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2010-07-12implement llSetPrimMediaParams()Justin Clark-Casey (justincc)1-1/+2
2010-07-01Implement media texture persistence over server restarts for sqliteJustin Clark-Casey (justincc)1-1/+21
2010-07-01start storing a mediaurl on the scene object partJustin Clark-Casey (justincc)1-1/+6
2010-06-29Revert "stop exceptions in setting and getting state from propogating since t...Justin Clark-Casey (justincc)1-31/+8
2010-06-29stop exceptions in setting and getting state from propogating since they aren...Justin Clark-Casey (justincc)1-8/+31
2010-06-29Fix a nullref on autoreturnMelanie1-5/+17
2010-06-28Remove AgentID and GroupOD from the signature of SOG.Copy(). They were neverMelanie Thielker2-4/+4
2010-06-28Fix Copy on Ray, Drag Copy and other little things. Removed the wrong andMelanie Thielker2-17/+3
2010-06-27Make drag copy and copy-on-ray handle friends list perms properlyMelanie Thielker1-0/+22
2010-06-27Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.Melanie1-8/+9
2010-06-27Fix permission propagation to prevent permanently locked objects from beingMelanie1-3/+3
2010-06-25stop KeyNotFoundException() being thrown in RemoveScenePresence if the agent ...Justin Clark-Casey (justincc)1-6/+7
2010-06-23Thank you, Snoopy, for a patch to reduce sim script startup CPU usageMelanie1-10/+12
2010-06-22Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker1-0/+3
2010-06-19Hunting for the problem in #4777Diva Canto1-0/+4
2010-06-14* Deleted duplicated migration that was failing anyway.Diva Canto1-0/+2
2010-06-13Fixes attachments coming back upon being detached in neighbouring regions and...Diva Canto1-0/+1
2010-06-13Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ...Diva Canto2-39/+11
2010-06-12Added checks for failed UpdateAgent calls.Diva Canto1-0/+2
2010-06-12Change name of method to better reflect what it doesMelanie1-2/+2
2010-06-12* Added CHANGED_TELEPORT event trigger upon inter-sim teleports.Diva Canto1-58/+80
2010-06-12Preserving the link numbers is a serializer's highest duty.Melanie Thielker1-0/+9
2010-06-12Don't filre CHANGED_INVENTORY if a prim comes in from storageMelanie1-1/+1
2010-06-12Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie1-19/+1
2010-06-11Inventory offers and subsequent notifications of acceptance/decline now worki...Diva Canto1-1/+1
2010-06-10Added more debug messages to try to pinpoint where login is failing for nebadon.Diva Canto1-14/+45
2010-06-09Bug fix on attachments: attach->drop->attach works now.Diva Canto1-0/+1
2010-06-09Bug fix in attachments: when attaching from inworld the item's parentFolderID...Diva Canto1-1/+5
2010-06-09Give attachments the same priority as other avatars in BestAvatarResponsivenessMelanie1-1/+4
2010-06-08Refactor SendCoarseLocations for better performance. Instead of computing lis...Dan Lake3-62/+55
2010-06-08Adjust object update priorities such that root prims are sent to the viewer b...Justin Clark-Casey (justincc)1-6/+44
2010-06-08Reduce number of full updates sent on region crossing for attachments/huds to...Justin Clark-Casey (justincc)3-10/+45
2010-06-07Add a call to SOG.ResumeScripts() after region crossing / teleportMelanie Thielker1-0/+2
2010-06-05* Bug fix in TP home: typo in unpacking of GridUserInfo.Diva Canto1-0/+2
2010-06-04minor: comment out region interface registration log msg I accidentally left ...Justin Clark-Casey (justincc)1-2/+2
2010-06-01One should not lock null objects.Melanie Thielker1-5/+8
2010-06-01Lock the object queue when dequeueingMelanie1-78/+81
2010-06-01Fix prim returns I broke earlierMelanie Thielker1-1/+1
2010-06-01Fix prim returns I broke earlierMelanie Thielker1-4/+7
2010-06-01Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2-68/+88
2010-06-01Add a method to get the bounding box and root prim offsets within it forMelanie Thielker1-0/+44
2010-06-01Split GetAxisAlignedBoundingBox into two methods to allow calculation ofMelanie Thielker1-3/+20
2010-06-01Change the handling of CreateSelected. Only send it on real creation, notMelanie Thielker1-1/+2
2010-05-31Fix create selection getting overwritten by multiple updates for the same prim.Melanie Thielker3-3/+10
2010-05-28get TestSaveIarV0_1() uncommented but not running as a test yet since I didn'...Justin Clark-Casey (justincc)1-0/+2
2010-05-28Add ability to load IARs directly from URIsJustin Clark-Casey (justincc)1-1/+25
2010-05-28Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.Justin Clark-Casey (justincc)1-2/+6
2010-05-28Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the ...Justin Clark-Casey (justincc)1-2/+5
2010-05-28remove redundant ScenePresence.QueuePartForUpdate() - every place in the code...Justin Clark-Casey (justincc)1-9/+0
2010-05-27Prevent a null refMelanie Thielker1-0/+3