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2013-07-24Added config var that we all thought was already there: see_into_region. (Not...Diva Canto1-34/+45
2013-07-23Restoring landing on prims, which had been affected by the edit beams commit.Diva Canto1-0/+19
2013-07-23Don't post Link asset types back to the home gridDiva Canto2-5/+5
2013-07-21Minor aesthetic change to make things more clear.Diva Canto1-1/+2
2013-07-21EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...Diva Canto1-1/+4
2013-07-21Filter certain viewer effects depending on distance between the avatar that i...Diva Canto1-7/+25
2013-07-21A couple of small optimizations over the previous commitDiva Canto1-1/+1
2013-07-21Manage AgentUpdates more sanely:Diva Canto1-40/+70
2013-07-14Let's go easy on authenticating ChildAgentUpdates, otherwise this will be cha...Diva Canto1-7/+5
2013-07-14Fix broken tests -- the test setup was wrong... sigh.Diva Canto1-0/+1
2013-07-14Authenticate ChildAgentUpdate too.Diva Canto2-16/+29
2013-07-14Change the auth token to be the user's sessionid.Diva Canto2-3/+3
2013-07-13And this fixes the other failing tests. Justin, the thread pool is not being ...Diva Canto1-2/+0
2013-07-13This should fix the failing test.Diva Canto1-2/+1
2013-07-13Deleted a line too manyDiva Canto1-0/+3
2013-07-13Guard against unauthorized agent deletes.Diva Canto3-10/+30
2013-07-13Some more debug to see how many threads are available.Diva Canto1-0/+2
2013-07-13That didn't fix the problem.Diva Canto1-26/+34
2013-07-13Trying to reduce CPU usage on logins and TPs: trying radical elimination of a...Diva Canto1-34/+26
2013-07-13This commit effectively reverses the previous one, but it's just to log that ...Diva Canto1-4/+4
2013-07-13Same issue as previous commit.Diva Canto1-3/+4
2013-07-13Moved SendInitialDataToMe to earlier in CompleteMovement. Moved TriggerOnMake...Diva Canto1-5/+14
2013-07-13Reinsert PhysicsActor variable back into SOP.SubscribeForCollisionEvents() in...Justin Clark-Casey (justincc)1-8/+12
2013-07-11Centralize duplicated code in SceneObjectPart for subscribing toRobert Adams1-54/+43
2013-07-11minor: remove some regression test logging switches accidentally left uncomme...Justin Clark-Casey (justincc)1-1/+1
2013-07-09Put guards on a bunch of exception-inducing code, as seen in logs from load t...Diva Canto3-2/+11
2013-07-08minor: remove mono compiler warnings related to keyframe codeJustin Clark-Casey (justincc)2-8/+3
2013-07-08Add "show caps stats by user" and "show caps stats by cap" console commands t...Justin Clark-Casey (justincc)1-1/+1
2013-07-06Try to normalize the creatorData of scene object parts with the trailing '/'....Diva Canto1-0/+4
2013-07-06refactor: Make stats and sim status simpler by extending BaseStreamHandler li...Justin Clark-Casey (justincc)1-20/+6
2013-07-05Add very basic regression test TestChildAgentSingleRegionCapabilities() which...Justin Clark-Casey (justincc)1-0/+88
2013-07-04Throttle the viewer's requests for region handles. Apparently Kokua is reques...Diva Canto1-18/+0
2013-07-04Debug the RegionHandle handler (same issue)Diva Canto1-0/+1
2013-07-04change "debug packet" command to "debug lludp packet" to conform with other "...Justin Clark-Casey (justincc)1-23/+0
2013-06-28Add materials store null check into UuidGatherer code.Justin Clark-Casey (justincc)1-0/+4
2013-06-28Reinsert code for gathering uuids reference by materials back directly into U...Justin Clark-Casey (justincc)2-30/+99
2013-06-27refactor: Move code for gathering textures referenced by materials into Mater...Justin Clark-Casey (justincc)2-67/+33
2013-06-27Make the concept of namespaces explicit in dynamic attributesJustin Clark-Casey (justincc)2-9/+11
2013-06-25Improve situation where editing just the root prim of an attachment causes ot...Justin Clark-Casey (justincc)1-1/+10
2013-06-25Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 ...Justin Clark-Casey (justincc)1-10/+4
2013-06-23Fix prim locking to behave like SLMelanie1-2/+2
2013-06-23Fix prim locking to behave like SLMelanie1-2/+2
2013-06-18Fix other places when saving scripts or notecards in prim inventories where m...Justin Clark-Casey (justincc)1-5/+5
2013-06-13* This fixes having to select and deselect prim to get keyframemotion to star...Melanie1-0/+5
2013-06-12* This fixes having to select and deselect prim to get keyframemotion to star...teravus1-0/+5
2013-06-11Add TriggerScenePresenceUpdated events when an animation is addedRobert Adams3-3/+9
2013-06-11* Adds KeyFrameMotion storage support to SQLite, just a note, seems that ...teravus1-2/+3
2013-06-07Fix regression where multiple close agents could be sent to the wrong neighbo...Justin Clark-Casey (justincc)1-1/+6
2013-06-06Fix keyframe motion copyrightMelanie1-3/+26
2013-06-06Hook up Keyframe motion to almost everything. Failing to cross a sim borderMelanie5-0/+64