| Commit message (Expand) | Author | Age | Files | Lines |
* | HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio... | Diva Canto | 2012-01-12 | 2 | -6/+6 |
* | If deserializing a scene object fails during IAR load then ignore the object ... | Justin Clark-Casey (justincc) | 2012-01-11 | 1 | -1/+1 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-01-10 | 1 | -2/+0 |
|\ |
|
| * | Teleport Debugging | BlueWall | 2012-01-10 | 1 | -2/+0 |
* | | HG landing points: this hopefully fixes some confusion that was making HG avi... | Diva Canto | 2012-01-10 | 1 | -5/+6 |
|/ |
|
* | Add some run-time debugging support | BlueWall | 2012-01-09 | 2 | -1/+6 |
* | Use our TeleportFlags | BlueWall | 2012-01-09 | 2 | -22/+30 |
* | TP Routing debug | BlueWall | 2012-01-09 | 1 | -2/+5 |
* | Fix teleport routing for incoming HG+Owner | BlueWall | 2012-01-09 | 1 | -18/+19 |
* | Debugging HG teleport routing | BlueWall | 2012-01-09 | 1 | -0/+18 |
* | Fix HG teleport routing | BlueWall | 2012-01-09 | 1 | -2/+4 |
* | Fix a build break | Melanie | 2012-01-09 | 1 | -1/+1 |
* | Add the HG case to landing point checks | Melanie | 2012-01-09 | 1 | -1/+1 |
* | Update teleport routing to match Avination | Melanie | 2012-01-08 | 1 | -16/+58 |
* | Fix teleport routing | BlueWall | 2012-01-08 | 1 | -0/+17 |
* | Add method doc to SPA.Falling and use automatic private get property | Justin Clark-Casey (justincc) | 2012-01-07 | 1 | -13/+14 |
* | Fix bug where tapping home to stop falling would stop any avatar movement oth... | Justin Clark-Casey (justincc) | 2012-01-07 | 2 | -9/+10 |
* | If dragging a script that is no copy from prim inventory into agent | Melanie | 2012-01-06 | 1 | -16/+39 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-01-05 | 4 | -5/+30 |
|\ |
|
| * | Added EventManager.OnRegionStarted which is triggered when Heartbeat is started. | Dan Lake | 2012-01-04 | 2 | -0/+25 |
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-01-03 | 5 | -177/+209 |
| |\ |
|
| | * | commented out "Prevented flyoff" log message for now as this becomes problema... | Justin Clark-Casey (justincc) | 2012-01-03 | 1 | -1/+1 |
| * | | Access to these static methods to serialize objects are useful outside of ser... | Dan Lake | 2012-01-03 | 1 | -4/+4 |
* | | | Small fix to GetWorldPosition to get closer to Avination sit behavior | Melanie | 2012-01-05 | 1 | -10/+4 |
| |/
|/| |
|
* | | Bug fix in map tiles in standalone: the map has been blank since commit 01ae9... | Diva Canto | 2011-12-30 | 1 | -13/+20 |
* | | fix the UsesPhysics flag to reference the physics flag rather than the tempon... | Mic Bowman | 2011-12-22 | 1 | -1/+1 |
* | | rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte... | Justin Clark-Casey (justincc) | 2011-12-22 | 2 | -3/+3 |
* | | Remove unused m_physicalPrim parameter from SOG.ApplyPhysics() | Justin Clark-Casey (justincc) | 2011-12-22 | 2 | -4/+2 |
* | | Make it possible to force all prims to be phantom via the collidable_prim boo... | Justin Clark-Casey (justincc) | 2011-12-22 | 2 | -1/+13 |
* | | And a typo fix | Melanie | 2011-12-22 | 1 | -1/+1 |
* | | Add a few comments, correct a merge artefact | Melanie | 2011-12-22 | 1 | -1/+6 |
* | | Harmonizing SP with Avination | Melanie | 2011-12-22 | 1 | -41/+55 |
* | | Fixing a bug introduced yesterday. This put the precondition test inside Chec... | Diva Canto | 2011-12-22 | 1 | -105/+109 |
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-12-21 | 1 | -4/+1 |
|\ \
| |/ |
|
| * | Though the viewer warns about receiving this, not sending appears to break ba... | Justin Clark-Casey (justincc) | 2011-12-20 | 1 | -4/+1 |
* | | Moved an external test into the method that uses those preconditions. | Diva Canto | 2011-12-21 | 1 | -19/+11 |
|/ |
|
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-12-20 | 7 | -193/+153 |
|\ |
|
| * | Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a... | Justin Clark-Casey (justincc) | 2011-12-19 | 2 | -6/+44 |
| * | Stop sending the viewer its own AvatarAppearance packet. | Justin Clark-Casey (justincc) | 2011-12-19 | 1 | -1/+4 |
| * | Migrate detailed "appearance show" report generation up to AvatarFactoryModul... | Justin Clark-Casey (justincc) | 2011-12-19 | 1 | -1/+1 |
| * | Fix bug where objects could not be set to a new group if the group had been c... | Justin Clark-Casey (justincc) | 2011-12-17 | 4 | -17/+8 |
| * | refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim... | Justin Clark-Casey (justincc) | 2011-12-17 | 2 | -142/+81 |
| * | Stop generating client flags when we send out full object updates. | Justin Clark-Casey (justincc) | 2011-12-16 | 3 | -27/+10 |
| * | Don't pass on ChaneWaterHeight event from EventManager is new water height is... | Justin Clark-Casey (justincc) | 2011-12-16 | 1 | -0/+6 |
* | | Changed the async approach on close child agents. This may improve crossings ... | Diva Canto | 2011-12-16 | 2 | -7/+7 |
|/ |
|
* | No functional changes. Changed the prefix of that log message [CONNECTION BEG... | Diva Canto | 2011-12-16 | 2 | -15/+15 |
* | Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe... | Justin Clark-Casey (justincc) | 2011-12-15 | 1 | -6/+2 |
* | Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter | Justin Clark-Casey (justincc) | 2011-12-15 | 1 | -27/+32 |
* | Just adding a comment to SendFullUpdatToClient | Dan Lake | 2011-12-13 | 1 | -0/+2 |
* | Reorder clearing of upate schedule on SOP to before sending updates. Fix pote... | Dan Lake | 2011-12-13 | 1 | -11/+3 |