Commit message (Collapse) | Author | Files | Lines | ||
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2011-02-21 | Allow modifying a no mod object through llGiveInventoryItem if the object | Melanie | 1 | -1/+5 | |
sets allowed drop. This makes breedables feasible. | |||||
2011-02-19 | Restore heartbeat thread | Melanie | 1 | -5/+3 | |
2011-02-19 | Remove test T020_TestMakeRootAgent() which hasn't been active for ages anyway | Justin Clark-Casey (justincc) | 1 | -19/+0 | |
This test was non-viable. Keeping inactive T021_TestCrossToNewRegion() around for now since it's still useful for reference purposes in constructing a future working test. | |||||
2011-02-18 | Put some CapabilitiesModule null checks in Scene | Justin Clark-Casey (justincc) | 1 | -4/+11 | |
Stop tests setting up a capabilities module by default | |||||
2011-02-18 | If GridService.GetNeighbours() could not find the region then log a warning ↵ | Justin Clark-Casey (justincc) | 1 | -2/+5 | |
rather than causing a null reference on the normal log line This also extends the TestChildAgentEstablished() test to actually activate the EntityTransferModule, though the test is not yet viable | |||||
2011-02-18 | extend TestChildAgentEstablished() test slightly to put in ↵ | Justin Clark-Casey (justincc) | 2 | -3/+12 | |
EntityTransferModule. Not yet enabled. | |||||
2011-02-18 | On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() ↵ | Justin Clark-Casey (justincc) | 1 | -19/+41 | |
for the last stage of AddRootAgent() instead of SP.MakeRootAgent() Going this extra step doesn't appear to cause any test failures. This is arguably better for test purposes, though at some stage another method may arise which does just call AddRootAgent(). | |||||
2011-02-18 | remove another unused test teardown method | Justin Clark-Casey (justincc) | 1 | -6/+0 | |
2011-02-18 | remove unused test teardown method | Justin Clark-Casey (justincc) | 1 | -8/+2 | |
2011-02-18 | separate attachment tests out into their own class | Justin Clark-Casey (justincc) | 2 | -50/+180 | |
2011-02-18 | Add very basic test which invokes the scene update loop once and checks the ↵ | Justin Clark-Casey (justincc) | 3 | -157/+224 | |
frame number. This makes Scene.Update() match its original description of performing a single update, which also matches the semantics of SOG and ScenePresence. | |||||
2011-02-18 | minor: add method doc to a few ScenePresence methods | Justin Clark-Casey (justincc) | 1 | -2/+13 | |
2011-02-18 | Stop the avatar sometimes pausing for more than a second on the border when ↵ | Justin Clark-Casey (justincc) | 1 | -0/+7 | |
region crossing. This restores a RemoveFromPhysicalScene() call in ScenePresence.CheckForBorderCrossing() when the agent has been placed in transit. If we don't remove the agent from the physical scene, then the method continues to be called via ScenePresence.Update() until the handover of the client between regions is completed. Since this handover can take more than 1000ms (due to the 1000ms event queue polling response from the server), this results in the avatar pausing on the border for the entire handover period. | |||||
2011-02-17 | Add support for new naming syntax of linked regions to osTeleportAgent and ↵ | Marck | 1 | -3/+3 | |
osTeleportOwner. | |||||
2011-02-16 | Change the QUERYACCESS method to eliminate spurious access denied messages | Melanie | 1 | -1/+2 | |
2011-02-16 | Streamline ban line processing. Remove remnants of old advisory messages. | Melanie | 1 | -1/+0 | |
Centralize ban checking and prepare for adding a "ban and eject" function. | |||||
2011-02-16 | Change the QUERYACCESS method to eliminate spurious access denied messages | Melanie | 1 | -2/+4 | |
2011-02-13 | Set filter to send proper rotations for root part | BlueWall | 1 | -1/+1 | |
This allows the root prim, alone or in a set, to send it's rotation. This fixes unsitting the avatar on sit-offsest type teleports where the sit target is in the root prim of a linkset. | |||||
2011-02-08 | Added emergency monitoring of UDP Outgoing packets thread. Just type ↵ | Diva Canto | 1 | -0/+2 | |
"emergency-monitoring on/off" | |||||
2011-02-06 | New command: show pending-objects | Diva Canto | 1 | -0/+8 | |
2011-02-04 | Send object date to viewer in microseconds (Fixes mantis bug #3990) | Kevin Cozens | 1 | -1/+2 | |
2011-02-03 | Change UpdateAgent (for changes in agent position) to be sent | Mic Bowman | 1 | -21/+22 | |
once to each simulator rather than once to each region. This should help with some of the delays caused by multiple outstanding requests to a single service point. | |||||
2011-02-02 | Squash a nullref | Melanie | 1 | -0/+2 | |
2011-01-28 | Fix up QueryAccess to also check parcels | Melanie | 1 | -1/+1 | |
2011-01-28 | Correct chat source location for Av seated on daughter prim. | Kitto Flora | 1 | -1/+1 | |
2011-01-28 | Fix bumping into sim borders and check estate bans for walking crossings | Melanie | 2 | -13/+42 | |
2011-01-28 | Change the way ban lines work | Melanie | 1 | -1/+1 | |
2011-01-28 | Fix up QueryAccess to also check parcels | Melanie | 1 | -7/+22 | |
2011-01-28 | Fix bumping into sim borders and check estate bans for walking crossings | Melanie | 2 | -13/+42 | |
2011-01-27 | Make it work | Melanie | 1 | -4/+6 | |
2011-01-27 | Make the estate setting "Allow direct teleport" override the constraint | Melanie | 1 | -0/+3 | |
of local tepeports to landing points like it is meant to | |||||
2011-01-27 | Let gods TP in wherever they like while in god mode | Melanie | 1 | -0/+1 | |
2011-01-27 | Implement "Cannot teleport closer to destination" message | Melanie | 1 | -1/+5 | |
2011-01-27 | Make landing points work on local teleports. Constrain owners and gods to | Melanie | 1 | -5/+26 | |
landing points when coming from off sim (matches agni) to prevent landing in floors or other prims. | |||||
2011-01-27 | Add a TeleportFlags member to SP so we can tell how we got there. | Melanie | 2 | -0/+15 | |
2011-01-27 | Change the way landing points are honored | Melanie | 1 | -6/+13 | |
2011-01-27 | Make it work | Melanie | 1 | -4/+6 | |
2011-01-27 | Fix build break | Melanie | 1 | -0/+1 | |
2011-01-27 | Add a TeleportFlags member to SP so we can tell how we got there. | Melanie | 2 | -0/+14 | |
2011-01-27 | Clear user account cache before checking flags on login. This will make AV | Melanie | 1 | -0/+3 | |
and other bannable flags work in this case. | |||||
2011-01-27 | Fix merge artifacts | Melanie | 1 | -3/+3 | |
2011-01-27 | Make bans work for teleport. Now teleport will complete block if the user | Melanie | 1 | -51/+48 | |
is not allowed on the estate. If the user is allowed on no parcel, the teleport will also be blocked. If the user is allowed on a parcel, but not the desired one, the user will be shifted to the closest allowed location. | |||||
2011-01-26 | Mostly revert the last commit with the aim of searching for a better solution | Tom | 1 | -1/+1 | |
2011-01-26 | Add a "useCached" parameter to GetUserAccount. Add a function to Scene to ↵ | Tom | 1 | -22/+20 | |
get the user flags. It has to be here due to access restrictions :/ | |||||
2011-01-26 | Add userFlags check to isBanned. This checks bans against DenyAnonymous and ↵ | Tom | 2 | -4/+47 | |
DenyMinors. Note that the ban doesn't actually work yet due to some stuff mel's working on . | |||||
2011-01-26 | Remove the RestorePresences functions (which don't seem to be doing | Mic Bowman | 2 | -69/+12 | |
anything) and clean up the code in AddNewClient (so Appearance only gets assigned once, not three times). | |||||
2011-01-24 | Fix script data not being reset as it should be | Melanie | 1 | -0/+4 | |
2011-01-24 | Fix script data not being reset as it should be | Melanie | 1 | -0/+4 | |
2011-01-22 | Completely nixing flags from the client causes wearables to break. Fix it | Melanie | 1 | -0/+1 | |
so we let the lowest byte through. | |||||
2011-01-17 | Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, ↵ | Diva Canto | 1 | -8/+0 | |
because Reset hangs for a long time waiting for the lock. That is a problem in itself -- that long holding of the lock by some thread -- but let's just avoid it altogether. |