| Commit message (Expand) | Author | Files | Lines |
2016-09-16 | change spinobject math, and a few minor things | UbitUmarov | 3 | -37/+14 |
2016-09-16 | move SpinObject funtions from Scenegraph to PacketHandlers, close to grab han... | UbitUmarov | 3 | -44/+64 |
2016-09-16 | pass touch_end as other touchs, make blockgrab work on nonphysical also | UbitUmarov | 3 | -63/+54 |
2016-09-12 | avoid siting a avatar at 0,0,0 | UbitUmarov | 1 | -7/+33 |
2016-08-28 | mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrong | UbitUmarov | 1 | -2/+28 |
2016-08-28 | mantis: 8008 unscripted child prim collisions didn't trigger scripted root pr... | UbitUmarov | 4 | -7/+26 |
2016-08-28 | let mouse steer work on crossings; some cleanup | UbitUmarov | 3 | -13/+8 |
2016-08-28 | my broken version of vehicle mouse steer on ubOde (no bank,needs better damp) | UbitUmarov | 4 | -4/+38 |
2016-08-27 | reduce math on use of camerarotation (need to add a lock there). Fix a bug o... | UbitUmarov | 1 | -8/+14 |
2016-08-27 | remove excess data | UbitUmarov | 1 | -4/+1 |
2016-08-27 | Import plumbing from Halcyon for camera data to physics engine. | Vegaslon | 1 | -6/+46 |
2016-08-27 | experimental function. Results still too volatile to be usefull | UbitUmarov | 1 | -0/+19 |
2016-08-25 | send selected objects Proprieties udp part outside update queues and as a ph... | UbitUmarov | 1 | -11/+3 |
2016-08-25 | first step changing Object Select code | UbitUmarov | 1 | -18/+33 |
2016-08-25 | fix missing PhysicsProprieties sending on Object select. This is a temporary... | UbitUmarov | 1 | -24/+1 |
2016-08-24 | respect landpoint Z position also on the ugly LandingPointBehavior_OS option... | UbitUmarov | 1 | -0/+1 |
2016-08-24 | fix the conditions to do parcel objects autoreturn | UbitUmarov | 1 | -7/+8 |
2016-08-23 | coment some debug messages | UbitUmarov | 1 | -1/+1 |
2016-08-22 | locking issue | UbitUmarov | 1 | -4/+5 |
2016-08-22 | locking issue | UbitUmarov | 1 | -18/+18 |
2016-08-22 | (re)fix avatar standup from a child prim on object delete | UbitUmarov | 1 | -1/+1 |
2016-08-21 | remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( s... | UbitUmarov | 3 | -7/+19 |
2016-08-20 | fix llCollisionSound("",0.0) not disabling sounds BUT let llCollisionSound("... | UbitUmarov | 1 | -21/+46 |
2016-08-19 | fix physics sits on child prims | UbitUmarov | 1 | -1/+1 |
2016-08-19 | on sog unlink loose the reference to the deleted physics actor | UbitUmarov | 1 | -0/+3 |
2016-08-19 | on object delete send a direct kill and a delayed one via updates queue, Unti... | UbitUmarov | 2 | -8/+3 |
2016-08-17 | remove some dead code | UbitUmarov | 1 | -240/+2 |
2016-08-17 | increase physics collisions report rate back to 20/s | UbitUmarov | 1 | -1/+1 |
2016-08-16 | fix tests acording | UbitUmarov | 1 | -2/+4 |
2016-08-16 | libOMV PrimFlags.JointLP2P does not exist. Its bit now means | UbitUmarov | 1 | -2/+18 |
2016-08-16 | fix misspelled message mantis: 7996 | UbitUmarov | 1 | -1/+1 |
2016-08-16 | fix llVolumeDetect(FALSE) not working | UbitUmarov | 1 | -53/+5 |
2016-08-12 | partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to... | UbitUmarov | 3 | -30/+23 |
2016-08-09 | add a SimpleAngularDistance Updates prioritazition scheme. Results don't look... | UbitUmarov | 3 | -11/+97 |
2016-08-09 | add a simple prim area estimator | UbitUmarov | 1 | -0/+23 |
2016-08-05 | fill data for llDetected funtions of collisions closer to the event. (xengin... | UbitUmarov | 2 | -27/+42 |
2016-08-05 | fix parcel Avatar Sounds using group membership not active group | UbitUmarov | 1 | -1/+1 |
2016-08-05 | use group provided by viewer on Object rez from inventory | UbitUmarov | 1 | -3/+3 |
2016-08-05 | more changes relative to incorrect use of activegroupid | UbitUmarov | 3 | -18/+5 |
2016-08-04 | revert a variable rename | UbitUmarov | 1 | -6/+6 |
2016-08-04 | cancel sending group powers on crossings, they are no longer needed. | UbitUmarov | 1 | -55/+21 |
2016-08-04 | make sure all new scenepresences have fresh groups information at creation ti... | UbitUmarov | 1 | -0/+2 |
2016-08-04 | add a weak safeguard | UbitUmarov | 1 | -1/+9 |
2016-08-04 | fix a typo | UbitUmarov | 1 | -1/+1 |
2016-07-30 | fix NULL references added in recente changes in standalone mode | UbitUmarov | 1 | -2/+3 |
2016-07-30 | fix cAgent.CrossingFlags | UbitUmarov | 1 | -1/+7 |
2016-07-28 | remove more code related to Mega regions | UbitUmarov | 4 | -527/+34 |
2016-07-28 | remove references to RegionCombinerModule | UbitUmarov | 2 | -32/+4 |
2016-07-27 | but buoyancy was missing | UbitUmarov | 1 | -1/+1 |
2016-07-27 | actually that was redundante, already done at low level | UbitUmarov | 1 | -11/+4 |