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My fork of OpenSim for IG and DG, called SledjChisl.
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2013-02-28
Add regression tests for llGetNotecardLine()
Justin Clark-Casey (justincc)
1
-2
/
+2
2013-02-27
Get "show modules" console command to obey selected command line region/s
Justin Clark-Casey (justincc)
1
-16
/
+11
2013-02-25
Move map related settings from [Startup] to a new [Map] section in OpenSim.ini
Justin Clark-Casey (justincc)
1
-2
/
+9
2013-02-22
minor: Add doc to ScenePresence.IsInTransit to make it clear that this is set...
Justin Clark-Casey (justincc)
1
-0
/
+6
2013-02-16
* Fix walking to <NaN, NaN, NaN> via autopilot.
teravus
1
-1
/
+5
2013-02-16
Add regression test TestSaveNonRootFolderToIar
Justin Clark-Casey (justincc)
3
-5
/
+5
2013-02-14
Add EventManager events triggered when a SOP is added or removed
Robert Adams
2
-0
/
+57
2013-02-12
Revert "Make keyframes use the sim's frame timer"
Melanie
1
-8
/
+15
2013-02-12
Revert "Push updates from keyframe directly to the front of the output queue ...
Melanie
3
-24
/
+9
2013-02-12
Push updates from keyframe directly to the front of the output queue rather
Melanie
3
-9
/
+24
2013-02-11
Make keyframes use the sim's frame timer
Melanie
1
-15
/
+8
2013-02-11
Refactor KeyframeMotion to use one timer class per scene
Melanie
1
-20
/
+75
2013-02-10
Fix code to check for no spawn points. Possibly a merge artefact?
Melanie
1
-2
/
+4
2013-02-10
Fix teleport/telehub issue:
BlueWall
2
-3
/
+17
2013-02-08
If a component of a coalesced object fails to deserialization, do not add a n...
Justin Clark-Casey (justincc)
1
-4
/
+18
2013-02-07
Actually plumb the new values to physics.
Melanie
1
-0
/
+20
2013-02-07
Actually plumb the new values to physics.
Melanie
1
-0
/
+20
2013-02-07
Add some more code from Avination. This changes physics actor stuff around
Melanie
1
-37
/
+152
2013-02-07
Plumb the path from the client to the extra physics params and back
Melanie
2
-2
/
+24
2013-02-07
Rename Bounciness to Restitution
Melanie
2
-6
/
+6
2013-02-07
Revert "Add plumbing for physics properties to get to the physics engine."
Melanie
1
-50
/
+6
2013-02-07
Add plumbing for physics properties to get to the physics engine.
Robert Adams
1
-6
/
+50
2013-02-07
Rename Bounciness to Restitution
Melanie
2
-6
/
+6
2013-02-07
Rename "Bounciness" to "Restitution"
Melanie
2
-6
/
+6
2013-02-06
Partial port of Avination's support for the new physics parameters.
Melanie
2
-3
/
+136
2013-02-06
Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP
Melanie
2
-0
/
+9
2013-02-06
Remove long unused Scene.DumpAssetsToFile boolean.
Justin Clark-Casey (justincc)
1
-5
/
+0
2013-02-06
Remove very long unused IScriptHost and NullScriptHost
Justin Clark-Casey (justincc)
3
-138
/
+1
2013-02-06
Remove unused ScriptEngineLoader and ScriptEngineInterface in OpenSim.Region....
Justin Clark-Casey (justincc)
3
-168
/
+0
2013-02-06
Remove wrong code in ScriptUtils.GetAssetIdFromKeyOrItemName which would retu...
Justin Clark-Casey (justincc)
1
-15
/
+0
2013-02-06
refactor: Move functions that lookup asset ids from task inventory or pass th...
Justin Clark-Casey (justincc)
1
-0
/
+122
2013-02-02
minor: change comment about assuming script references are textures in UuidGa...
Justin Clark-Casey (justincc)
1
-1
/
+2
2013-02-02
Log missing assets on "fcache assets" found. This ignores references found b...
Justin Clark-Casey (justincc)
1
-2
/
+5
2013-02-01
Sit and Spin reduction. If sitting, slam avatar angular velocity to zero.
teravus
1
-2
/
+3
2013-01-31
Whitespace fix and removing unneccessary parentheses
Melanie
1
-1
/
+1
2013-01-31
* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
1
-10
/
+50
2013-01-31
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
Melanie
1
-0
/
+81
2013-01-30
Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...
Jak Daniels
1
-1
/
+6
2013-01-30
Change keyframe motion to use a single timer for all objects. This is required
Melanie
1
-236
/
+229
2013-01-30
* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
1
-10
/
+50
2013-01-30
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
teravus
1
-0
/
+81
2013-01-27
Send moving_end event to scripts when keyframed motion ends.
Melanie
1
-0
/
+10
2013-01-27
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
1
-5
/
+6
2013-01-27
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
1
-6
/
+7
2013-01-26
Reinstate cleaning objects from parcel when avatars sit on them. Instead do it
Melanie
2
-2
/
+2
2013-01-26
Stop temp-on-rez object from being deleted while an avatar sits on them
Melanie
1
-1
/
+1
2013-01-26
Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so th...
Justin Clark-Casey (justincc)
1
-0
/
+56
2013-01-25
Added DynAttrs to the serialized XML format of prims. When copying prims, use...
Oren Hurvitz
2
-0
/
+16
2013-01-25
Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...
Justin Clark-Casey (justincc)
1
-2
/
+2
2013-01-25
Implement Dynamic Attributes for SOP and PBS. Implement storage in SQLite
Justin Clark-Casey (justincc)
1
-1
/
+8
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