index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2012-10-28
remove pre physics build testing
UbitUmarov
1
-1
/
+1
2012-10-28
Add some extra debug on scene close
UbitUmarov
1
-1
/
+9
2012-10-18
extend coment to include all unused SOG CheckSculptAndLoad()
UbitUmarov
1
-3
/
+4
2012-10-10
normalize quaternion.Slerp outputs
UbitUmarov
2
-0
/
+2
2012-10-07
bug fix + make costs visible for testing
UbitUmarov
1
-4
/
+9
2012-10-07
[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
2
-19
/
+23
2012-10-04
Allow default animation to be stopped to be replaced with another one.
Melanie
2
-16
/
+29
2012-10-03
meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled
UbitUmarov
1
-0
/
+2
2012-09-24
add missing transactionID in SendInventoryItemCreateUpdate. and make use
UbitUmarov
1
-4
/
+15
2012-09-23
Comment out asset error for sculpts/meshes. If an asset is missing it's missing.
Melanie
1
-4
/
+4
2012-09-16
Make IncomingCloseChildAgent not send a stop packet. This may prevent
Melanie
1
-1
/
+1
2012-09-14
Wait a bit longer for new scene presences to aid tps into laggy regions
Melanie
1
-1
/
+1
2012-09-11
Add the option to have variable costing for uploads
Melanie
1
-2
/
+2
2012-09-07
One more redundante ParcelProprieties on login
UbitUmarov
1
-0
/
+2
2012-09-07
remove fireandforget call to EnableChildAgents at end on CompleteMovement,
UbitUmarov
1
-1
/
+3
2012-09-04
Make friend notifies and closing child agents async because both can
Melanie
1
-1
/
+1
2012-09-04
a forgotten file plus minor changes. Imp and SL viewer seem to preserve
UbitUmarov
1
-1
/
+2
2012-09-04
Refactor avatar transfer so that the heavy (UpdateAgent) part is separated into
Melanie
1
-1
/
+1
2012-09-03
Prevent a nullref if SimStatsReporter tries to report on a sim where psysics are
Melanie
1
-14
/
+17
2012-08-30
move keyframemotion.copy from sop.copy to sog.copy, where there is
UbitUmarov
3
-4
/
+8
2012-08-30
[possible still bad] make use of keyframemotion.copy on sop.copy, replacing
UbitUmarov
3
-35
/
+38
2012-08-30
Sequence inventory descendents requests to reduce inventory server load and
Melanie
1
-5
/
+55
2012-08-29
A few more changes to keyframes
UbitUmarov
3
-64
/
+116
2012-08-29
[Potentially broken] keyframes changes.. since it's there, use timer for
UbitUmarov
1
-115
/
+165
2012-08-28
Fix a nullref while object is being created
Melanie
1
-1
/
+2
2012-08-28
[possible still very broken] mess around keyframes. timer events
UbitUmarov
5
-111
/
+299
2012-08-26
fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internal
UbitUmarov
1
-2
/
+2
2012-08-23
Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
3
-3
/
+39
2012-08-22
Make terrain save every 1000 frames instead of every 50. Database load is a s...
Melanie
1
-1
/
+1
2012-08-21
Fix group return stuff
Melanie
1
-1
/
+1
2012-08-21
Cause a persistence save if prim flags change
Melanie
1
-0
/
+2
2012-08-21
Add Camera Offsets to serialization
Melanie
1
-0
/
+14
2012-08-16
Remove AreUpdatesSuspended flag because it does nothing
Melanie
2
-24
/
+0
2012-08-16
Change case of areUpdatesSuspended to upper case as is proper for a property
Melanie
2
-8
/
+8
2012-08-15
Add support for the extra params to scene and the event manager
Melanie
2
-0
/
+62
2012-08-15
Add support for the extra params to scene and the event manager
Melanie
2
-0
/
+62
2012-08-15
Add a skeleton for a name value storage associated with regions
Melanie
1
-0
/
+4
2012-08-15
Add a skeleton for a name value storage associated with regions
Melanie
1
-0
/
+4
2012-08-14
Lay some groundwork for temp attachments. Decouple attachments from inventory.
Melanie
1
-1
/
+1
2012-08-03
Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-03
Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...
Justin Clark-Casey (justincc)
1
-1
/
+7
2012-08-03
on presence close(), release animator and OnRegionHeartbeatEnd event
UbitUmarov
1
-0
/
+7
2012-08-03
Make WaitGetScenePresence wait for up to 20 seconds
Melanie
1
-1
/
+1
2012-08-03
minor change avoiding a null reference
UbitUmarov
1
-2
/
+4
2012-08-03
refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...
Justin Clark-Casey (justincc)
2
-2
/
+2
2012-08-03
Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...
Justin Clark-Casey (justincc)
1
-3
/
+4
2012-08-03
ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...
SignpostMarv
1
-1
/
+1
2012-08-03
Make sure the position of a loggin-in agent is within region boundaries since
Melanie
1
-0
/
+9
2012-08-02
Initialize the Rezzing object to UUID.Zero
Melanie
1
-3
/
+4
2012-08-02
reduced-complexity implementation of function to get rezzing object key
SignpostMarv
2
-1
/
+10
[next]