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2014-03-28Better skipping of "SculptData" when parsing XMLOren Hurvitz1-7/+1
2014-03-28Removed "SculptData" from the serialized XML format of primsOren Hurvitz1-11/+3
2014-03-26minor: Add some doc to Scene.Backup() detailing its direct invocation if the ↵Justin Clark-Casey (justincc)1-1/+5
indepedent backup thread is not running (e.g. in a regression test)
2014-03-25Run slow operations in a separate thread, instead of using FireAndForget ↵Oren Hurvitz2-5/+5
(which has a 1-minute timeout) Resolves http://opensimulator.org/mantis/view.php?id=6945
2014-03-24Fixed parsing of coalesced objects if the XML starts with an XML Declaration ↵Oren Hurvitz1-44/+45
("<xml ...>") Resolves http://opensimulator.org/mantis/view.php?id=6944
2014-03-24Refactored Load IAR: created a generic mechanism to modify the SOG's as they ↵Oren Hurvitz1-0/+67
are being loaded Resolves http://opensimulator.org/mantis/view.php?id=6942
2014-03-24Refactored: ExternalRepresentationUtils should be the only place where the ↵Oren Hurvitz1-2/+2
"CreatorData" field is calculated, to ensure uniformity Resolves http://opensimulator.org/mantis/view.php?id=6933
2014-03-24Fixed unit tests for delinking objectsOren Hurvitz1-13/+21
2014-03-24Get the full viewer name even if it's (incorrectly) sent in the 'Channel' fieldOren Hurvitz2-5/+6
Recent versions of Firestorm and Singularity have started sending the viewer name in the 'Channel' field, leaving only their version number in the 'Viewer' field. So we need to search both of these fields for the viewer name. This resolves http://opensimulator.org/mantis/view.php?id=6952
2014-03-24Removed "hacktastic" code that is no longer needed.Oren Hurvitz1-21/+0
We no longer set the object's AbsolutePosition in this place, so the IsAttachment hack doesn't do anything anymore. This resolves http://opensimulator.org/mantis/view.php?id=6936
2014-03-24When linking two groups, and then deleting the combined group: delete *all* ↵Oren Hurvitz3-17/+41
of the combined group's prims, including those that came from the second subgroup This fixes http://opensimulator.org/mantis/view.php?id=6175
2014-03-22Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality.Justin Clark-Casey (justincc)1-2/+6
It does not indicate that a SOG has been set to be backed up or not. It indicates that a SOG can be backed up in principle. In practice, this was added by lbsa71 in 2007 and is set to always true, albeit as a virtual property.
2014-03-22If an object has it's temporary flag unset after being set, put it back in ↵Justin Clark-Casey (justincc)2-12/+44
the persistence list. Effectively uses the patch in http://opensimulator.org/mantis/view.php?id=7060 But also adds a regression test and exposes the necessary property to allow this to work.
2014-03-18Allow Region specific static maptiles to be loaded from file.Jak Daniels1-1/+2
2014-03-10Change terrain update sending to be triggered by frame tick ratherRobert Adams1-11/+1
than everytime terrain is changed. The TerrainModule now hooks the frame event and, if terrain has changed, sends terrain updates to the clients. This polling pattern replaces the previous push on change pattern and will make it easier to do per client throttling and per scene presence terrain update ordering.
2014-03-11Don't start KeyframeMotion timers until all the regions are ready. This ↵Oren Hurvitz1-2/+28
prevents problems in megaregions (prims that think they've crossed over to other regions).
2014-03-05Don't request a terse update after local teleport - this will be done by the ↵Justin Clark-Casey (justincc)1-6/+0
main frame loop anyway and has the potential to race that thread.
2014-03-05If an avatar is sitting, send out position updates to clients for any ↵Justin Clark-Casey (justincc)2-4/+14
change, not just those outside the usual tolerances. This is to allow small adjustments of less than 0.05m in functions such as llSetPrimitiveLinkParams() to work This is another fix for http://opensimulator.org/mantis/view.php?id=7044 Extends regression test for this case.
2014-02-23Make Scene.DefaultDrawDistance to be the max of the region size and theRobert Adams1-1/+3
user setting. Seems this parameter has many side effects.
2014-02-22Fix problem of hurricane speed winds. Thanks Vegaslon.Robert Adams1-1/+1
2014-02-20add newRegion parameter to CrossAgentToNewRegion event and trigger the event ↵dahlia2-4/+3
after crossing thread is invoked
2014-02-19add EventManager event OnCrossAgentToNewRegiondahlia2-0/+25
2014-02-19varregion: make scene default draw distance to be the maximum size of theRobert Adams1-1/+8
region. This is a temp fix for the use of draw distance to compute child regions. Eventually must use the draw distance from the viewer for the computation.
2014-02-15Repair check for if in region position (I mean || is kinda like &&).Robert Adams1-1/+1
2014-02-15Properly restore position on crossing failure for mega-regions.Robert Adams2-15/+34
Fix odd "cannot cross into banned parcel" viewer error message when crossing into non-existant region. Proper permission failure messages are now returned.
2014-02-15Rewrite of mega-region code to use new form of border checking.Robert Adams3-295/+26
This commit eliminates all of the 'border' class and list code and replaces it with testing if in the current region. Impacts: can make a mega-region out of varregions of the same size; and mega-region combinations must be rectangular (not square but rectangular)
2014-02-14Don't request group information in SP.MakeRootAgent() if the presence ↵Justin Clark-Casey (justincc)1-8/+10
belongs to no group (UUID.Zero) This was trigger the XmlRpcGroups errors described in http://opensimulator.org/mantis/view.php?id=6986 Introduced in commit 5b73b9c4 (Wed Dec 11 01:39:56 2013)
2014-02-11varregion: Send large region patches for wind and clouds.Robert Adams1-3/+1
2014-02-03Fix raw32 terrain heightmap reader so it estimates terrain size fromRobert Adams1-0/+4
the size of the input stream. This is required since the raw heightmap format (.r32) does not contain any size information. The estimation relies on terrain being square.
2014-02-02Implement terrain merging in TerrainChannel.Robert Adams1-0/+72
Modify archiver to use terrain merging when loading oars. This makes displacement AND rotation properly work on terrain when loading oars. Especially useful when loading legacy region oars into large varregions.
2014-02-01In UuidGatherer, gather materials referenced in the prim's TextureEntryOren Hurvitz1-2/+15
Signed-off-by: dahlia <dahlia@nomail>
2014-01-27Reinsert attachments list taking code in SP.MakeRootAgent()Justin Clark-Casey (justincc)1-14/+30
Locking attachments then launching script instances on a separate thread will not work, attachments will simply be unlocked and vulnerable to race conditions.
2014-01-27refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which ↵Justin Clark-Casey (justincc)1-2/+1
occur no matter which branch of the conditional is executed
2014-01-20Add back code to UuidGatherer to retrieve UUIDs for materials stored in ↵dahlia1-0/+73
DynAttrs. This is unfortunately still necessary until a better solution for handling existing legacy materials can be implemented
2014-01-20Stop exceptions being generated on agent connection if a telehub object has ↵Justin Clark-Casey (justincc)2-15/+154
been deleted or has no spawn points.
2014-01-20Materials module: a) Store materials as assets; b) Finalized it (removed the ↵Oren Hurvitz2-97/+53
"Demo" label; removed most of the logging); c) Enabled by default Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'.
2014-01-16Reorder checks in SP.CompleteMovement() to fix test failuresJustin Clark-Casey (justincc)1-36/+33
2014-01-16Actually put IsChildAgent = true inside the lock, otherwise there is still a ↵Justin Clark-Casey (justincc)1-1/+3
small window for race conditions on duplicate CompleteMovement calls
2014-01-16Prevent duplicate invocations or race dontision in SP.CompleteMovement()Justin Clark-Casey (justincc)2-56/+65
This can happen under poor network conditions if a viewer repeats the message send If this happens, physics actors can get orphaned, which unecessarily raises physics frame times
2014-01-16Remove old IInterRegionComms and references. This hasn't been used since ↵Justin Clark-Casey (justincc)1-12/+0
2009 and was superseded by ISimulationService
2014-01-11varregion: remove unnecessary border checking code in ScenePresence.Robert Adams1-0/+6
2014-01-10When moving the root prim of an attachment: a) Change the attach position; ↵Oren Hurvitz1-5/+5
b) Move the other prims in the reverse direction to compensate
2014-01-10Refactored: use a single function to apply an object's folded permissions to ↵Oren Hurvitz2-14/+14
its main permissions
2014-01-10Refactored setting permissions when rezzing items: use the same function ↵Oren Hurvitz3-57/+78
when rezzing from user inventory and prim inventory. Also, fixed a bug: when rezzing a coalesced object from a prim's inventory, apply the coalesced object's name and description only to the first sub-object; not to all the objects in the coalescence. (This was already done correctly when rezzing from a user's inventory.)
2014-01-08If an agent is sitting, then do send the rotation in the agent update ↵Justin Clark-Casey (justincc)1-0/+2
instead of zeroing it to resolve mouselook camera problems Addresses http://opensimulator.org/mantis/view.php?id=6892 Thanks to tglion for this spot. This resolves a recent regression from 17b32b764acd815400d9eb903aaec6dcebd60ac7
2014-01-04Some missing definitions needed for successful compilation.Robert Adams1-1/+2
2014-01-04varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams1-0/+5
CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen). Conflicts: OpenSim/Framework/RegionInfo.cs
2014-01-03varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams1-0/+5
CorssRegion, TeleportFinishEvent). Have Simian grid service return the region size. Many teleport related debug log messages. Can be removed when teleport works (like that's ever going to happen).
2013-12-27varregion: extract banned region logic into a class for cleanlyness.Robert Adams1-115/+13
Add 'not found' caching in EntityTransferModule.GetRegionContainingWorldLocation so hitting borders and bad teleports do not continuiously hammer on the GridService.
2013-12-26varregion: many more updates removing the constant RegionSize and replacingRobert Adams3-62/+13
with a passed region size. This time in the map code and grid services code.