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My fork of OpenSim for IG and DG, called SledjChisl.
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2010-03-28
Stab one bug. When joining an estate with a new region, make sure it's also
Melanie
1
-0
/
+2
2010-03-26
* Fixed a bug with null value handling in WebUtil.BuildQueryString()
John Hurliman
1
-2
/
+4
2010-03-26
Fixed a backwards null check that was preventing estate owner from being set ...
John Hurliman
1
-2
/
+2
2010-03-25
fix unit tests broken by commit dcf18689b9ab29d4ceb2348bb56fc1f77a7a8912
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-03-23
First stage of the new interactive region creation. This will allow creation
Melanie
1
-1
/
+114
2010-03-22
Remove the reading of estate_settings.xml and the associated processing of
Melanie
1
-1
/
+1
2010-03-19
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...
Dan Lake
7
-19
/
+19
2010-03-19
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...
Dan Lake
5
-203
/
+147
2010-03-18
Unify a previous refactor of object return with the older solution. We
Melanie
2
-26
/
+10
2010-03-17
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...
Dan Lake
6
-165
/
+211
2010-03-16
Removed the unused use_async_when_possible config variable
John Hurliman
1
-17
/
+0
2010-03-16
Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...
John Hurliman
1
-11
/
+12
2010-03-15
* UuidGatherer now tracks asset types for assets it discovers. The asset type...
John Hurliman
2
-16
/
+17
2010-03-13
add a null check in ScenePresence constructor
dahlia
1
-1
/
+2
2010-03-12
refactor: Move another RezSingleAttachment() from Scene.Inventory to Attachme...
Justin Clark-Casey (justincc)
3
-34
/
+11
2010-03-12
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...
Justin Clark-Casey (justincc)
3
-57
/
+4
2010-03-12
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
Justin Clark-Casey (justincc)
2
-40
/
+8
2010-03-12
* Added a better check to the SimianGrid connectors to test if they are enabl...
John Hurliman
1
-0
/
+1
2010-03-12
Fix tests broken in 88771aeed3d45e60a18aa9a810eeb37b8e5def12
Justin Clark-Casey (justincc)
1
-9
/
+4
2010-03-10
* Cleaned up and commented the messy SendInventoryUpdate, fixed a broken debu...
John Hurliman
1
-9
/
+9
2010-03-10
Formatting cleanup. Add copyright notices.
Jeff Ames
4
-16
/
+16
2010-03-09
Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator
Melanie
1
-9
/
+19
2010-03-09
- parcel blocking, region crossing blocking, teleport blocking
unknown
1
-1
/
+229
2010-03-06
Bug fix: store correct position information upon logout. Fixes mantis #4608
Diva Canto
3
-1
/
+21
2010-03-06
- implementing server 1.38 functions
unknown
1
-0
/
+5
2010-03-05
* Cache packed throttle data to avoid repeated allocations in CheckForSignifi...
John Hurliman
1
-4
/
+1
2010-03-05
* Fixed an order of operations bug in CheckForSignificantMovement() that was ...
John Hurliman
1
-5
/
+3
2010-03-06
refactor: Move DetachSingleAttachmentToInv to region module
Justin Clark-Casey (justincc)
3
-61
/
+12
2010-03-05
refactor: move another AttachObject method
Justin Clark-Casey (justincc)
1
-44
/
+0
2010-03-05
refactor: move user inventory side of RezSingleAttachment to module
Justin Clark-Casey (justincc)
1
-29
/
+1
2010-03-05
refactor: begin to move attachments code into a region module
Justin Clark-Casey (justincc)
3
-99
/
+10
2010-03-04
move linden notecard parsing from LSL_Api.cs to SLUtil so that region modules...
Justin Clark-Casey (justincc)
2
-16
/
+15
2010-03-03
compiler warnings revealed that public PlaySoundSlavePrims properties were ch...
Justin Clark-Casey (justincc)
2
-4
/
+4
2010-03-03
minor: remove some compiler warnings
Justin Clark-Casey (justincc)
1
-7
/
+7
2010-03-03
refactor: push sog.SendPartFullUpdate() down into sop where it better belongs
Justin Clark-Casey (justincc)
2
-45
/
+43
2010-03-03
Fix bug where approximately half the time, attachments would rez only their r...
Justin Clark-Casey (justincc)
4
-32
/
+130
2010-03-03
* Adjusted the significant movement magic value from 0.5m to 2.0m and added a...
John Hurliman
1
-1
/
+6
2010-03-03
Removing the sLLVector3 dinosaur
John Hurliman
1
-3
/
+3
2010-03-03
* Fixed bad start position clamping in MakeRootAgent()
John Hurliman
1
-33
/
+7
2010-03-03
Actually make EventManager.OnAttach() fire when an object is attached. Previ...
Justin Clark-Casey (justincc)
1
-0
/
+3
2010-03-03
remove references to OpenSim.Framework.Commuications.Tests.dll since all rele...
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-03-02
Fixes Region.Framework tests. Although these tests don't fail, they need to b...
Diva Canto
2
-16
/
+17
2010-02-28
Initial Online friends notification seems to be working reliably now. All thi...
Diva Canto
3
-3
/
+36
2010-02-23
* Removed the unused GridRegion.getInternalEndPointPort() (just use InternalE...
John Hurliman
1
-1
/
+1
2010-02-22
Changed asset CreatorID to a string
John Hurliman
2
-2
/
+2
2010-02-22
* Adds CreatorID to asset metadata. This is just the plumbing to support Crea...
John Hurliman
4
-16
/
+15
2010-02-22
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2010-02-16
minor: Make SOG.DelinkFromGroup() return the newly delinked scene object inst...
Justin Clark-Casey (justincc)
2
-11
/
+26
2010-02-15
Formatting cleanup.
Jeff Ames
6
-96
/
+96
2010-02-15
Fixes a bug in the previous patch.
Revolution
1
-18
/
+13
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