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2011-01-14Add a new ViewObjectInventory permission to decouple viewing fromMelanie1-0/+17
+MOD status
2011-01-14Temporarily reinstate prim counting in the update loop to make the productionMelanie1-7/+7
systems run
2011-01-14Fix slam bits being lost when editing perms in prim inventoryMelanie1-1/+0
2011-01-13Add llLookAt() kinetic. Reduce StandUp +x offset to 0.3M.Kitto Flora1-1/+1
2011-01-12Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie1-1/+0
the viewer too much.
2011-01-12Fix direct item give permissionsMelanie3-12/+56
2011-01-12Partial permissions fix for boxed items.Melanie2-0/+17
2011-01-12Fix god mode perms adjustmentMelanie1-0/+2
2011-01-12Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie1-1/+0
the viewer too much.
2011-01-12Fix direct item give permissionsMelanie3-12/+56
2011-01-10Partial permissions fix for boxed items.Melanie2-10/+18
2011-01-10Taint SOGs the right wayMelanie1-1/+5
2011-01-08Fixes the issue of hung archives. Problem was with SceneObjectSerializer.Diva Canto1-0/+12
Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename.
2011-01-08Preserve the script running flag when copying an object.Melanie1-0/+34
2011-01-08Fix a couple of security issuesMelanie2-3/+12
2011-01-07Try to fix a IAR problem reported by nebadon, where save iar seems stuck ↵Diva Canto1-0/+4
forever.
2011-01-07A bit more frugal on the caller side of closing agents, now that the ↵Diva Canto1-16/+20
receiving end is async. No need for so much concurrency.
2011-01-06HG bug fix. Must wait for client's UDP contact before getting scene presence.Diva Canto1-4/+11
2011-01-06Fix god mode perms adjustmentMelanie1-0/+2
2011-01-04Revise Materials properties; Fix Double-Click Autopilot; Allow non-script ↵Kitto Flora1-2/+2
sit positions >= 0.1M; Add llLookAt(); Comment out spammy bad adjacent sim message.
2011-01-04Note to self: try to make only 3 things at the same time.Diva Canto1-1/+1
2011-01-04Guard against null Animator.Diva Canto1-1/+2
2011-01-03Add permissions hooks for object transfersMelanie1-4/+57
2011-01-03Fix child agent scopingMelanie1-4/+4
2011-01-03Add permissions hooks for object transfersMelanie1-4/+57
2010-12-31Fix child agent scopingMelanie1-4/+4
2010-12-30Fix up a prior fix (refix the fixed fix :)Melanie1-1/+1
2010-12-29Copying a ref type under lock doesn't dissociate it from the source.Melanie1-2/+2
Use a new list to do that.
2010-12-29Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors ↵Diva Canto1-2/+2
were not getting notified.
2010-12-26Fixing AbsolutePosition to correct llSensor in vehiclesKitto Flora1-6/+4
2010-12-26Fix linking link sets to rotated prims.Melanie1-3/+4
2010-12-25Fix the corner casse of stack overflow when logging out with attachmentsMelanie1-2/+2
2010-12-25Fix the recent stack overflowMelanie1-0/+2
2010-12-24Update child prim group positions in moving vehiclesMelanie1-2/+5
2010-12-24One more pass at object inventory. This time, fix SceneObjectPartInventory ↵Diva Canto1-68/+68
so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's.
2010-12-23* Cleanup from a commit a while ago.Teravus Ovares (Dan Olivares)1-4/+10
2010-12-22Fix up some locking issues in task inventory. Don't use any prior versions ↵Melanie1-0/+2
in production!
2010-12-22Prevent a null ref when an avatar login doesn't go as plannedMelanie2-2/+3
2010-12-21What is the point of using different types to express the same damn thing?Melanie1-1/+1
2010-12-21Another good catch. Update file name serial.Melanie1-0/+1
2010-12-21Added a missed return. Thanks diva!Melanie1-0/+1
2010-12-21Fix up merge artifactsMelanie1-10/+1
2010-12-21Make prim inventories a bit more saneMelanie3-101/+39
2010-12-21Restore CM loking after core extractMelanie1-65/+64
2010-12-21Make prim inventories a bit more saneMelanie3-103/+39
2010-12-19Put the coarse location updates back to 50 frames, otherwise the dots on the ↵Diva Canto2-3/+3
mini-map come and go noticeably. Also increased the Velocity a bit; I had decreased it to 0.885; now it's 0.9.
2010-12-17remove mono compiler warning: if (sop.Color != null) always returns true as ↵Justin Clark-Casey (justincc)1-9/+7
sop.Color is a value type.
2010-12-17remove mono compiler warningsJustin Clark-Casey (justincc)3-7/+8
2010-12-15Make sure the material is set on physical primsMelanie2-0/+3
2010-12-14Yet more things out of the main Update thread loop and into threadlets. This ↵Diva Canto2-9/+11
time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag.