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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2010-04-27
Fix build break.
Melanie
1
-17
/
+17
2010-04-27
Add a parameter to prim inventory update to prevent event firing
Melanie Thielker
1
-1
/
+7
2010-04-27
Add a parameter to prim inventory update to prevent event firing
Melanie
1
-18
/
+25
2010-04-25
Make scripted attachment states work. Finally. Also replace two monitor locks
Melanie Thielker
2
-14
/
+34
2010-04-24
Use the saved script states
Melanie Thielker
1
-1
/
+36
2010-04-24
Plumb a data path to initialize an attachment from an alternate source
Melanie Thielker
1
-1
/
+1
2010-04-23
Remove debug output, the culprit has been identified
Melanie Thielker
3
-8
/
+0
2010-04-23
Fix a nullref in attachment handling. Add some debug to find the attachment
Melanie Thielker
3
-0
/
+8
2010-04-19
Make the "notecard saved" text appear in the saver rather than the notecard o...
Justin Clark-Casey (justincc)
2
-11
/
+6
2010-04-19
Make script asset fetches synchronous. Script instantiation synchronization
Melanie
1
-28
/
+24
2010-04-19
And some more rez modes that weren't covered before
Melanie Thielker
1
-0
/
+2
2010-04-19
And some more rez modes that weren't covered before
Melanie Thielker
1
-0
/
+2
2010-04-19
Also enable scripts rezzed into prims
Melanie
1
-0
/
+2
2010-04-19
All scripts are now created suspended and are only unsuspended when the object
Melanie
6
-2
/
+37
2010-04-18
This GetScriptErrors() change allows initial XEngine to run in background
Mike Rieker
1
-6
/
+65
2010-04-17
refactor: move DeatchObject() into the AttachmentsModule
Justin Clark-Casey (justincc)
1
-6
/
+4
2010-04-16
refactor: remove now unused internal method SendAttachEvent()
Justin Clark-Casey (justincc)
1
-5
/
+0
2010-04-16
refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...
Justin Clark-Casey (justincc)
2
-33
/
+1
2010-04-16
minor: correctly print out missing item id when it can't be found rather than...
Justin Clark-Casey (justincc)
1
-1
/
+0
2010-04-16
refactor: crudely move the RezMultipleAttachments() method into the Attachmen...
Justin Clark-Casey (justincc)
2
-14
/
+4
2010-04-13
Reduce number of AvatarAnimations sent with large number of avatars
Robert Adams
2
-6
/
+8
2010-04-12
thanks lkalif for Mantis #4676 - a patch that adds support for inventory links
dahlia
2
-0
/
+32
2010-04-10
guarantee that a script engine's GetScriptErrors() will not be called
Mike Rieker
2
-10
/
+69
2010-04-09
Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, can
Melanie
1
-0
/
+14
2010-04-07
Increase the amount of time we wait for a teleport to complete. This allows t...
Thomas Grimshaw
1
-1
/
+1
2010-04-05
Fix up my own shoddy code! Fixes prim rez break. Whups!
Thomas Grimshaw
1
-22
/
+26
2010-04-05
This commit adds some randomness to object persistence. It's a Work In Progre...
Thomas Grimshaw
1
-4
/
+42
2010-04-05
Add a much cheaper agent count retrieval method. This is obsoleted by 0.7 so...
Thomas Grimshaw
1
-1
/
+9
2010-04-05
Fix some overlooked merge conflicts that got committed
Melanie
1
-10
/
+0
2010-04-05
Partially implement share with group option for object inventory items
Justin Clark-Casey (justincc)
3
-2
/
+13
2010-03-31
Committing the LightShare code, which was developed by TomMeta of Meta7.
Melanie
3
-2
/
+46
2010-03-30
Rename Meta7Windlight to LightShare
Melanie
4
-12
/
+11
2010-03-28
Stab one bug. When joining an estate with a new region, make sure it's also
Melanie
1
-0
/
+2
2010-03-26
* Fixed a bug with null value handling in WebUtil.BuildQueryString()
John Hurliman
1
-2
/
+4
2010-03-26
Fixed a backwards null check that was preventing estate owner from being set ...
John Hurliman
1
-2
/
+2
2010-03-25
fix unit tests broken by commit dcf18689b9ab29d4ceb2348bb56fc1f77a7a8912
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-03-23
First stage of the new interactive region creation. This will allow creation
Melanie
1
-1
/
+114
2010-03-22
Remove the reading of estate_settings.xml and the associated processing of
Melanie
1
-1
/
+1
2010-03-19
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...
Dan Lake
7
-19
/
+19
2010-03-19
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...
Dan Lake
5
-203
/
+147
2010-03-19
Fix sit with autopilot.
Kitto Flora
1
-3
/
+5
2010-03-18
Unify a previous refactor of object return with the older solution. We
Melanie
2
-26
/
+10
2010-03-18
Unify a previous refactor of object return with the older solution. We
Melanie
2
-26
/
+10
2010-03-18
Unify a previous refactor of object return with the older solution. We
Melanie
2
-26
/
+10
2010-03-17
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...
Dan Lake
6
-165
/
+211
2010-03-17
Fix AbsolutePosition for autopilot/sit.
Kitto Flora
1
-3
/
+9
2010-03-16
Removed the unused use_async_when_possible config variable
John Hurliman
1
-17
/
+0
2010-03-16
Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...
John Hurliman
1
-11
/
+12
2010-03-15
* UuidGatherer now tracks asset types for assets it discovers. The asset type...
John Hurliman
2
-16
/
+17
2010-03-15
Change GodLevel to UserLevel so gods can teleport freely without having
Melanie
1
-1
/
+1
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