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2017-01-25 make use of CanDoObjectInvToObjectInvUbitUmarov2-21/+20
2017-01-22replace calls to SOG.GetEffectivePermissions() by the new ↵UbitUmarov1-1/+1
SOG.EffectiveOwnerPerms, some of those inline permissions checks should be reviewed and pass by permissions module
2017-01-22work around group sharing and owned permitions issues, fix a non copy ↵UbitUmarov3-43/+54
objects delete issue
2017-01-21add/fix CanRunScriptUbitUmarov2-3/+23
2017-01-21fix llScriptDanger(); don't call old ScriptDamage on ossl health functionsUbitUmarov1-47/+41
2017-01-20change CanObjectEntry() to use a SOGUbitUmarov3-5/+5
2017-01-20remove redundant IsGod, rename some GOD as Administrator (both only on ↵UbitUmarov1-7/+6
permissions module)
2017-01-19change CanDuplicateObjectUbitUmarov2-5/+9
2017-01-19actually make use of it as viewers requestedUbitUmarov1-6/+1
2017-01-19fix the meaning of objectDuplicate[OnRay]() flags parameter but still not ↵UbitUmarov3-5/+9
using it
2017-01-19change CanDeedObject. WARNING like on other grids, if you do not set next ↵UbitUmarov2-14/+10
owner rights on object and ALL ITS CONTENTS, you may loose all rights on it
2017-01-19add a comment about parts permissions aggregationUbitUmarov1-0/+2
2017-01-19add CanEdit check for SOGs, iclients and SPs that need to be in scene and use itUbitUmarov2-20/+44
2017-01-19fix a null checkUbitUmarov1-2/+3
2017-01-19object CanMove is for in scene SOGs Icleints and SPs and permitions module ↵UbitUmarov4-67/+50
is NOT a shared module
2017-01-19object Take and TakeCopy are for in scene SOPs and SPs and permitions module ↵UbitUmarov2-8/+10
is NOT a shared module
2017-01-18enforce effective perms hierarchyUbitUmarov1-42/+59
2017-01-18antecipate baked cache check and Xbakes requests, so they happen before ↵UbitUmarov1-26/+33
viewer check request (or force it to wait via locking).
2017-01-17Permissions module: GenerateClientFlags() no need to keep looking for the ↵UbitUmarov2-9/+7
same part several times; fix locked mask in GetObjectPermissions()
2017-01-17add more calls to effective permissions aggregation, some paths may still be ↵UbitUmarov9-23/+49
missing on objects changes, but remove the aggregation on check paths, so all can be tested.
2017-01-17add more calls to effective permissions aggregation; do not change groupmask ↵UbitUmarov3-2/+13
on deed
2017-01-17start adding calls to effective permissions aggregation on changes; ↵UbitUmarov3-25/+15
rearrange code in DuplicateObject();
2017-01-16remove now unused SetRootPartOwner()UbitUmarov1-21/+1
2017-01-16replace calls to SetOwnerId and SetRootPartOwner by a single new SetOwner() ↵UbitUmarov2-2/+25
so owner is not changed twice on rootpart
2017-01-16 fix EffectiveGroupOrEveryOnePerms C&T == 0 caseUbitUmarov1-5/+27
2017-01-16 avoid lastOwner beeing the groupUbitUmarov3-4/+11
2017-01-16 chance new effective permissions code to ease aggregation on demand( ie on ↵UbitUmarov3-145/+120
changes). But still doing full aggregation on checks, so still heavy
2017-01-16Remove the last instance of the legacy slam but being setMelanie Thielker2-5/+7
New objects now get only the real slam bit.
2017-01-15add code for fixing effective permitions. This is a test, and currently too ↵UbitUmarov2-2/+221
slow for prodution. just finding our way home
2017-01-14fix incoerent definition of Slam bit (bits 3 and 4 used in diferentUbitUmarov2-4/+1
places.) this may still be wrong on other places; Do not loose folded permitions, WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
2017-01-14fix: send viewers the Everyone permitions of items inside other objectsUbitUmarov1-1/+1
2017-01-13Fix the new permissions error introduced with the inventory fixMelanie Thielker1-10/+24
The fix to allow setting perms in inventory accidentally caused folded permissions to be used as a mask for the next owner perms. The current solution isn't optimal but better than anything else we have had. Legacy objects may experience a net loss of permissions if trying to set their perms in inventory, this is deemed preferable to the prior privilege escalation possibility. New items will handle properly.
2017-01-12Add permission CanChangeSelectedState replacing 2 calls to check Move and ↵UbitUmarov2-4/+16
Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc).
2017-01-11don't let object lastowner be its groupUbitUmarov1-1/+2
2017-01-11more changes to GenerateClientFlags(), use already cached presence group ↵UbitUmarov1-2/+2
information, let it be aware of groups roles. (not exactly as the other grid)
2017-01-11change GenerateClientFlags(...) to work with a scenepresence; make use of ↵UbitUmarov1-3/+3
the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
2017-01-10remove obsolete PrimFlags.ObjectYouOfficer; rearrange ↵UbitUmarov1-2/+1
GenerateClientFlags(...) with changes: allow estatemanager to move other ppl objects to help solve placement disputes; exclude attachments on that and from same group members
2017-01-08try to improve option automatic_gods processingUbitUmarov1-9/+11
2017-01-07use new IsGod on CheckAndAdjustLandingPoint_SL so it can be by current ↵UbitUmarov1-1/+1
viewer god, acording to config
2017-01-07Correct casing on isGod and isViewerUIGodMelanie Thielker2-38/+38
2017-01-07Change improperly named isNPC to be IsNPC as a property should be uppercaseMelanie Thielker3-13/+13
2017-01-07ignore teleport flag GodLike. Perform checks acording to agent staticUbitUmarov1-5/+7
local or grid rights
2017-01-07rename same more variables to make their meaning more clearUbitUmarov2-5/+5
2017-01-07rename same variables to make their meaning more clearUbitUmarov2-57/+56
2017-01-07more changes to god level control. Not that this is work in progress, for ↵UbitUmarov2-224/+234
now it still works mainly as with option implicit_gods = true. speed up some regions child updates, some cleanup
2017-01-07Fix grid godsMelanie Thielker1-0/+1
2017-01-06Fix an artefact introduced by git's revert merging logicMelanie Thielker1-9/+6
2017-01-06add a missing god_date transmitionUbitUmarov1-2/+6
2017-01-06Fix the long-standing bug that object permissions set in inventory were lostMelanie Thielker2-6/+13
NOTE: Items rezzed by users using 0.8 or older will still exhibit broken behaviour. Until 0.8 becomes end of life, this fix will not produce dependable results on grids with mixed versions. Grids based on 0.9 will now work properly.
2017-01-06Remove parcel_owner_is_god option. It is conceptually wrong and withUbitUmarov1-13/+0
limited use. Relevant parcel owners can just be made estate managers with better regions management logic