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2010-05-09* Fixed spamming the assets table with map tiles. The tile image ID is now st...Diva Canto1-2/+4
2010-05-07GridUserService in place. Replaces the contrived concept of storing user's ho...Diva Canto1-5/+16
2010-05-05* Fixes Library bugs in grid mode. Partly a missing check and partly a missin...Diva Canto2-3/+18
2010-05-05Remove the m_Viewer variable and make the property a shortcut to theMelanie Thielker2-7/+1
2010-05-05Stab a test failMelanie1-1/+3
2010-05-05Plumb Viewer version into ScenePresence for initial login. It's still notMelanie Thielker2-0/+2
2010-05-05Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker1-0/+6
2010-05-04Add "reload estate" command to simsMelanie Thielker1-0/+14
2010-05-04Allow reloading of estate settings into a running region. Move sun updateMelanie Thielker1-0/+46
2010-05-03Store given items in correct parent folder. Fixes items given to offline avatarsMelanie Thielker1-0/+19
2010-05-03Fix a bug in owner change notificationMelanie1-1/+3
2010-05-03Make in-place sale send CHANGED_OWNER againMelanie1-0/+3
2010-05-03Defer sending of CHANGED_OWNER to make it work on rezzed objects andMelanie1-3/+4
2010-04-30Fix linking issue introduced in my earlier commitMelanie Thielker1-1/+19
2010-04-30Fix link security issueMelanie3-36/+63
2010-04-27Fix build break.Melanie1-17/+17
2010-04-27Add a parameter to prim inventory update to prevent event firingMelanie1-18/+25
2010-04-19Make the "notecard saved" text appear in the saver rather than the notecard o...Justin Clark-Casey (justincc)2-11/+6
2010-04-19Make script asset fetches synchronous. Script instantiation synchronizationMelanie1-28/+24
2010-04-19And some more rez modes that weren't covered beforeMelanie Thielker1-0/+2
2010-04-19Also enable scripts rezzed into primsMelanie1-0/+2
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie6-2/+37
2010-04-17refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)1-6/+4
2010-04-16refactor: remove now unused internal method SendAttachEvent()Justin Clark-Casey (justincc)1-5/+0
2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...Justin Clark-Casey (justincc)2-33/+1
2010-04-16minor: correctly print out missing item id when it can't be found rather than...Justin Clark-Casey (justincc)1-1/+0
2010-04-16refactor: crudely move the RezMultipleAttachments() method into the Attachmen...Justin Clark-Casey (justincc)2-14/+4
2010-04-13Reduce number of AvatarAnimations sent with large number of avatarsRobert Adams2-6/+8
2010-04-12thanks lkalif for Mantis #4676 - a patch that adds support for inventory linksdahlia2-0/+32
2010-04-05Partially implement share with group option for object inventory itemsJustin Clark-Casey (justincc)3-2/+13
2010-03-31Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie3-2/+46
2010-03-28Stab one bug. When joining an estate with a new region, make sure it's alsoMelanie1-0/+2
2010-03-26* Fixed a bug with null value handling in WebUtil.BuildQueryString()John Hurliman1-2/+4
2010-03-26Fixed a backwards null check that was preventing estate owner from being set ...John Hurliman1-2/+2
2010-03-25fix unit tests broken by commit dcf18689b9ab29d4ceb2348bb56fc1f77a7a8912Justin Clark-Casey (justincc)1-1/+1
2010-03-23First stage of the new interactive region creation. This will allow creationMelanie1-1/+114
2010-03-22Remove the reading of estate_settings.xml and the associated processing ofMelanie1-1/+1
2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...Dan Lake7-19/+19
2010-03-19Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...Dan Lake5-203/+147
2010-03-18Unify a previous refactor of object return with the older solution. WeMelanie2-26/+10
2010-03-17Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...Dan Lake6-165/+211
2010-03-16Removed the unused use_async_when_possible config variableJohn Hurliman1-17/+0
2010-03-16Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...John Hurliman1-11/+12
2010-03-15* UuidGatherer now tracks asset types for assets it discovers. The asset type...John Hurliman2-16/+17
2010-03-13add a null check in ScenePresence constructordahlia1-1/+2
2010-03-12refactor: Move another RezSingleAttachment() from Scene.Inventory to Attachme...Justin Clark-Casey (justincc)3-34/+11
2010-03-12refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...Justin Clark-Casey (justincc)3-57/+4
2010-03-12refactor: move client invoked AttachObject from SceneGraph to AttachmentsModuleJustin Clark-Casey (justincc)2-40/+8
2010-03-12* Added a better check to the SimianGrid connectors to test if they are enabl...John Hurliman1-0/+1
2010-03-12Fix tests broken in 88771aeed3d45e60a18aa9a810eeb37b8e5def12Justin Clark-Casey (justincc)1-9/+4