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2017-01-05add config option automatic_gods. With this option true, users that can be ↵UbitUmarov2-9/+37
Gods will have that level automaticly without the need request on viewer; Propagate current god level to nearby regions (with local checks)
2017-01-05Massive tab and trailing space cleanupMelanie Thielker54-1118/+1118
2017-01-05a few changes to Gods ( ie administrators) controlUbitUmarov1-23/+13
2016-12-30mantis 8106: improve avatar walk in mouselookUbitUmarov1-4/+10
2016-12-29reinforce gc.collect on region load to also do pending finalizersUbitUmarov1-6/+5
2016-12-28adjust camera collision detection checks for new FSUbitUmarov1-1/+1
2016-12-20Remove obsolete config option "EventQueue". It's been always on for ages!Melanie Thielker1-1/+0
2016-12-18leave stupid broken permissions aloneUbitUmarov1-4/+2
2016-12-18leave stupid broken permissions aloneUbitUmarov2-8/+2
2016-12-18just give up on Export flag, seems just broken no matter water with current ↵UbitUmarov2-2/+8
FS and singu 1.8.7
2016-12-17allow a creator that is also onwer to change export flag. Add missing ↵UbitUmarov1-2/+4
setting to ini files
2016-12-10Make it more unlikely that a script teleport will be caught by default ↵AliciaRaven1-1/+1
region landing point.
2016-12-10do not try xbakes on HGUbitUmarov1-5/+6
2016-12-07set HasGridUserTried on usercache of NPCsUbitUmarov1-1/+1
2016-12-04remove SOG.FromPartID from main code and flag it obsoleteUbitUmarov2-3/+7
2016-12-04The new Constant: integer OBJECT_REZZER_KEY = 32;Mandarinka Tasty5-1/+27
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-26mantis 7656, partialy apply patch, changing the start scripts for nowUbitUmarov1-0/+1
2016-11-25 add llGetMaxScaleFactor and llGetMinScaleFactorUbitUmarov1-0/+77
2016-11-25 change llScaleByFactor (sorry Mandarinka).UbitUmarov1-0/+97
2016-11-22Include new Region.ini option for DefaultLandingPoint for teleports with no ↵AliciaRaven1-0/+4
coords specified. This is useful when using a Telehub would be to restrictive as it would block landmarks and map teleports. This location is only ever used when no coordinates are provided. If config value not set, the previous default of 128,128 is used.
2016-11-22replace datetime.now on just timming by faster utcnowUbitUmarov3-7/+7
2016-11-20HG add a small delay before start sending region dataUbitUmarov1-2/+17
2016-11-18search accout by id not volatil user name (HG)UbitUmarov1-1/+2
2016-11-17explicitly remove some references, and other useless changesUbitUmarov1-2/+22
2016-11-16minor: dont let rcvd agentupdates time jump backUbitUmarov1-11/+27
2016-11-14change camera collision check rulesUbitUmarov1-23/+34
2016-11-14reduce calls to physics world cast rays for camera collision checkUbitUmarov1-49/+48
2016-11-10on Select use again the priority queues to send ObjectProperties, including ↵UbitUmarov1-39/+3
physics via caps. This is need to reduce useless redudance
2016-11-09fix some invalid string.format argumentsUbitUmarov2-2/+2
2016-11-09stop warning about integer division cast to floatUbitUmarov2-5/+4
2016-11-07a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need ↵UbitUmarov1-1/+29
talk with Robert before last changes bc of bullet
2016-11-02only add a prim to physics in PhysicsShapeType if changing from type none. ↵UbitUmarov2-56/+43
when viewers change ExtraPhysics parameters, send back the new values.
2016-10-17ignore prims with shape type none on max size check for physicsUbitUmarov1-8/+12
2016-10-05dont let ignored AgentUpdates change their throttles. Apply respective ↵UbitUmarov1-16/+33
movement to physics on the handling thread, not heartbeat, avoiding missing transitions that should get into physics. Make some usefull sp state flags visible everywhere
2016-10-02minor cleanupUbitUmarov1-4/+5
2016-10-02 change avatar and attachments priority (downgraded) in priritizer option ↵UbitUmarov1-35/+30
SimpleAngularDistance
2016-09-27exclude invalid collision sound (used as collision type flag) from assets ↵UbitUmarov1-2/+4
UUIDGather
2016-09-24fix linknumbers when unlink the root primUbitUmarov2-70/+157
2016-09-24remove a redundant and potencially dangerous child.AbsolutePosition = ↵UbitUmarov1-1/+2
child.AbsolutePosition
2016-09-19change CreatorIdentification set codeUbitUmarov1-22/+18
2016-09-17 add rest of wiring for terrain bake persistent store (mantis 8024 but notUbitUmarov2-10/+49
using its code). Only did minor testing in MySQL
2016-09-17 stop using legacy storeterrain in scene.csUbitUmarov1-3/+3
2016-09-16change spinobject math, and a few minor thingsUbitUmarov3-37/+14
2016-09-16move SpinObject funtions from Scenegraph to PacketHandlers, close to grab ↵UbitUmarov3-44/+64
handles, since they are related operations (possible should be moving to graph, not clear this files roles)
2016-09-16pass touch_end as other touchs, make blockgrab work on nonphysical alsoUbitUmarov3-63/+54
2016-09-12avoid siting a avatar at 0,0,0UbitUmarov1-7/+33
2016-08-28mantis: rotate avatar to lookAt o login/teleports. Some cases may still be wrongUbitUmarov1-2/+28
2016-08-28mantis: 8008 unscripted child prim collisions didn't trigger scripted root ↵UbitUmarov4-7/+26
prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing
2016-08-28let mouse steer work on crossings; some cleanupUbitUmarov3-13/+8
2016-08-28my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)UbitUmarov4-4/+38