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2010-06-27Make drag copy and copy-on-ray handle friends list perms properlyMelanie Thielker1-0/+22
2010-06-26Add a new global event : OnTerrainUpdateTom Grimshaw1-0/+24
2010-06-26Trigger the RegionLightShareData OnSave event properly when the profile is savedTom Grimshaw1-0/+1
2010-06-26Return everything at once, it's more efficient that wayTom Grimshaw1-1/+6
2010-06-26Fix another nullref issue in DeRezSceneObjectTom Grimshaw1-1/+1
2010-06-26Fix a bug with DeRezObjects (check for a null remoteClient)Tom Grimshaw1-7/+9
2010-06-26Return objects which are NoCopy instead of just leaving them when cleaning ↵Tom Grimshaw1-0/+4
the scene, if exceptNoCopy = true.
2010-06-26Add a DeleteAllSceneObjects(bool exceptNoCopy) method to allow NoCopy ↵Tom Grimshaw1-2/+15
objects to be retained when the scene is cleared.
2010-06-26Fix loading of attachments on loginMelanie Thielker1-1/+8
2010-06-25Add new event: OnChangedBackupTom Grimshaw2-0/+15
2010-06-25Add two events: OnAttachToBackup and OnDetachFromBackup.Tom Grimshaw2-0/+30
2010-06-25stop KeyNotFoundException() being thrown in RemoveScenePresence if the agent ↵Justin Clark-Casey (justincc)1-6/+7
isn't present in the presence dictionary the code to do this was there but was being circumvented by newmap[agentID] before the check actually took place
2010-06-24And another conflictMelanie1-17/+0
2010-06-23Thank you, Snoopy, for a patch to reduce sim script startup CPU usageMelanie1-10/+12
2010-06-22Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker1-0/+3
before it can be updated
2010-06-22Cause collisions with the avatar to be sent to attachments. CurrentlyMelanie Thielker1-0/+140
ignores collision filter. Physics collisions are still dodgy, so we don't get the events we should be getting.
2010-06-22Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker1-0/+3
before it can be updated
2010-06-20Fix the StandUp position to calculate as if we're still using the child prim id.Tom Grimshaw1-1/+1
2010-06-20Fix the sit code to ensure that we use the root prim of a linkset as a ↵Tom Grimshaw1-3/+15
reference in the case of an avatar sitting on a child prim. This fixes various camera issues and fixes mantis #0000059.
2010-06-20Update all clients sitting on a linkset if a child prim is moved. This ↵Tom Grimshaw1-0/+6
prevents avatars being "lost in the void" until they stand up when a child prim is moved that they're sitting on.
2010-06-20Modify avatar responsiveness policy to send roots before childrenMelanie Thielker1-4/+11
2010-06-19Allow moving an avatar as part of a linkset using llSetLinkPrimitiveParams. ↵Tom Grimshaw2-4/+91
This unlocks an awful lot of poseball-free content, and is a step towards resolving mantis #59.
2010-06-19Hunting for the problem in #4777Diva Canto1-0/+4
2010-06-19Add "AvatarHeight/2" to the Home Position when set to avoid having the ↵Tom Grimshaw1-0/+10
avatar fall through the ground when they TP home.
2010-06-17Add rez on water surface.Kitto Flora1-11/+21
2010-06-14* Deleted duplicated migration that was failing anyway.Diva Canto1-0/+2
* Added an error message in initial estate owner creation that makes it clear what needs to happen.
2010-06-13Fixes attachments coming back upon being detached in neighbouring regions ↵Diva Canto1-0/+1
and crossing.
2010-06-13Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵Diva Canto2-39/+11
neighbours.
2010-06-14D.U.H. #2. Inverted test. Again. Argh!Melanie Thielker1-1/+1
2010-06-14Guard against a potential nullrefMelanie Thielker1-1/+2
2010-06-14Revert "Introduce SOP.UpdateSitters() to update sitting avatars' chat ↵Melanie Thielker2-23/+0
position if" This reverts commit f59e272643a92b20e7f7eb97f54a30c8b045725d.
2010-06-14Revert "D.U.H."Melanie Thielker1-1/+1
This reverts commit 305876180690e5c236d6bda60a6173a16ad5edc8.
2010-06-14Revert "Try it witht he root prim"Melanie Thielker1-1/+1
This reverts commit d520360cb83bb3f7733228ff74cf083b0855b261.
2010-06-14Report current position instead of position at the time we sat downMelanie Thielker2-1/+8
2010-06-13Try it witht he root primMelanie Thielker1-1/+1
2010-06-13D.U.H.Melanie Thielker1-1/+1
un-reverse a reversed condition
2010-06-13Try to make prims stop moving. Reset velocity, etc, unconditionally. AlthoughMelanie Thielker1-1/+1
the phys actor may be new, the prim fields could still be set and the slimupdates system would continue sending that data out.
2010-06-13Actually update the SP. EXPERIMENTALMelanie Thielker1-0/+6
2010-06-13Introduce SOP.UpdateSitters() to update sitting avatars' chat position ifMelanie Thielker2-0/+17
needed
2010-06-12Added checks for failed UpdateAgent calls.Diva Canto1-0/+2
2010-06-12Change name of method to better reflect what it doesMelanie1-2/+2
2010-06-12* Added CHANGED_TELEPORT event trigger upon inter-sim teleports.Diva Canto1-58/+80
* Cleaned up NewUserConnection.
2010-06-12Get rid of spamming SOG debug messageTom Grimshaw1-2/+2
2010-06-12Preserving the link numbers is a serializer's highest duty.Melanie Thielker1-0/+9
Prevent region crossings from screwing up complex attachments by preserving link numbers.
2010-06-12Don't filre CHANGED_INVENTORY if a prim comes in from storageMelanie1-1/+1
2010-06-12Preserving the link numbers is a serializer's highest duty.Melanie Thielker1-0/+9
Prevent region crossings from screwing up complex attachments by preserving link numbers.
2010-06-12Don't filre CHANGED_INVENTORY if a prim comes in from storageMelanie1-1/+1
2010-06-12Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packetMelanie1-19/+1
we used to send before slimupdates and explicitly send it
2010-06-11Inventory offers and subsequent notifications of acceptance/decline now ↵Diva Canto1-1/+1
working across the board.
2010-06-10Added more debug messages to try to pinpoint where login is failing for nebadon.Diva Canto1-14/+45