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My fork of OpenSim for IG and DG, called SledjChisl.
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Files
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2010-01-29
improve locking of m_items in SceneObjectPartInventory
Justin Clark-Casey (justincc)
1
-85
/
+133
2010-01-29
Add method to get all items with the same name from a particular prim
Justin Clark-Casey (justincc)
1
-1
/
+25
2010-01-29
Small fix for a spurious exception
Melanie
1
-1
/
+1
2010-01-26
Some merge fixups
Melanie
2
-3
/
+3
2010-01-26
Replace dome tabs with spaces
Melanie
1
-3
/
+3
2010-01-25
Fix a problem where llDie() calls were sometimes leaving dead objects behind.
Justin Clark-Casey (justincc)
5
-11
/
+42
2010-01-24
Fixes Region Crossings on a prim.
Revolution
1
-1
/
+9
2010-01-21
add a target position to agent updates to ScenePresence to support alternativ...
unknown
1
-1
/
+7
2010-01-21
Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add associat...
Kitto Flora
1
-1
/
+17
2010-01-21
Fixes llSetDamage. Patch from Revolution
Revolution
1
-7
/
+5
2010-01-20
Fixed an issue with PayPrice sometimes being shared between multiple objects
CasperW
1
-1
/
+1
2010-01-15
Allow renaming of items that contain no-mod items
Melanie
1
-2
/
+7
2010-01-13
Change the error messages on region region registration. This changes URM
Melanie
1
-3
/
+3
2010-01-11
Whitespace cleanup
Melanie
3
-169
/
+169
2010-01-11
Adds llRotTarget and the events at_rot_target and not_at_rot_target.
Revolution
3
-5
/
+174
2010-01-10
Clean CRs from previous patch
Melanie
1
-67
/
+67
2010-01-10
Adds land collision events.
Revolution
2
-10
/
+156
2010-01-10
Fix a small bug in login disable code
Melanie
1
-1
/
+1
2010-01-10
Add "StartDisabled" to [Startup] to make all regions start up with
Melanie
1
-5
/
+9
2010-01-10
Remove "login disable", "login enable" and "login status" commands.
Melanie
1
-7
/
+0
2010-01-09
Fixes prim to prim collision.
Revolution
1
-3
/
+3
2010-01-09
Implement the groups module query to make the estate allowed groups work
Melanie
1
-1
/
+28
2010-01-07
Fixes the Collision errors and adds more to llGetStatus
Revolution
1
-45
/
+74
2010-01-07
Fixes the Collision errors and adds more to llGetStatus
Revolution
1
-45
/
+74
2010-01-04
When rezzing a no-copy object on a no-rez parcel, the object vanishes from
Melanie
1
-0
/
+7
2010-01-03
Solve conflict
Melanie
1
-7
/
+0
2010-01-04
Formatting cleanup. Add copyright headers.
Jeff Ames
4
-38
/
+38
2009-12-31
Readds llCollisionFilter and adds llPassCollision.
Revolution
2
-62
/
+276
2009-12-31
This patch caused serialization errors and needs to be reexamined
Melanie
1
-271
/
+63
2009-12-31
Add a small delay in NewAgentConnection to fix an issue with Hippo
Melanie
1
-0
/
+3
2009-12-31
[PATCH] Adds llCollisionFilter
Melanie
1
-63
/
+271
2009-12-30
* Fixes Sitting on the ground.
Teravus Ovares (Dan Olivares)
2
-3
/
+13
2009-12-30
Revert "Merge branch 'master' into careminster"
Melanie
2
-22
/
+1
2009-12-30
Revert "Merge branch 'master' into careminster"
Melanie
2
-61
/
+4
2009-12-30
* Makes forward and backward key reactions faster by responding to the NUDGE ...
Teravus Ovares (Dan Olivares)
2
-9
/
+35
2009-12-29
Change teleports so the TeleportFlags are sent to the destination sim. It
Melanie
4
-10
/
+22
2009-12-27
Convert some remaining legacy lock()s for m_parts in SceneObjectGroup to Read...
CasperW
1
-11
/
+13
2009-12-26
Make sure that we're not bounds checking attachments. 'Cos otherwise your hai...
CasperW
1
-2
/
+2
2009-12-26
Fix for landing points. Only one scenario is not fully covered by this change...
CasperW
3
-15
/
+59
2009-12-24
Recover out-of-region objects during db load.
Kitto Flora
1
-0
/
+24
2009-12-23
Fixes the broken build of the previous commit.
Diva Canto
1
-1
/
+2
2009-12-23
Add saving assets from gestures to IAR
Melanie
1
-1
/
+41
2009-12-22
Add a data path for error messages
root
2
-6
/
+34
2009-12-22
Add a data path for error messages
root
2
-6
/
+34
2009-12-22
Should not commit without compiling
root
1
-1
/
+1
2009-12-22
Jumped the gun...
root
1
-1
/
+1
2009-12-22
Allow 100ms for scripts to run attach(NULL_KEY) on detach
root
1
-0
/
+12
2009-12-22
Glue code for a couple of new LSL function implementations
Melanie
2
-0
/
+51
2009-12-21
When a script has been loaded, remove it's state entry, so recompiling
Melanie
1
-0
/
+1
2009-12-21
Fixed a nasty crash in StandUp() that occurred when the part got killed with ...
CasperW
1
-13
/
+41
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