| Commit message (Expand) | Author | Files | Lines |
2011-04-28 | Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim. | Justin Clark-Casey (justincc) | 2 | -2/+9 |
2011-04-28 | Fix a bug where physical objects rezzed with an initial velocity by script do... | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2011-04-26 | network traffic reduction - decrease update frequency for moving avatars when... | dahlia | 1 | -10/+24 |
2011-04-26 | Add back the high prioritization for other avatars in the | Mic Bowman | 1 | -6/+8 |
2011-04-25 | Fixed the transmission of throttles from root agent to child | Mic Bowman | 1 | -18/+15 |
2011-04-22 | Added a second immediate queue to be used for the BestAvatar policy | Mic Bowman | 1 | -4/+30 |
2011-04-21 | Implement agent limits | Melanie | 2 | -0/+25 |
2011-04-21 | minor: small amount of method doc and some commented out odds and ends | Justin Clark-Casey (justincc) | 1 | -6/+15 |
2011-04-21 | Alter uuid gather so that it properly analyzes coalesced objects. | Justin Clark-Casey (justincc) | 2 | -22/+43 |
2011-04-20 | Added an "immediate" queue to the priority queue. This is | Mic Bowman | 1 | -2/+2 |
2011-04-18 | refactor: rename DeleteToInventory() to CopyToInventory() | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-04-15 | get rid of all traces of the now used mock service infrastructure | Justin Clark-Casey (justincc) | 2 | -4/+4 |
2011-04-15 | remove mock asset service for tests in favour of always using the real one | Justin Clark-Casey (justincc) | 1 | -1/+3 |
2011-04-15 | Make all the objects in a coalescence reappears after being loaded from an IA... | Justin Clark-Casey (justincc) | 1 | -6/+41 |
2011-04-14 | simplify coalesced object tests by using existing scene object set up utils | Justin Clark-Casey (justincc) | 1 | -7/+14 |
2011-04-13 | Comment out the warning if the prioritizer runs without a fully | Mic Bowman | 1 | -1/+5 |
2011-04-13 | First pass at moving object property requests into a queue similar | Mic Bowman | 2 | -13/+7 |
2011-04-13 | Adjust the quanterions used in the rez coalsced object tests to get sensible ... | Justin Clark-Casey (justincc) | 2 | -1/+12 |
2011-04-13 | refactor: move code to obtain the coalescence size and object offsets into Co... | Justin Clark-Casey (justincc) | 2 | -15/+38 |
2011-04-13 | Add coalesced scene objects class and serializer. This is currently only use... | Justin Clark-Casey (justincc) | 5 | -4/+281 |
2011-04-12 | Bug fix in object serialization -- sculpt data was wrong. | Diva Canto | 1 | -1/+1 |
2011-04-12 | First pass at moving object property requests into a queue similar | Mic Bowman | 2 | -13/+7 |
2011-04-12 | refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio... | Justin Clark-Casey (justincc) | 1 | -12/+1 |
2011-04-12 | If an object is rezzed directly from a prim inventory then give it the rotati... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-04-12 | Allow a null rotation to be passed in to RezObject so that we can control whe... | Justin Clark-Casey (justincc) | 1 | -7/+13 |
2011-04-12 | First pass at moving object property requests into a queue similar | Mic Bowman | 2 | -13/+7 |
2011-04-12 | Fix (add) ability to rez objects by dragging them out of another prim's inven... | Justin Clark-Casey (justincc) | 1 | -5/+54 |
2011-04-10 | Changed the "not in scene" check in the prioritizier to just | Mic Bowman | 1 | -2/+3 |
2011-04-10 | Fixed the prioritizer functions for the new priority queues | Mic Bowman | 1 | -210/+82 |
2011-04-10 | Implements adaptive queue management and fair queueing for | Mic Bowman | 1 | -2/+69 |
2011-04-06 | Fix bug where on duplication, the root part local id was continually used in ... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-04-06 | Signal prim count taint if the AbsolutePosition of a scene object changes. | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-04-05 | Change some text to make the autoreturn mechanism more obvious, and align wit... | Justin Clark-Casey (justincc) | 2 | -3/+8 |
2011-04-05 | remove now unused individual LandData prim counts. | Justin Clark-Casey (justincc) | 1 | -14/+0 |
2011-04-04 | Fixed the prioritizer functions for the new priority queues | Mic Bowman | 1 | -210/+82 |
2011-04-04 | Implements adaptive queue management and fair queueing for | Mic Bowman | 1 | -2/+69 |
2011-04-03 | Implement taking of coalesced objects. | Melanie | 2 | -2/+11 |
2011-04-03 | Make CHANGED_OWNER work for deeding and god-mode in-world change | Melanie | 1 | -0/+4 |
2011-04-01 | A stab at making CHANGED_OWNER work | Melanie | 1 | -5/+5 |
2011-03-31 | Remove unused Datastore parameter from RegionInfo (legacy from early 2008) | Justin Clark-Casey (justincc) | 2 | -3/+0 |
2011-03-28 | Implements adaptive queue management and fair queueing for | Mic Bowman | 1 | -2/+69 |
2011-03-26 | When an object is duplicated, add it to the full/local id SOG indexes as well... | Justin Clark-Casey (justincc) | 1 | -1/+29 |
2011-03-26 | When an object is duplicated, add the dupe to the uuid/local id indexes as we... | Justin Clark-Casey (justincc) | 1 | -1/+29 |
2011-03-26 | Make SceneGraph.ForEachSOG() execute once for each SOG, not once for each pri... | Justin Clark-Casey (justincc) | 1 | -5/+25 |
2011-03-26 | refactor: rename SOG collections in SceneGraph to make it clearer that they a... | Justin Clark-Casey (justincc) | 1 | -30/+30 |
2011-03-23 | Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to list... | Justin Clark-Casey (justincc) | 2 | -3/+45 |
2011-03-22 | Add an initial confidence-building TestAddObject() for prim counts. | Justin Clark-Casey (justincc) | 1 | -6/+7 |
2011-03-21 | On initial setup, include estate and regions names in questions to make it cl... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-03-10 | For objects loaded from an IAR, make sure the CreatorID points towards the OS... | Justin Clark-Casey (justincc) | 1 | -2/+6 |
2011-03-09 | Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately. | Justin Clark-Casey (justincc) | 12 | -12/+0 |