie | 2010-09-27 | 1 | -0/+6 |
* | Add UUID to physics prim name parameter so that diagnostic messages can be ma... | Justin Clark-Casey (justincc) | 2010-09-25 | 2 | -3/+3 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-09-25 | 1 | -10/+0 |
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-09-21 | 2 | -2/+41 |
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| * | | Refactor script create permission into the perms module | Melanie | 2010-09-21 | 1 | -10/+0 |
* | | | If the uuid gatherer fails to find the asset containing gesture metadata, the... | Justin Clark-Casey (justincc) | 2010-09-24 | 1 | -0/+7 |
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* | | If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ... | Justin Clark-Casey (justincc) | 2010-09-21 | 2 | -2/+41 |
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* | Fixed a regression in SOG.Copy() | John Hurliman | 2010-09-16 | 1 | -1/+1 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2010-09-16 | 2 | -1/+29 |
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| * | Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {} | Justin Clark-Casey (justincc) | 2010-09-17 | 1 | -22/+21 |
| * | Removing debug | root | 2010-09-16 | 1 | -1/+0 |
| * | JustinCC is evil. f7b28dd3 broke script persistence. This fixes it. | root | 2010-09-16 | 3 | -1/+31 |
* | | Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA... | John Hurliman | 2010-09-16 | 12 | -943/+682 |
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* | rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co... | Justin Clark-Casey (justincc) | 2010-09-15 | 3 | -3/+3 |
* | Instead of locking SOG.Children when a group is being removed from the scene,... | Justin Clark-Casey (justincc) | 2010-09-15 | 1 | -15/+17 |
* | Comment out SOG storing debug log message | Justin Clark-Casey (justincc) | 2010-09-14 | 1 | -3/+3 |
* | minor: Add comments which explain what's going on wrt avatar movements at var... | Justin Clark-Casey (justincc) | 2010-09-13 | 2 | -0/+6 |
* | Remove SceneGraph.DetachObject() which was accidentally left around after bei... | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -10/+0 |
* | minor: Clean up log messages generated when an item is attached | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -9/+3 |
* | Merged | John Hurliman | 2010-09-12 | 16 | -72/+99 |
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| * | Formatting cleanup. | Jeff Ames | 2010-09-12 | 16 | -74/+74 |
| * | Add copyright headers. | Jeff Ames | 2010-09-12 | 1 | -0/+27 |
* | | * Added ISimulationDataService and IEstateDataService | John Hurliman | 2010-09-12 | 5 | -37/+77 |
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* | Shuffling fields and properties around in Scene to make Scene.cs more readable | John Hurliman | 2010-09-11 | 1 | -138/+124 |
* | Fixed the naming mess around data connectors for simulation data | John Hurliman | 2010-09-11 | 3 | -4/+4 |
* | Made it impossible to create a user with names containing spaces and prevente... | randomhuman | 2010-09-10 | 1 | -2/+3 |
* | Second pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 2010-09-10 | 3 | -58/+35 |
* | First pass at cleaning up thread safety in EntityManager and SceneGraph | John Hurliman | 2010-09-10 | 7 | -344/+219 |