| Commit message (Expand) | Author | Files | Lines |
2012-06-01 | Fix LSL animation state reporting and animation state transitions on crossing | Melanie | 1 | -1/+1 |
2012-06-01 | Instead of updating sim stats root agent, child, objects and scripts accounts... | Justin Clark-Casey (justincc) | 2 | -33/+14 |
2012-05-31 | Add an optional mechanism for physics modules to collect and return arbitrary... | Justin Clark-Casey (justincc) | 1 | -5/+43 |
2012-05-29 | Fix collision filtering. The filter should be checked on the receiving part! | Melanie | 1 | -9/+9 |
2012-05-29 | Add advanced collision processing into ScenePresence | Melanie | 1 | -162/+162 |
2012-05-29 | Re-add script collisions that were lost in a merge | Melanie | 1 | -0/+2 |
2012-05-29 | Fix collision filtering | Melanie | 1 | -10/+10 |
2012-05-28 | disable collision sounds for now | UbitUmarov | 1 | -2/+8 |
2012-05-28 | Place the return back into collision sounds. | Melanie | 1 | -0/+4 |
2012-05-28 | Modify SceneManeger to use a DoubleDictionary and work without locks. | Melanie | 1 | -176/+90 |
2012-05-26 | If restating a region, clean up the physics scene after the main scene has be... | Justin Clark-Casey (justincc) | 1 | -4/+4 |
2012-05-26 | refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn... | Justin Clark-Casey (justincc) | 1 | -8/+14 |
2012-05-25 | Remove a call stack debugging line accidentally left in from a few days ago a... | Justin Clark-Casey (justincc) | 1 | -2/+0 |
2012-05-25 | Stop it being possible for an agent to teleport back to its source region bef... | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2012-05-24 | If an agent is still registered as 'in transit' by the source region, don't a... | Justin Clark-Casey (justincc) | 2 | -36/+73 |
2012-05-23 | Add "show scene" command which lists stats for the currently selected console... | Justin Clark-Casey (justincc) | 1 | -1/+6 |
2012-05-23 | Fix bug where an avatar that had an object they owned attached through llAtta... | Justin Clark-Casey (justincc) | 3 | -3/+26 |
2012-05-21 | minor: extend commented out LinkInventoryItem log message for future use | Justin Clark-Casey (justincc) | 1 | -5/+5 |
2012-05-20 | missing update script events call | UbitUmarov | 1 | -1/+12 |
2012-05-19 | fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable... | UbitUmarov | 1 | -1/+1 |
2012-05-19 | reduce useless waste of cpu. Make character collision events be done similia... | UbitUmarov | 1 | -1/+3 |
2012-05-19 | a bit faster collision sound type verification plus a few fixes/changes | UbitUmarov | 2 | -53/+100 |
2012-05-19 | temp work: sounds simetric acording to materials, still 'window close' test ... | UbitUmarov | 1 | -30/+98 |
2012-05-19 | Fix setting positions of attachments. The recent security fix regarding | Melanie | 1 | -1/+1 |
2012-05-19 | modulate collision sound intensity with collision relative velocity for parts... | UbitUmarov | 2 | -46/+89 |
2012-05-19 | modulate collision sounds intensity with relative collision speed | UbitUmarov | 2 | -81/+120 |
2012-05-18 | Further refinement on properties | BlueWall | 1 | -7/+4 |
2012-05-18 | Cleanup + change properties to set fields with private set : Thanks Justin fo... | BlueWall | 2 | -3/+4 |
2012-05-18 | Provide Telehub setting to allow use of landmarks | BlueWall | 2 | -1/+9 |
2012-05-17 | Check agent limit against root agent count rather than both root and child ag... | Justin Clark-Casey (justincc) | 3 | -22/+43 |
2012-05-17 | removed redundant colision sounds. Temporary muted sounds ( returns at top o... | UbitUmarov | 1 | -28/+13 |
2012-05-17 | Temprorarily disable collision sounds until we have some sound bites | Melanie | 1 | -1/+5 |
2012-05-17 | trigger collision sounds on active agent position for better spatial effect ... | UbitUmarov | 2 | -23/+22 |
2012-05-17 | Force the default Telehub router if no matches are found in the config. | BlueWall | 1 | -29/+28 |
2012-05-17 | increase avatars collisions report to 10 per sec, Stopped sound on avatar to ... | UbitUmarov | 2 | -2/+2 |
2012-05-17 | add avatar colision sounds. Changed test sound UUID | UbitUmarov | 2 | -62/+120 |
2012-05-17 | minor: improve method doc for TestSameSimulatorSeparatedRegionsCreateAgentFai... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-05-17 | Add regression TestSameSimulatorSeparatedRegionsCreateAgentFails() | Justin Clark-Casey (justincc) | 1 | -0/+67 |
2012-05-17 | default colisionVolume is 0, use it only for user specified sound | UbitUmarov | 1 | -3/+6 |
2012-05-17 | Comment out TestSameSimulatorSeparatedRegionsQueryAccessFails() regression te... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2012-05-17 | Add regression TestSameSimulatorSeparatedRegionsQueryAccessFails() | Justin Clark-Casey (justincc) | 1 | -0/+76 |
2012-05-17 | default collision sounds. Incomplete, untested, needs revision | UbitUmarov | 2 | -1/+205 |
2012-05-16 | collision sounds: simplify send code a bit and limit sending rate to 5 per s... | UbitUmarov | 1 | -1/+36 |
2012-05-16 | Added a invalidCollisionSoundUUID so that scripts can stop all collision sou... | UbitUmarov | 1 | -4/+13 |
2012-05-16 | Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format... | Justin Clark-Casey (justincc) | 2 | -113/+4 |
2012-05-15 | Fix issue where loading OARs could sometimes result in link numbers being reo... | Justin Clark-Casey (justincc) | 1 | -1/+12 |
2012-05-15 | use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coeren... | UbitUmarov | 1 | -2/+5 |
2012-05-15 | sop colisions don't play sounds on volume detectors | UbitUmarov | 1 | -1/+1 |
2012-05-15 | sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision... | UbitUmarov | 1 | -48/+118 |
2012-05-14 | Add another null check to Melanie's last commit. Seems to eliminate sqlite er... | dahlia | 1 | -1/+1 |