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2012-06-06Remove two causes of recursive locking. Merge artefact cleanup.Melanie1-7/+5
2012-06-05fix the real cause of double velocityUbitUmarov1-1/+0
2012-06-05Fix land collisions to work like SL.Melanie1-6/+16
2012-06-05Scale down per frame MS stats to match scaled simulator FPS stat.Justin Clark-Casey (justincc)1-1/+1
2012-06-05Start sending spare frame time MS viewer stat. Make frame time correctly dis...Justin Clark-Casey (justincc)2-78/+124
2012-06-04Properly show per frame millisecond statistics per frame, not as amount of ti...Justin Clark-Casey (justincc)1-22/+41
2012-06-04Actually trigger land collisions in the root even when a child collidesMelanie1-1/+1
2012-06-04Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...Melanie1-1/+1
2012-06-04Correct the delegate specification in EventManager.TriggerTerrainTainted. Loo...Robert Adams1-1/+1
2012-06-01Fix LSL animation state reporting and animation state transitions on crossingMelanie1-1/+1
2012-06-01Instead of updating sim stats root agent, child, objects and scripts accounts...Justin Clark-Casey (justincc)2-33/+14
2012-05-31Add an optional mechanism for physics modules to collect and return arbitrary...Justin Clark-Casey (justincc)1-5/+43
2012-05-29Fix collision filtering. The filter should be checked on the receiving part!Melanie1-9/+9
2012-05-29Add advanced collision processing into ScenePresenceMelanie1-162/+162
2012-05-29Re-add script collisions that were lost in a mergeMelanie1-0/+2
2012-05-29Fix collision filteringMelanie1-10/+10
2012-05-28 disable collision sounds for nowUbitUmarov1-2/+8
2012-05-28Place the return back into collision sounds.Melanie1-0/+4
2012-05-28Modify SceneManeger to use a DoubleDictionary and work without locks.Melanie1-176/+90
2012-05-26If restating a region, clean up the physics scene after the main scene has be...Justin Clark-Casey (justincc)1-4/+4
2012-05-26refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn...Justin Clark-Casey (justincc)1-8/+14
2012-05-25Remove a call stack debugging line accidentally left in from a few days ago a...Justin Clark-Casey (justincc)1-2/+0
2012-05-25Stop it being possible for an agent to teleport back to its source region bef...Justin Clark-Casey (justincc)1-3/+3
2012-05-24If an agent is still registered as 'in transit' by the source region, don't a...Justin Clark-Casey (justincc)2-36/+73
2012-05-23Add "show scene" command which lists stats for the currently selected console...Justin Clark-Casey (justincc)1-1/+6
2012-05-23Fix bug where an avatar that had an object they owned attached through llAtta...Justin Clark-Casey (justincc)3-3/+26
2012-05-21minor: extend commented out LinkInventoryItem log message for future useJustin Clark-Casey (justincc)1-5/+5
2012-05-20 missing update script events callUbitUmarov1-1/+12
2012-05-19 fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...UbitUmarov1-1/+1
2012-05-19 reduce useless waste of cpu. Make character collision events be done similia...UbitUmarov1-1/+3
2012-05-19 a bit faster collision sound type verification plus a few fixes/changesUbitUmarov2-53/+100
2012-05-19temp work: sounds simetric acording to materials, still 'window close' test ...UbitUmarov1-30/+98
2012-05-19Fix setting positions of attachments. The recent security fix regardingMelanie1-1/+1
2012-05-19modulate collision sound intensity with collision relative velocity for parts...UbitUmarov2-46/+89
2012-05-19modulate collision sounds intensity with relative collision speedUbitUmarov2-81/+120
2012-05-18Further refinement on propertiesBlueWall1-7/+4
2012-05-18Cleanup + change properties to set fields with private set : Thanks Justin fo...BlueWall2-3/+4
2012-05-18Provide Telehub setting to allow use of landmarksBlueWall2-1/+9
2012-05-17Check agent limit against root agent count rather than both root and child ag...Justin Clark-Casey (justincc)3-22/+43
2012-05-17 removed redundant colision sounds. Temporary muted sounds ( returns at top o...UbitUmarov1-28/+13
2012-05-17Temprorarily disable collision sounds until we have some sound bitesMelanie1-1/+5
2012-05-17 trigger collision sounds on active agent position for better spatial effect ...UbitUmarov2-23/+22
2012-05-17Force the default Telehub router if no matches are found in the config.BlueWall1-29/+28
2012-05-17increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...UbitUmarov2-2/+2
2012-05-17 add avatar colision sounds. Changed test sound UUIDUbitUmarov2-62/+120
2012-05-17minor: improve method doc for TestSameSimulatorSeparatedRegionsCreateAgentFai...Justin Clark-Casey (justincc)1-1/+1
2012-05-17Add regression TestSameSimulatorSeparatedRegionsCreateAgentFails()Justin Clark-Casey (justincc)1-0/+67
2012-05-17default colisionVolume is 0, use it only for user specified soundUbitUmarov1-3/+6
2012-05-17Comment out TestSameSimulatorSeparatedRegionsQueryAccessFails() regression te...Justin Clark-Casey (justincc)1-2/+2
2012-05-17Add regression TestSameSimulatorSeparatedRegionsQueryAccessFails()Justin Clark-Casey (justincc)1-0/+76