| Commit message (Expand) | Author | Files | Lines |
2012-06-12 | OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-06-12 | In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a... | Justin Clark-Casey (justincc) | 1 | -4/+3 |
2012-06-11 | Comment out the scene presence sitting debug log messages for now | Justin Clark-Casey (justincc) | 1 | -6/+6 |
2012-06-08 | Fix a corner case where checking for region corssing may cross an avatar back if | Melanie | 1 | -2/+7 |
2012-06-08 | Revert "Add a frame based watchdog function to keyframed motion" | Melanie | 1 | -20/+0 |
2012-06-08 | Add a frame based watchdog function to keyframed motion | Melanie | 1 | -0/+20 |
2012-06-08 | Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo... | Justin Clark-Casey (justincc) | 3 | -81/+74 |
2012-06-08 | Go back to calling IncomingCloseAgent() in the "kick user" command for consis... | Justin Clark-Casey (justincc) | 1 | -6/+0 |
2012-06-08 | Remove duplicate update of user count in Scene.IncomingCloseAgent() | Justin Clark-Casey (justincc) | 3 | -14/+27 |
2012-06-08 | Fix bug with "kick user" reducing agent counts by 2 instead of 1. | Justin Clark-Casey (justincc) | 2 | -20/+22 |
2012-06-07 | Record the fact that child agents can have asset transactions. | Justin Clark-Casey (justincc) | 2 | -23/+18 |
2012-06-07 | Don't send kill object messages to clients when a child agent is closed. | Justin Clark-Casey (justincc) | 1 | -18/+21 |
2012-06-08 | Cut off collision sounds with avatar at 3.2. This makes most walkig collisions | Melanie | 1 | -1/+1 |
2012-06-07 | Further limit the amount of avatar collisions that will actually trigger | Melanie | 1 | -2/+4 |
2012-06-07 | Implement playing of the real collision sounds, change scaling for avatar | Melanie | 1 | -133/+57 |
2012-06-07 | Make not_at_target stop when the target is reached even if the script | Melanie | 1 | -1/+2 |
2012-06-07 | Disable default collision sounds until they can be uploaded, but enable custo... | Melanie | 1 | -55/+56 |
2012-06-06 | Remove two causes of recursive locking. Merge artefact cleanup. | Melanie | 1 | -7/+5 |
2012-06-05 | fix the real cause of double velocity | UbitUmarov | 1 | -1/+0 |
2012-06-05 | Fix land collisions to work like SL. | Melanie | 1 | -6/+16 |
2012-06-05 | Scale down per frame MS stats to match scaled simulator FPS stat. | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-06-05 | Start sending spare frame time MS viewer stat. Make frame time correctly dis... | Justin Clark-Casey (justincc) | 2 | -78/+124 |
2012-06-04 | Properly show per frame millisecond statistics per frame, not as amount of ti... | Justin Clark-Casey (justincc) | 1 | -22/+41 |
2012-06-04 | Actually trigger land collisions in the root even when a child collides | Melanie | 1 | -1/+1 |
2012-06-04 | Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi... | Melanie | 1 | -1/+1 |
2012-06-04 | Correct the delegate specification in EventManager.TriggerTerrainTainted. Loo... | Robert Adams | 1 | -1/+1 |
2012-06-01 | Fix LSL animation state reporting and animation state transitions on crossing | Melanie | 1 | -1/+1 |
2012-06-01 | Instead of updating sim stats root agent, child, objects and scripts accounts... | Justin Clark-Casey (justincc) | 2 | -33/+14 |
2012-05-31 | Add an optional mechanism for physics modules to collect and return arbitrary... | Justin Clark-Casey (justincc) | 1 | -5/+43 |
2012-05-29 | Fix collision filtering. The filter should be checked on the receiving part! | Melanie | 1 | -9/+9 |
2012-05-29 | Add advanced collision processing into ScenePresence | Melanie | 1 | -162/+162 |
2012-05-29 | Re-add script collisions that were lost in a merge | Melanie | 1 | -0/+2 |
2012-05-29 | Fix collision filtering | Melanie | 1 | -10/+10 |
2012-05-28 | disable collision sounds for now | UbitUmarov | 1 | -2/+8 |
2012-05-28 | Place the return back into collision sounds. | Melanie | 1 | -0/+4 |
2012-05-28 | Modify SceneManeger to use a DoubleDictionary and work without locks. | Melanie | 1 | -176/+90 |
2012-05-26 | If restating a region, clean up the physics scene after the main scene has be... | Justin Clark-Casey (justincc) | 1 | -4/+4 |
2012-05-26 | refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn... | Justin Clark-Casey (justincc) | 1 | -8/+14 |
2012-05-25 | Remove a call stack debugging line accidentally left in from a few days ago a... | Justin Clark-Casey (justincc) | 1 | -2/+0 |
2012-05-25 | Stop it being possible for an agent to teleport back to its source region bef... | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2012-05-24 | If an agent is still registered as 'in transit' by the source region, don't a... | Justin Clark-Casey (justincc) | 2 | -36/+73 |
2012-05-23 | Add "show scene" command which lists stats for the currently selected console... | Justin Clark-Casey (justincc) | 1 | -1/+6 |
2012-05-23 | Fix bug where an avatar that had an object they owned attached through llAtta... | Justin Clark-Casey (justincc) | 3 | -3/+26 |
2012-05-21 | minor: extend commented out LinkInventoryItem log message for future use | Justin Clark-Casey (justincc) | 1 | -5/+5 |
2012-05-20 | missing update script events call | UbitUmarov | 1 | -1/+12 |
2012-05-19 | fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable... | UbitUmarov | 1 | -1/+1 |
2012-05-19 | reduce useless waste of cpu. Make character collision events be done similia... | UbitUmarov | 1 | -1/+3 |
2012-05-19 | a bit faster collision sound type verification plus a few fixes/changes | UbitUmarov | 2 | -53/+100 |
2012-05-19 | temp work: sounds simetric acording to materials, still 'window close' test ... | UbitUmarov | 1 | -30/+98 |
2012-05-19 | Fix setting positions of attachments. The recent security fix regarding | Melanie | 1 | -1/+1 |