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2014-05-06Show more meaningful error messages when failed to move an item from a prim t...Oren Hurvitz2-24/+46
2014-05-06Show more meaningful error messages when failed to give an item to another userOren Hurvitz2-14/+35
2014-05-04Makes it possible to support grids in which all the simulators share all cent...Diva Canto1-4/+11
2014-04-29minor: convert back some tabs to spaces that got into ScenePresence via recen...Justin Clark-Casey (justincc)1-4/+4
2014-04-29Restore terrain height and flying adjustments that were eliminated from non-m...Justin Clark-Casey (justincc)1-28/+28
2014-04-25Add missing [Test] decorator to actually get the basic scene creation test fr...Justin Clark-Casey (justincc)1-0/+1
2014-04-25Add basic regression test for creating a var regionJustin Clark-Casey (justincc)1-0/+15
2014-04-25Add basic sanity regression test for creating a scene.Justin Clark-Casey (justincc)1-0/+7
2014-04-25Fix issue where terrain height values > 327 caused chaotic spiked terrain.Justin Clark-Casey (justincc)1-2/+2
2014-04-24Fixes a long-standing bug related to god-mode change ownership of objects per...Diva Canto2-4/+6
2014-04-23Fix regression test break on previous commit 328bc3bJustin Clark-Casey (justincc)1-15/+16
2014-04-23Adjust avatar sit positioning on a target to pretty much exactly match that o...Justin Clark-Casey (justincc)1-14/+26
2014-04-23Eliminated many warningsOren Hurvitz5-2/+12
2014-04-22Fixed KeyframeMotion to work with very slow movement.Oren Hurvitz1-25/+33
2014-04-21Possible solution for #7120 and #7051lillith_xue1-23/+32
2014-04-20Fixed: the parcel flag "Allow Scripts from Group" should only check if the pa...Oren Hurvitz1-19/+8
2014-04-12BulletSim: reduce the terrain collison margin to be the same as otherRobert Adams1-3/+3
2014-04-09Fixed: when teleporting between grids, the avatar name wasn't always updated.Oren Hurvitz1-6/+67
2014-04-09In teleports, pass the source region to the destination (similar to an HTTP r...Oren Hurvitz2-6/+9
2014-04-07When sending QueryAccess to a region, also send the user's Home URIOren Hurvitz1-2/+3
2014-04-07Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a userOren Hurvitz1-0/+12
2014-04-05Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it (th...Justin Clark-Casey (justincc)1-2/+1
2014-04-04fixed object-collision issue after uncheck phantom-flagtglion1-0/+2
2014-04-03Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns...Justin Clark-Casey (justincc)2-4/+64
2014-04-02Fix problem with floating avatar by passing avatar size informationRobert Adams1-3/+7
2014-04-03Remove redundant part.SitTargetAvatar setting from SP.MakeRootAgent as part.A...Justin Clark-Casey (justincc)1-2/+0
2014-04-03refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea...Justin Clark-Casey (justincc)5-76/+28
2014-04-03Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary sin...Justin Clark-Casey (justincc)1-6/+1
2014-04-03Fix bug where crossing to a neighbouring region and back again would trigger ...Justin Clark-Casey (justincc)4-8/+138
2014-04-02Made GetScenePresence() case-insensitive when searching by user name. This ma...Oren Hurvitz1-1/+2
2014-04-02Removing warning from SceneObjectLinkingTests.TestLinkDelink2SceneObjects() b...Justin Clark-Casey (justincc)1-0/+1
2014-04-02minor: disable logging in recently added scene object crossing tests and remo...Justin Clark-Casey (justincc)1-6/+2
2014-04-02Fix problem where moving an object to another region on the same simulator wa...Justin Clark-Casey (justincc)2-4/+176
2014-03-28Better skipping of "SculptData" when parsing XMLOren Hurvitz1-7/+1
2014-03-28Removed "SculptData" from the serialized XML format of primsOren Hurvitz1-11/+3
2014-03-26minor: Add some doc to Scene.Backup() detailing its direct invocation if the ...Justin Clark-Casey (justincc)1-1/+5
2014-03-25Run slow operations in a separate thread, instead of using FireAndForget (whi...Oren Hurvitz2-5/+5
2014-03-24Fixed parsing of coalesced objects if the XML starts with an XML Declaration ...Oren Hurvitz1-44/+45
2014-03-24Refactored Load IAR: created a generic mechanism to modify the SOG's as they ...Oren Hurvitz1-0/+67
2014-03-24Refactored: ExternalRepresentationUtils should be the only place where the "C...Oren Hurvitz1-2/+2
2014-03-24Fixed unit tests for delinking objectsOren Hurvitz1-13/+21
2014-03-24Get the full viewer name even if it's (incorrectly) sent in the 'Channel' fieldOren Hurvitz2-5/+6
2014-03-24Removed "hacktastic" code that is no longer needed.Oren Hurvitz1-21/+0
2014-03-24When linking two groups, and then deleting the combined group: delete *all* o...Oren Hurvitz3-17/+41
2014-03-22Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality.Justin Clark-Casey (justincc)1-2/+6
2014-03-22If an object has it's temporary flag unset after being set, put it back in th...Justin Clark-Casey (justincc)2-12/+44
2014-03-18Allow Region specific static maptiles to be loaded from file.Jak Daniels1-1/+2
2014-03-10Change terrain update sending to be triggered by frame tick ratherRobert Adams1-11/+1
2014-03-11Don't start KeyframeMotion timers until all the regions are ready. This preve...Oren Hurvitz1-2/+28
2014-03-05Don't request a terse update after local teleport - this will be done by the ...Justin Clark-Casey (justincc)1-6/+0