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* Added ToXml2() to ISceneObject, so that components other than regions can use...Diva Canto2009-08-061-0/+6
* |From: James J Greensky <jame.j.greensky@intel.com>Melanie2009-08-062-13/+14
* goose pandaJustin Clark-Casey (justincc)2009-08-061-3/+1
* Slight change to state management for attach scheduling.Alan Webb2009-08-041-2/+2
* This change adds support for the attach event in scripts.Alan Webb2009-08-043-0/+24
* Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie2009-08-044-3/+49
* * Tweak the caps manager so that the NPCAvatar works again.Teravus Ovares2009-08-012-9/+44
* Preserve the creator of items copied in inventory.Melanie Thielker2009-07-271-7/+7
* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-252-2/+3
* * minor ccclbsa712009-07-242-1/+13
* * Updates RESTInterregionComms and LocalInterregionComms to the new region mo...Arthur Valadares2009-07-232-5/+3
* * Fixed a case where a prim was a NullPhysicsActor instead of an OdePrimTeravus Ovares2009-07-211-1/+1
* * Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares2009-07-191-1/+72
* * patch from joncTeravus Ovares2009-07-171-2/+2
* * Another attempt to remedy the 'ghost prim' situation. This time for attach...Teravus Ovares2009-07-171-0/+3
* * This should fix the phantom prim from attachments rezzing.Teravus Ovares2009-07-171-0/+3
* fixed the bug where changing the rotation of a selection of prims in a linkse...MW2009-07-173-3/+87
* * Change the order of Update so Physics processes a frame before the scene ma...Teravus Ovares2009-07-172-54/+89
* Allow OpenSim to run without script engines enabledMelanie Thielker2009-07-161-0/+5
* * Tweaking collision reporting a little more in ScenePresence to not check if...Teravus Ovares2009-07-161-1/+1
* There was possible a locking issue in revision 9951 so reverting that revisio...MW2009-07-161-18/+21
* minor: remove some mono compiler warningsJustin Clarke Casey2009-07-153-4/+2
* Bounding Box/find rez from inventory point code now seems to be working corre...MW2009-07-152-6/+24
* Yet more work on fixing the boundingbox code.MW2009-07-151-11/+21
* More fixing of the boundingbox code.MW2009-07-151-8/+9
* A attemp to fix the boundingBox code that I committed the other day.MW2009-07-151-25/+174
* A stab at implementing llSetDamage. Not persistent.Melanie Thielker2009-07-153-1/+21
* A commit to retrigger pandaMW2009-07-131-1/+0
* Changed it so that when rezzing prims from inventory, a bounding box containi...MW2009-07-133-3/+55
* Attempt to make it so items rezzed from inventory aren't half in the ground o...MW2009-07-131-2/+10
* Changed the DeRezObject event so it passes a list<uint> of localIDs in one ev...MW2009-07-121-0/+17
* * Added a user friendly message to the sqlite regionsettings saver giving the...Teravus Ovares2009-07-101-1/+1
* * Commit some BinBVH rotation convenience. Calculates the W element of the ...Teravus Ovares2009-07-101-0/+8
* Prevent teleports from ending undergroundMelanie Thielker2009-07-082-0/+52
* Thank you kindly, AnakinLohner, for a patch that addresses:Charles Krinke2009-07-021-0/+18
* make methods surounding backup virtual so they could be override for server s...Sean Dague2009-07-021-3/+3
* From: Chris Yeoh <yeohc@au1.ibm.com>Sean Dague2009-06-291-0/+4
* Removed the List<NewForce> m_forceList from ScenePresence, as there wasn't an...MW2009-06-281-20/+18
* Update svn properties.Jeff Ames2009-06-271-230/+230
* Fixed null bug, which was making unit tests failMW2009-06-261-3/+7
* Extracted the code that handles the sending of prim updates to the client, fr...MW2009-06-263-159/+255
* Added a note to the ScenePresence.UpdateMovement() method, to remind everyone...MW2009-06-251-1/+1
* Applied patch from mantis #3820 which changed the clearing of the ScenePresen...MW2009-06-251-20/+16
* Reading GroupPosition, but setting OffsetPosition in undo doesnt' seem right.Melanie Thielker2009-06-241-2/+2
* Formatting cleanup, ignore some generated files.Jeff Ames2009-06-221-2/+2
* Update svn properties.Jeff Ames2009-06-222-218/+218
* * Panda no like LongRunningAttribute, no? Me now reverting minuscule fix, yes...lbsa712009-06-221-1/+1
* * Minuscule CC fixlbsa712009-06-221-0/+2
* * Added SceneTests and SceneBaseTestslbsa712009-06-223-1/+219
* Correct the behaviro of group deeding and llGetOwner() within deeded objectsMelanie Thielker2009-06-211-1/+7