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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2014-05-06
Show more meaningful error messages when failed to move an item from a prim t...
Oren Hurvitz
2
-24
/
+46
2014-05-06
Show more meaningful error messages when failed to give an item to another user
Oren Hurvitz
2
-14
/
+35
2014-05-04
Makes it possible to support grids in which all the simulators share all cent...
Diva Canto
1
-4
/
+11
2014-04-29
minor: convert back some tabs to spaces that got into ScenePresence via recen...
Justin Clark-Casey (justincc)
1
-4
/
+4
2014-04-29
Restore terrain height and flying adjustments that were eliminated from non-m...
Justin Clark-Casey (justincc)
1
-28
/
+28
2014-04-25
Add missing [Test] decorator to actually get the basic scene creation test fr...
Justin Clark-Casey (justincc)
1
-0
/
+1
2014-04-25
Add basic regression test for creating a var region
Justin Clark-Casey (justincc)
1
-0
/
+15
2014-04-25
Add basic sanity regression test for creating a scene.
Justin Clark-Casey (justincc)
1
-0
/
+7
2014-04-25
Fix issue where terrain height values > 327 caused chaotic spiked terrain.
Justin Clark-Casey (justincc)
1
-2
/
+2
2014-04-24
Fixes a long-standing bug related to god-mode change ownership of objects per...
Diva Canto
2
-4
/
+6
2014-04-23
Fix regression test break on previous commit 328bc3b
Justin Clark-Casey (justincc)
1
-15
/
+16
2014-04-23
Adjust avatar sit positioning on a target to pretty much exactly match that o...
Justin Clark-Casey (justincc)
1
-14
/
+26
2014-04-23
Eliminated many warnings
Oren Hurvitz
5
-2
/
+12
2014-04-22
Fixed KeyframeMotion to work with very slow movement.
Oren Hurvitz
1
-25
/
+33
2014-04-21
Possible solution for #7120 and #7051
lillith_xue
1
-23
/
+32
2014-04-20
Fixed: the parcel flag "Allow Scripts from Group" should only check if the pa...
Oren Hurvitz
1
-19
/
+8
2014-04-12
BulletSim: reduce the terrain collison margin to be the same as other
Robert Adams
1
-3
/
+3
2014-04-09
Fixed: when teleporting between grids, the avatar name wasn't always updated.
Oren Hurvitz
1
-6
/
+67
2014-04-09
In teleports, pass the source region to the destination (similar to an HTTP r...
Oren Hurvitz
2
-6
/
+9
2014-04-07
When sending QueryAccess to a region, also send the user's Home URI
Oren Hurvitz
1
-2
/
+3
2014-04-07
Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user
Oren Hurvitz
1
-0
/
+12
2014-04-05
Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it (th...
Justin Clark-Casey (justincc)
1
-2
/
+1
2014-04-04
fixed object-collision issue after uncheck phantom-flag
tglion
1
-0
/
+2
2014-04-03
Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns...
Justin Clark-Casey (justincc)
2
-4
/
+64
2014-04-02
Fix problem with floating avatar by passing avatar size information
Robert Adams
1
-3
/
+7
2014-04-03
Remove redundant part.SitTargetAvatar setting from SP.MakeRootAgent as part.A...
Justin Clark-Casey (justincc)
1
-2
/
+0
2014-04-03
refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea...
Justin Clark-Casey (justincc)
5
-76
/
+28
2014-04-03
Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary sin...
Justin Clark-Casey (justincc)
1
-6
/
+1
2014-04-03
Fix bug where crossing to a neighbouring region and back again would trigger ...
Justin Clark-Casey (justincc)
4
-8
/
+138
2014-04-02
Made GetScenePresence() case-insensitive when searching by user name. This ma...
Oren Hurvitz
1
-1
/
+2
2014-04-02
Removing warning from SceneObjectLinkingTests.TestLinkDelink2SceneObjects() b...
Justin Clark-Casey (justincc)
1
-0
/
+1
2014-04-02
minor: disable logging in recently added scene object crossing tests and remo...
Justin Clark-Casey (justincc)
1
-6
/
+2
2014-04-02
Fix problem where moving an object to another region on the same simulator wa...
Justin Clark-Casey (justincc)
2
-4
/
+176
2014-03-28
Better skipping of "SculptData" when parsing XML
Oren Hurvitz
1
-7
/
+1
2014-03-28
Removed "SculptData" from the serialized XML format of prims
Oren Hurvitz
1
-11
/
+3
2014-03-26
minor: Add some doc to Scene.Backup() detailing its direct invocation if the ...
Justin Clark-Casey (justincc)
1
-1
/
+5
2014-03-25
Run slow operations in a separate thread, instead of using FireAndForget (whi...
Oren Hurvitz
2
-5
/
+5
2014-03-24
Fixed parsing of coalesced objects if the XML starts with an XML Declaration ...
Oren Hurvitz
1
-44
/
+45
2014-03-24
Refactored Load IAR: created a generic mechanism to modify the SOG's as they ...
Oren Hurvitz
1
-0
/
+67
2014-03-24
Refactored: ExternalRepresentationUtils should be the only place where the "C...
Oren Hurvitz
1
-2
/
+2
2014-03-24
Fixed unit tests for delinking objects
Oren Hurvitz
1
-13
/
+21
2014-03-24
Get the full viewer name even if it's (incorrectly) sent in the 'Channel' field
Oren Hurvitz
2
-5
/
+6
2014-03-24
Removed "hacktastic" code that is no longer needed.
Oren Hurvitz
1
-21
/
+0
2014-03-24
When linking two groups, and then deleting the combined group: delete *all* o...
Oren Hurvitz
3
-17
/
+41
2014-03-22
Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality.
Justin Clark-Casey (justincc)
1
-2
/
+6
2014-03-22
If an object has it's temporary flag unset after being set, put it back in th...
Justin Clark-Casey (justincc)
2
-12
/
+44
2014-03-18
Allow Region specific static maptiles to be loaded from file.
Jak Daniels
1
-1
/
+2
2014-03-10
Change terrain update sending to be triggered by frame tick rather
Robert Adams
1
-11
/
+1
2014-03-11
Don't start KeyframeMotion timers until all the regions are ready. This preve...
Oren Hurvitz
1
-2
/
+28
2014-03-05
Don't request a terse update after local teleport - this will be done by the ...
Justin Clark-Casey (justincc)
1
-6
/
+0
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