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2014-04-02Fix problem with floating avatar by passing avatar size informationRobert Adams1-3/+7
2014-04-03Remove redundant part.SitTargetAvatar setting from SP.MakeRootAgent as part.A...Justin Clark-Casey (justincc)1-2/+0
2014-04-03refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea...Justin Clark-Casey (justincc)5-76/+28
2014-04-03Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary sin...Justin Clark-Casey (justincc)1-6/+1
2014-04-03Fix bug where crossing to a neighbouring region and back again would trigger ...Justin Clark-Casey (justincc)4-8/+138
2014-04-02Made GetScenePresence() case-insensitive when searching by user name. This ma...Oren Hurvitz1-1/+2
2014-04-02Removing warning from SceneObjectLinkingTests.TestLinkDelink2SceneObjects() b...Justin Clark-Casey (justincc)1-0/+1
2014-04-02minor: disable logging in recently added scene object crossing tests and remo...Justin Clark-Casey (justincc)1-6/+2
2014-04-02Fix problem where moving an object to another region on the same simulator wa...Justin Clark-Casey (justincc)2-4/+176
2014-03-28Better skipping of "SculptData" when parsing XMLOren Hurvitz1-7/+1
2014-03-28Removed "SculptData" from the serialized XML format of primsOren Hurvitz1-11/+3
2014-03-26minor: Add some doc to Scene.Backup() detailing its direct invocation if the ...Justin Clark-Casey (justincc)1-1/+5
2014-03-25Run slow operations in a separate thread, instead of using FireAndForget (whi...Oren Hurvitz2-5/+5
2014-03-24Fixed parsing of coalesced objects if the XML starts with an XML Declaration ...Oren Hurvitz1-44/+45
2014-03-24Refactored Load IAR: created a generic mechanism to modify the SOG's as they ...Oren Hurvitz1-0/+67
2014-03-24Refactored: ExternalRepresentationUtils should be the only place where the "C...Oren Hurvitz1-2/+2
2014-03-24Fixed unit tests for delinking objectsOren Hurvitz1-13/+21
2014-03-24Get the full viewer name even if it's (incorrectly) sent in the 'Channel' fieldOren Hurvitz2-5/+6
2014-03-24Removed "hacktastic" code that is no longer needed.Oren Hurvitz1-21/+0
2014-03-24When linking two groups, and then deleting the combined group: delete *all* o...Oren Hurvitz3-17/+41
2014-03-22Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality.Justin Clark-Casey (justincc)1-2/+6
2014-03-22If an object has it's temporary flag unset after being set, put it back in th...Justin Clark-Casey (justincc)2-12/+44
2014-03-18Allow Region specific static maptiles to be loaded from file.Jak Daniels1-1/+2
2014-03-10Change terrain update sending to be triggered by frame tick ratherRobert Adams1-11/+1
2014-03-11Don't start KeyframeMotion timers until all the regions are ready. This preve...Oren Hurvitz1-2/+28
2014-03-05Don't request a terse update after local teleport - this will be done by the ...Justin Clark-Casey (justincc)1-6/+0
2014-03-05If an avatar is sitting, send out position updates to clients for any change,...Justin Clark-Casey (justincc)2-4/+14
2014-02-23Make Scene.DefaultDrawDistance to be the max of the region size and theRobert Adams1-1/+3
2014-02-22Fix problem of hurricane speed winds. Thanks Vegaslon.Robert Adams1-1/+1
2014-02-20add newRegion parameter to CrossAgentToNewRegion event and trigger the event ...dahlia2-4/+3
2014-02-19add EventManager event OnCrossAgentToNewRegiondahlia2-0/+25
2014-02-19varregion: make scene default draw distance to be the maximum size of theRobert Adams1-1/+8
2014-02-15Repair check for if in region position (I mean || is kinda like &&).Robert Adams1-1/+1
2014-02-15Properly restore position on crossing failure for mega-regions.Robert Adams2-15/+34
2014-02-15Rewrite of mega-region code to use new form of border checking.Robert Adams3-295/+26
2014-02-14Don't request group information in SP.MakeRootAgent() if the presence belongs...Justin Clark-Casey (justincc)1-8/+10
2014-02-11varregion: Send large region patches for wind and clouds.Robert Adams1-3/+1
2014-02-03Fix raw32 terrain heightmap reader so it estimates terrain size fromRobert Adams1-0/+4
2014-02-02Implement terrain merging in TerrainChannel.Robert Adams1-0/+72
2014-02-01In UuidGatherer, gather materials referenced in the prim's TextureEntryOren Hurvitz1-2/+15
2014-01-27Reinsert attachments list taking code in SP.MakeRootAgent()Justin Clark-Casey (justincc)1-14/+30
2014-01-27refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occu...Justin Clark-Casey (justincc)1-2/+1
2014-01-20Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAt...dahlia1-0/+73
2014-01-20Stop exceptions being generated on agent connection if a telehub object has b...Justin Clark-Casey (justincc)2-15/+154
2014-01-20Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz2-97/+53
2014-01-16Reorder checks in SP.CompleteMovement() to fix test failuresJustin Clark-Casey (justincc)1-36/+33
2014-01-16Actually put IsChildAgent = true inside the lock, otherwise there is still a ...Justin Clark-Casey (justincc)1-1/+3
2014-01-16Prevent duplicate invocations or race dontision in SP.CompleteMovement()Justin Clark-Casey (justincc)2-56/+65
2014-01-16Remove old IInterRegionComms and references. This hasn't been used since 200...Justin Clark-Casey (justincc)1-12/+0
2014-01-11varregion: remove unnecessary border checking code in ScenePresence.Robert Adams1-0/+6