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2010-07-14Fix a permissions issueMelanie Thielker2-11/+22
2010-07-14Revert "More on mantis #4869. This fixes the problem of objects showing up ↵Melanie1-7/+0
as no copy when they are copy-able. It works, but I have no idea what I'm doing." Cuauses a permission escalation. do NOT USE the preceding commit
2010-07-14Removed left-over debug messages.Diva Canto1-3/+1
2010-07-14More on mantis #4869. This fixes the problem of objects showing up as no ↵Diva Canto1-0/+9
copy when they are copy-able. It works, but I have no idea what I'm doing.
2010-07-14Remove getting the object capacity from the money module. It is now setMelanie Thielker1-17/+1
directly from the Region Info (and the region ini file)
2010-07-13Revamp the permissions propagation. This MAY mess up. Please test.Melanie4-39/+103
Change the slam bit from 3 to 4. Assume the old slam bit is always set. The new slam bit is a "changed owner" bit, correcting a bug where an item passed from the creator to another with less than full perms, then back (sale test) would arrive back full perm. Lots of in-code docs.
2010-07-11Add scripted controllers into agent intersim messagingMelanie Thielker2-0/+37
2010-07-11Remove localID from script controls data. It won't transfer to anotherMelanie2-6/+4
region anyway
2010-07-10Make taken items go back to the folder they came fromMelanie Thielker1-0/+3
2010-07-05One more buglet fixed related to mantis #4841 -- auto-returns were still ↵Diva Canto1-1/+1
chocking on a null pointer exception.
2010-07-04Fixes the obvious problem in mantis #4841. Melanie needs to look at other ↵Diva Canto1-1/+2
potential problems there, though.
2010-07-02Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker1-1/+1
2010-06-29Revert "stop exceptions in setting and getting state from propogating since ↵Justin Clark-Casey (justincc)1-31/+8
they aren't fatal to operations" This reverts commit 94cb6fc916e1bd039f2b59214e68a0b3c4847445.
2010-06-29stop exceptions in setting and getting state from propogating since they ↵Justin Clark-Casey (justincc)1-8/+31
aren't fatal to operations this will hopefully stop "save oar" from failing if a script asset is corrupt
2010-06-29Fix a nullref on autoreturnMelanie1-5/+17
2010-06-28Remove AgentID and GroupOD from the signature of SOG.Copy(). They were neverMelanie Thielker2-4/+4
used, but made for a very mispleading read of the code in the callers.
2010-06-28Fix Copy on Ray, Drag Copy and other little things. Removed the wrong andMelanie Thielker2-17/+3
nonworking ownership assignment in SOG, which messed things up before. No longer trust the client to send the ID of the person something is copied as, since it allows to run a script with someone else's permissions. Properly adjust inventory ownership and perms.
2010-06-27Make drag copy and copy-on-ray handle friends list perms properlyMelanie Thielker1-0/+22
2010-06-27Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.Melanie1-8/+9
Preserve "Anyone can move" flag in most cases.
2010-06-27Fix permission propagation to prevent permanently locked objects from beingMelanie1-3/+3
created.
2010-06-25stop KeyNotFoundException() being thrown in RemoveScenePresence if the agent ↵Justin Clark-Casey (justincc)1-6/+7
isn't present in the presence dictionary the code to do this was there but was being circumvented by newmap[agentID] before the check actually took place
2010-06-23Thank you, Snoopy, for a patch to reduce sim script startup CPU usageMelanie1-10/+12
2010-06-22Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker1-0/+3
before it can be updated
2010-06-19Hunting for the problem in #4777Diva Canto1-0/+4
2010-06-14* Deleted duplicated migration that was failing anyway.Diva Canto1-0/+2
* Added an error message in initial estate owner creation that makes it clear what needs to happen.
2010-06-13Fixes attachments coming back upon being detached in neighbouring regions ↵Diva Canto1-0/+1
and crossing.
2010-06-13Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵Diva Canto2-39/+11
neighbours.
2010-06-12Added checks for failed UpdateAgent calls.Diva Canto1-0/+2
2010-06-12Change name of method to better reflect what it doesMelanie1-2/+2
2010-06-12* Added CHANGED_TELEPORT event trigger upon inter-sim teleports.Diva Canto1-58/+80
* Cleaned up NewUserConnection.
2010-06-12Preserving the link numbers is a serializer's highest duty.Melanie Thielker1-0/+9
Prevent region crossings from screwing up complex attachments by preserving link numbers.
2010-06-12Don't filre CHANGED_INVENTORY if a prim comes in from storageMelanie1-1/+1
2010-06-12Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie1-19/+1
we used to send before slimupdates and explicitly send it
2010-06-11Inventory offers and subsequent notifications of acceptance/decline now ↵Diva Canto1-1/+1
working across the board.
2010-06-10Added more debug messages to try to pinpoint where login is failing for nebadon.Diva Canto1-14/+45
2010-06-09Bug fix on attachments: attach->drop->attach works now.Diva Canto1-0/+1
2010-06-09Bug fix in attachments: when attaching from inworld the item's ↵Diva Canto1-1/+5
parentFolderID was wrong.
2010-06-09Give attachments the same priority as other avatars in BestAvatarResponsivenessMelanie1-1/+4
policy
2010-06-08Refactor SendCoarseLocations for better performance. Instead of computing ↵Dan Lake3-62/+55
list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
2010-06-08Adjust object update priorities such that root prims are sent to the viewer ↵Justin Clark-Casey (justincc)1-6/+44
before child prims. This was originally a fix for huds, since child prims fail to display if the viewer doesn't receive the root prim update first. However, on the advice of jhurliman, this has been done for all objects, both ordinary and attachments. The separate mechanism in LLClientView which prevents child prim updates being sent out first is still present temporarily. This is a foreport of the equivalent fix in 0.6.9-post-fixes, though that was for attachments only.
2010-06-08Reduce number of full updates sent on region crossing for attachments/huds ↵Justin Clark-Casey (justincc)3-10/+45
to 1 from 3 This is one step towards reducing hud glitches on region crossing, since the viewer fails to display prims if it receives child full updates before the root prim full update This commit also introduces a mechanism in LLClientView to stop child attachment updates ever going out before the root one This is a very temporary mechanism and will be commented out when the next step of the fix (to give root prims higher udpate priority) is committed This code is a foreport from the equivalent changes in 0.6.9-post-fixes
2010-06-07Add a call to SOG.ResumeScripts() after region crossing / teleportMelanie Thielker1-0/+2
2010-06-05* Bug fix in TP home: typo in unpacking of GridUserInfo.Diva Canto1-0/+2
* Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions.
2010-06-04minor: comment out region interface registration log msg I accidentally left ↵Justin Clark-Casey (justincc)1-2/+2
in last week also changes one log message to print out full exception stack trace on both mono/.net instead of just .net
2010-06-01One should not lock null objects.Melanie Thielker1-5/+8
2010-06-01Lock the object queue when dequeueingMelanie1-78/+81
2010-06-01Fix prim returns I broke earlierMelanie Thielker1-1/+1
2010-06-01Fix prim returns I broke earlierMelanie Thielker1-4/+7
2010-06-01Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2-68/+88
2010-06-01Add a method to get the bounding box and root prim offsets within it forMelanie Thielker1-0/+44
a group of prims.