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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
remove the need to supply SceneObjectGroup.GroupResize() with a localId.
Justin Clark-Casey (justincc)
2011-07-16
3
-132
/
+133
*
Add very basic test for resizing a scene object with one prim
Justin Clark-Casey (justincc)
2011-07-16
2
-1
/
+69
*
If resized shape is a mesh/sculpt, leave it to the mesh asset callback to tri...
Justin Clark-Casey (justincc)
2011-07-16
1
-2
/
+8
*
Fix physics proxy regeneration when a mesh with more than one submesh is resized
Justin Clark-Casey (justincc)
2011-07-16
2
-1
/
+20
*
Fix some local id issues in physics glue
root
2011-07-15
2
-14
/
+22
*
fix duplication of physical objects for physics engines that care about the i...
Robert Adams
2011-07-15
1
-6
/
+6
*
When a mesh object is added to a scene, delay adding the physics actor until ...
Justin Clark-Casey (justincc)
2011-07-12
3
-4
/
+10
*
Properly regenerate physics proxy when a mesh is resized.
Justin Clark-Casey (justincc)
2011-07-11
1
-0
/
+8
*
refactor: push the part of SceneObjectGroup.CheckSculptAndLoad() that actuall...
Justin Clark-Casey (justincc)
2011-07-11
2
-17
/
+49
*
When a sculpt/mesh texture is received by a part on a callback request, don't...
Justin Clark-Casey (justincc)
2011-07-11
3
-9
/
+23
*
refactor: Make arguments to SceneGraph.UpdatePrimFlags() more readable
Justin Clark-Casey (justincc)
2011-07-11
1
-6
/
+11
*
refactor: Make arguments for SceneObjectGroup.UpdatePrimFlags() more readable
Justin Clark-Casey (justincc)
2011-07-11
1
-6
/
+8
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-07-11
1
-1
/
+1
*
refactor: very minor space insertion
Justin Clark-Casey (justincc)
2011-07-11
1
-1
/
+1
*
refactor: make argument to SOP.UpdatePrimFlags() more readable
Justin Clark-Casey (justincc)
2011-07-11
1
-14
/
+19
*
Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its ...
Justin Clark-Casey (justincc)
2011-07-09
6
-7
/
+7
*
minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
2011-07-09
2
-1
/
+2
*
minor: commented out log lines for future use and very small code tidy
Justin Clark-Casey (justincc)
2011-07-08
1
-0
/
+4
*
fix build break I just introduced
Justin Clark-Casey (justincc)
2011-07-01
1
-2
/
+1
*
Add an async inventory details sender to respond to FetchInventory packets.
Justin Clark-Casey (justincc)
2011-07-01
4
-27
/
+164
*
Don't follow inventory links of links.
Justin Clark-Casey (justincc)
2011-06-29
1
-1
/
+4
*
refactor: simplify redundant double containing folder check
Justin Clark-Casey (justincc)
2011-06-29
1
-2
/
+4
*
If an inventory link target is in the same folder as the source, then don't r...
Justin Clark-Casey (justincc)
2011-06-29
1
-1
/
+6
*
Hack around with the NPC module to get osNpcCreate() partially working again.
Justin Clark-Casey (justincc)
2011-06-29
2
-5
/
+5
*
Implement the latest mesh mechanism so that rezzing the uploaded mesh now wor...
Justin Clark-Casey (justincc)
2011-06-24
1
-3
/
+6
*
Add localID to physical object creation functions.
Mic Bowman
2011-06-15
3
-4
/
+4
*
Add the PhysActor to the correct SOP when duplicating a physical
Mic Bowman
2011-06-15
1
-4
/
+9
*
When serializing objects, stop accidentally using the green text colour value...
Justin Clark-Casey (justincc)
2011-06-10
1
-1
/
+1
*
minor: Add some commented out destructor logging messages for potential futur...
Justin Clark-Casey (justincc)
2011-06-10
2
-0
/
+12
*
minor: add method doc to make it clear that click action is fired when the cl...
Justin Clark-Casey (justincc)
2011-06-10
1
-1
/
+10
*
Fixed "Unknown User" listed as creator/owner on prims created with the Build ...
Diva Canto
2011-06-08
1
-0
/
+4
*
Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so t...
Diva Canto
2011-06-08
2
-0
/
+25
*
This makes the display names work better for foreigners
Diva Canto
2011-06-07
1
-0
/
+26
*
Extend TestGiveInventoryFolder() to test giving back the freshly received folder
Justin Clark-Casey (justincc)
2011-06-04
1
-0
/
+8
*
Fix give inventory tests to use different users rather than (accidentally) th...
Justin Clark-Casey (justincc)
2011-06-04
2
-167
/
+178
*
insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items ra...
Justin Clark-Casey (justincc)
2011-06-04
1
-0
/
+3
*
create TestGetInventoryItem()
Justin Clark-Casey (justincc)
2011-06-04
1
-0
/
+19
*
extend TestGiveInventoryFolder() to check for the receipt by user 2
Justin Clark-Casey (justincc)
2011-06-04
1
-2
/
+4
*
minor: add in method print out to new test
Justin Clark-Casey (justincc)
2011-06-03
1
-0
/
+3
*
add stub UserInventoryTests.GiveInventoryFolder(). Not yet complete
Justin Clark-Casey (justincc)
2011-06-03
1
-0
/
+70
*
HG Landmarks now working.
Diva Canto
2011-06-03
1
-22
/
+1
*
Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ...
Diva Canto
2011-06-03
2
-75
/
+3
*
Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2011-05-28
2
-0
/
+27
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*
Adding an event to signal that logins are enabled
BlueWall
2011-05-28
2
-0
/
+27
*
|
Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2011-05-28
1
-1
/
+17
|
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*
Add option to disable logins
BlueWall
2011-05-28
1
-1
/
+17
*
|
Make sure culture is en-US when saving archive related xml.
Justin Clark-Casey (justincc)
2011-05-27
1
-1
/
+0
|
/
*
If parsing fails in the primitive base shape (which prints out a debug log me...
Justin Clark-Casey (justincc)
2011-05-27
1
-4
/
+25
*
Add PayPrice to serialization format Xml2
Melanie
2011-05-25
2
-6
/
+40
*
Allow disabling the legacy backup mechanism to avoid the object clone if
Melanie
2011-05-24
2
-1
/
+10
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