Commit message (Collapse) | Author | Files | Lines | ||
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2015-09-26 | fix object rez on terrain, i broke adding physics assistance | UbitUmarov | 1 | -11/+19 | |
2015-09-26 | fix object crossings to other scene on same instance | UbitUmarov | 2 | -1/+8 | |
2015-09-25 | rearrange source code | UbitUmarov | 1 | -313/+304 | |
2015-09-25 | add butterflies to terrain | UbitUmarov | 1 | -185/+757 | |
2015-09-24 | we still don't have extended wind and cloud neither do viewers | UbitUmarov | 1 | -40/+32 | |
2015-09-24 | some cleanup on terrain encoder | UbitUmarov | 1 | -178/+55 | |
2015-09-24 | save a few more bits per flat patch | UbitUmarov | 1 | -4/+5 | |
2015-09-24 | don't mess ray direction.. | UbitUmarov | 1 | -74/+78 | |
2015-09-24 | add physics assistance on placement of a new object. This may help on ↵ | UbitUmarov | 1 | -61/+101 | |
mantis 7727, but may still need more work | |||||
2015-09-23 | fix the DC term on flat patch encoding | UbitUmarov | 1 | -3/+3 | |
2015-09-23 | speedup flat terrain patchs encoding, plus a few minor changes. | UbitUmarov | 1 | -173/+62 | |
2015-09-23 | change the encapsulation of compressed land patchs in llUDP packets | UbitUmarov | 1 | -6/+61 | |
2015-09-21 | last merging of sog m_linkedAvatars into m_sittingAvatars - untested. | UbitUmarov | 2 | -49/+6 | |
2015-09-21 | try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may ↵ | UbitUmarov | 2 | -14/+6 | |
still work | |||||
2015-09-21 | add missing sit check | UbitUmarov | 1 | -1/+2 | |
2015-09-21 | Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more. | Kevin Cozens | 5 | -30/+28 | |
2015-09-15 | avoid a null ref (that should not happen after last commit), also reduce use ↵ | UbitUmarov | 1 | -20/+28 | |
of thread jobs, where one is good enought | |||||
2015-09-15 | fix missing check for viaHGLogin | UbitUmarov | 1 | -2/+2 | |
2015-09-14 | try to improve vehicles crossing with Xengine. Lag seems main issue now, ↵ | UbitUmarov | 3 | -6/+21 | |
but needs testing, specially the fail cases, that most likelly need more work | |||||
2015-09-12 | missing file... | UbitUmarov | 1 | -29/+34 | |
2015-09-11 | inventory mess | UbitUmarov | 1 | -22/+22 | |
2015-09-11 | remove diva's inventory cache since it seems to cause mantis 7720, broken ↵ | UbitUmarov | 1 | -22/+22 | |
items UUID. Guess it doesn't cover all paths | |||||
2015-09-10 | fix lost sending of initial terrain to child agents | UbitUmarov | 1 | -0/+2 | |
2015-09-08 | a mess with Modules and Module | UbitUmarov | 1 | -43/+3 | |
2015-09-08 | fix some compile | UbitUmarov | 1 | -1/+1 | |
2015-09-08 | fix some compile | UbitUmarov | 1 | -1/+1 | |
2015-09-08 | More 'everything is a module' merging. | Robert Adams | 1 | -1/+1 | |
Have most of UbitOde converted. There are compile errors in OpenSimBase as the new modules stuff is not all there. Removed ChOdePlugin as it's connection to OdePlugin was tangled. | |||||
2015-09-08 | add script events per sec stat, using the time report code, but ignoring ↵ | UbitUmarov | 2 | -2/+10 | |
the time for nowwq | |||||
2015-09-06 | remove a forgotten cast to int | UbitUmarov | 1 | -1/+1 | |
2015-09-06 | Clean up viewer-based access control specifications. | Diva Canto | 1 | -3/+7 | |
2015-09-06 | fix odd drawdistance control initialization | UbitUmarov | 1 | -12/+6 | |
2015-09-06 | still a missing stat ID | UbitUmarov | 1 | -9/+12 | |
2015-09-06 | let extra stats travel side by side with viewers ones... try to fix damm ↵ | UbitUmarov | 1 | -50/+91 | |
array indexes all over the place | |||||
2015-09-04 | a few changes to stats. Array order coerent on users. give up on moses stats ↵ | UbitUmarov | 1 | -79/+91 | |
for now, since SimExtraStatsCollector cant reach SimStatsReport etc | |||||
2015-09-04 | Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵ | Diva Canto | 29 | -29/+0 | |
OpenSim.Framework. | |||||
2015-09-04 | In SceneGraph, use the property PhysicsScene instead of the variable ↵ | Diva Canto | 1 | -3/+3 | |
_PhysScene, so that it gets properly initialized before being dereferenced. | |||||
2015-09-04 | remove a forgotten 1000.9 factor on physics fps | UbitUmarov | 1 | -1/+1 | |
2015-09-04 | use GetTimeStampMS to increase heartbeat and stats timing resolution. some ↵ | UbitUmarov | 2 | -106/+122 | |
rearrange on stat code ( MOSES special ones still out ) | |||||
2015-09-03 | at last we can login and see objects ( friends is dead and disable in | UbitUmarov | 2 | -53/+7 | |
scenepresence) | |||||
2015-09-02 | seems to compile ( tests comented out) | UbitUmarov | 18 | -2900/+336 | |
2015-08-31 | First commit where physics work as region module. | Diva Canto | 2 | -5/+9 | |
Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager. | |||||
2015-08-31 | dont change camera on crossings | UbitUmarov | 1 | -4/+4 | |
2015-08-31 | start sending terrain patchs in completmovement where we know its | UbitUmarov | 2 | -2/+8 | |
position. Also reset camera to position on makeroot | |||||
2015-08-30 | More namespace and dll name changes. Still no functional changes. | Diva Canto | 10 | -10/+10 | |
2015-08-30 | Renamed the namespaces too | Diva Canto | 11 | -22/+22 | |
2015-08-30 | Moved instantiation of SceneCommunicationService object to inside the scene ↵ | Diva Canto | 1 | -2/+1 | |
constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. | |||||
2015-08-30 | more on tps and crossings | UbitUmarov | 1 | -29/+76 | |
2015-08-30 | Mantis #7713: fixed bug introduced by 1st MOSES patch. | Diva Canto | 1 | -7/+9 | |
2015-08-29 | fix NeighborRegions code | UbitUmarov | 1 | -49/+16 | |
2015-08-27 | take taints check terrain out of Onframe event and add a new event for it. ↵ | UbitUmarov | 2 | -6/+46 | |
Slow it down to 1/4 heartbeat rate (once every 363ms aprox) |