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2015-09-06remove a forgotten cast to intUbitUmarov1-1/+1
2015-09-06fix odd drawdistance control initializationUbitUmarov1-12/+6
2015-09-06still a missing stat IDUbitUmarov1-9/+12
2015-09-06let extra stats travel side by side with viewers ones... try to fix damm arra...UbitUmarov1-50/+91
2015-09-04a few changes to stats. Array order coerent on users. give up on moses stats ...UbitUmarov1-79/+91
2015-09-04remove a forgotten 1000.9 factor on physics fpsUbitUmarov1-1/+1
2015-09-04use GetTimeStampMS to increase heartbeat and stats timing resolution. some re...UbitUmarov2-106/+122
2015-09-03 at last we can login and see objects ( friends is dead and disable inUbitUmarov2-53/+7
2015-09-02seems to compile ( tests comented out)UbitUmarov18-2900/+336
2015-08-31dont change camera on crossingsUbitUmarov1-4/+4
2015-08-31start sending terrain patchs in completmovement where we know itsUbitUmarov2-2/+8
2015-08-30more on tps and crossingsUbitUmarov1-29/+76
2015-08-30Mantis #7713: fixed bug introduced by 1st MOSES patch.Diva Canto1-7/+9
2015-08-29 fix NeighborRegions codeUbitUmarov1-49/+16
2015-08-27 take taints check terrain out of Onframe event and add a new event for it. S...UbitUmarov2-6/+46
2015-08-25 change terrain internal representation to float. ushort work with legalUbitUmarov1-2/+2
2015-08-25 terrain stored as ushorts with gzip compressionUbitUmarov1-1/+5
2015-08-24 change internal representation of terrain from int to ushort. This willUbitUmarov1-2/+2
2015-08-24try to implement core load oar optionsUbitUmarov1-0/+65
2015-08-23In ScenePresence, when removing from the physical scene, unsubscribeRobert Adams1-1/+1
2015-08-21 remove the noise part on the PinHeadIsland. why to want something thatUbitUmarov1-1/+2
2015-08-21 remove a 256m checkUbitUmarov1-4/+13
2015-08-20Fix multiple moving_end and add moving_start to llSetKeyframedMotionJeff Kelley1-10/+15
2015-08-20Partial plumbing for the agent stateful module features negotiationMelanie Thielker2-1/+8
2015-08-19funny bugUbitUmarov1-1/+1
2015-08-19find sending of initial terrain using PushTerrain as os coreUbitUmarov1-1/+6
2015-08-19minor changeUbitUmarov1-7/+11
2015-08-19 add missing regionExtent setup and Scene physicsscene configuration ( notUbitUmarov1-2/+4
2015-08-16Create want and need lists for agent data interchange formats.Melanie Thielker1-0/+44
2015-08-11Show Script Time in the statistics panelOren Hurvitz2-38/+68
2015-08-11Better handling of invalid XML: a) prevent infinite loop on EOF; b) better lo...Oren Hurvitz3-61/+73
2015-08-08WARNING: massive refactor to follow libomv's latest changes regarding invento...Diva Canto1-3/+7
2015-08-03Removed unused variableOren Hurvitz1-2/+0
2015-08-02Add an option to processes physics collisions using FireAndForget.Robert Adams2-3/+48
2015-08-01Mantis #7657 and #7514. This should alleviate the problem of bad object asset...Diva Canto2-4/+6
2015-07-13Fixed the whitespace in Scene.csOren Hurvitz1-515/+515
2015-06-14Squoosh one more warningDiva Canto1-1/+1
2015-06-13Refactor AgentPreferences so that database operations happen centrally. the o...Cinder1-0/+11
2015-06-10SceneObjectPart.UpdateLookAt() now uses corrected libomv quaternion functions.dahlia1-16/+6
2015-06-05The only purpose of this commit is to remove an erroneous comment. It turns o...Diva Canto1-4/+2
2015-06-04Mantis #7536. This may alleviate the side effects of broken SceneObjects XML....Diva Canto1-15/+20
2015-05-20New values returned by llGetEnvTalun1-1/+7
2015-05-19Removing duplicate definitionMichael Heilmann1-2/+0
2015-05-13Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ha...AliciaRaven1-6/+24
2015-05-05Refactored some code that is used in two different dlls related to SOP rewrit...Diva Canto1-0/+136
2015-04-30Updated phase 2 to have the changes originally done in phase 1 for the defaul...Steven Zielinski2-5554/+5557
2015-04-29Added in all metrics for Phase 1 except for Time Dilation.Steven Zielinski2-9/+218
2015-04-29Changed the 10 value to be a constant value inside of the Scene called m_Defa...Steven Zielinski2-3/+3
2015-04-28Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add co...BlueWall1-24/+6
2015-04-28Changed the 10 value to be a constant value inside of the Scene called m_Defa...Steven Zielinski2-9/+12