Commit message (Collapse) | Author | Files | Lines | ||
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2013-01-11 | go back bypassing sog updates control (test) | UbitUmarov | 1 | -12/+12 | |
2013-01-11 | update the last information sent in terse updates where they are sent to all | UbitUmarov | 1 | -10/+19 | |
clients and not only on Scheduled sends | |||||
2013-01-11 | remove redundant lastPhysGroupPos and lastPhysGroupRot checks | UbitUmarov | 1 | -16/+3 | |
in SOG Update(). rootpart does more complet checks | |||||
2013-01-11 | same for AngularVelocity. Use normal terse updates in place of sending | UbitUmarov | 1 | -10/+18 | |
imediatly. If that's good for physics, needs to be good for this | |||||
2013-01-11 | keyframe. Don't use group UpdateRotation since this enqueues a terse | UbitUmarov | 1 | -2/+6 | |
update and we are sending them imediatly | |||||
2013-01-09 | Revert "Prevent empty Anim Packs" | Melanie | 1 | -12/+0 | |
This reverts commit ab053df706055b0aa8fe2d10f89488be97d36841. | |||||
2013-01-09 | Revert "Fix sequence id fr default anim" | Melanie | 1 | -1/+1 | |
This reverts commit 8f37f2ca7edd408f30165fef9817375a9813ce90. | |||||
2013-01-08 | Fix sequence id fr default anim | Melanie | 1 | -1/+1 | |
2013-01-08 | Prevent empty Anim Packs | Melanie | 1 | -0/+12 | |
2013-01-08 | Remove now superfluous update of m_lastSize | Melanie | 1 | -3/+0 | |
2013-01-08 | also update m_lastSize in SendAvatarDataToAllAgents so more paths update | UbitUmarov | 1 | -0/+2 | |
it | |||||
2013-01-08 | Prevent avatar data from being sent during login when it's not valid and | Melanie | 2 | -2/+6 | |
crashes login on some viewers. | |||||
2013-01-08 | Revert "Remove sending AvatarData because this also happens on login, where ↵ | Melanie | 1 | -1/+9 | |
it chokes" This reverts commit d1fa650c3f16ee74cd39d9258c5ef7aa4869ca03. | |||||
2013-01-08 | Remove sending AvatarData because this also happens on login, where it chokes | Melanie | 1 | -9/+1 | |
Firestorm, Singularity and other viewers with the new appearance pipeline. | |||||
2013-01-08 | put back position and rot change check before sending releasing plane constrain | UbitUmarov | 1 | -4/+7 | |
2013-01-08 | reduce sampling of camera raycasts to previus value | UbitUmarov | 1 | -23/+26 | |
2013-01-08 | * DAnger, TEST * change camera plane collision detection. Still bounces on | UbitUmarov | 1 | -49/+59 | |
* prim edges due to camera lag | |||||
2013-01-07 | in raycast for camera exclude self detection | UbitUmarov | 1 | -3/+2 | |
2013-01-03 | check land permitions on sit target for unscripted sits | UbitUmarov | 1 | -0/+17 | |
2013-01-03 | make ResetMoveToTarget cancel any 'force' waiting to be applied to avatar | UbitUmarov | 1 | -7/+2 | |
( by the odd use of Velocity) | |||||
2013-01-03 | cancel MoveToTarget (viewer 'go here") on sits | UbitUmarov | 1 | -2/+22 | |
2013-01-02 | *TEST* avatar unscripted sit. Some guessing/automation | UbitUmarov | 1 | -2/+4 | |
2012-12-21 | * Partial Commit for Avatar Appearance to include the functionality of ↵ | teravus | 1 | -10/+17 | |
Cached Bakes. | |||||
2012-12-19 | * Send an Unsolicited AgentDataUpdate packet upon Root Agent Status to ↵ | teravus | 1 | -0/+20 | |
synchronize with Agni. | |||||
2012-12-18 | Fix locking for good | Melanie | 1 | -3/+3 | |
2012-12-17 | some clean up/fix | UbitUmarov | 1 | -47/+46 | |
2012-12-17 | * TEST * unscripted sit | UbitUmarov | 1 | -174/+48 | |
2012-12-16 | Fix locking objects | Melanie | 1 | -1/+3 | |
2012-12-15 | * Fix for Prim Locking. Prior to the merge, it was just a clone of the ↵ | teravus | 1 | -4/+4 | |
root part to each of the child parts. | |||||
2012-12-13 | right fix this time ?? | UbitUmarov | 1 | -1/+1 | |
2012-12-13 | fix the 'fix' | UbitUmarov | 1 | -2/+2 | |
2012-12-13 | fix coment out code not in use | UbitUmarov | 1 | -2/+2 | |
2012-12-13 | FIX small avatars movement on terrain. (avatar appearance getting even | UbitUmarov | 1 | -4/+36 | |
more messy) | |||||
2012-12-07 | add some default size setting and checks | UbitUmarov | 1 | -1/+2 | |
2012-12-07 | revert the use of avatar skeleton and use avatar size provided by viewers, | UbitUmarov | 1 | -2/+2 | |
since at least for now seems good enought | |||||
2012-12-07 | create a new ode character also with the new information | UbitUmarov | 1 | -0/+6 | |
2012-12-07 | *TEST* Use new avatar size in ubitODE. | UbitUmarov | 1 | -0/+6 | |
2012-12-05 | avatar collision plane send to viewer is only relative to feet. change | UbitUmarov | 1 | -4/+11 | |
avatar collider, just rounding the boxes, etc | |||||
2012-12-03 | *TEST* diferent avatar collider | UbitUmarov | 1 | -2/+13 | |
2012-11-23 | Fix problem where restarting the currently selected region would stop ↵ | Justin Clark-Casey (justincc) | 2 | -31/+25 | |
various console commands (e.g. "show users") from working. This was because the "currently selected" scene reference was being left as the dead scene instead of the restarted Scene object. | |||||
2012-11-23 | Add regression test for checking scene close when SceneManager is asked to close | Justin Clark-Casey (justincc) | 1 | -0/+58 | |
2012-11-23 | Fix a build break introduced by us having a more efficient DoubleDictionary | Melanie | 1 | -4/+8 | |
where core has a simple list | |||||
2012-11-23 | Fix regression where we stopped closing scenes on simulator exit. | Justin Clark-Casey (justincc) | 1 | -0/+7 | |
If we don't do this, then these scenes don't get deregistered from the grid, amongst other things. Regression was introduced in commit 8c130bc (Mon Nov 12 22:50:28 2012 +0000) | |||||
2012-11-20 | Minor formatting for 0962a35d and a few one-line comments as to why that ↵ | Justin Clark-Casey (justincc) | 1 | -8/+7 | |
code is there | |||||
2012-11-20 | Fix movetotarget on mega regions. | Iain Oliver | 1 | -3/+21 | |
2012-11-15 | Revert "Merge master into teravuswork", it should have been avination, not ↵ | teravus | 16 | -1486/+553 | |
master. This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64. | |||||
2012-11-12 | Stop closing old style modules | Melanie | 1 | -9/+0 | |
2012-11-12 | Remove the old style module loader and all references to it | Melanie | 3 | -88/+12 | |
2012-11-10 | Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() ↵ | Justin Clark-Casey (justincc) | 2 | -35/+70 | |
and make it compile again Not currently in test suite since not yet working. Also add method doc to Scene.DeRezObjects() | |||||
2012-11-04 | Pipe Throttle Update Event to EventManager, client --> ScenePresence --> ↵ | teravus | 2 | -0/+18 | |
EventManager, so that modules can know when throttles are updated. The event contains no client specific data to preserve the possibility of 'multiple clients' and you must still call ControllingClient.GetThrottlesPacked(f) to see what the throttles actually are once the event fires. Hook EventManager.OnUpdateThrottle to GetTextureModule. |