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2010-05-28get TestSaveIarV0_1() uncommented but not running as a test yet since I didn'...Justin Clark-Casey (justincc)1-0/+2
2010-05-28Add ability to load IARs directly from URIsJustin Clark-Casey (justincc)1-1/+25
2010-05-28Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.Justin Clark-Casey (justincc)1-2/+6
2010-05-28Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the ...Justin Clark-Casey (justincc)1-2/+5
2010-05-28remove redundant ScenePresence.QueuePartForUpdate() - every place in the code...Justin Clark-Casey (justincc)1-9/+0
2010-05-27Prevent a null refMelanie Thielker1-0/+3
2010-05-24Change the way alpha is interpreted on prim text. Manris #4723Melanie1-1/+1
2010-05-23Remove an unneeded conditionalMelanie1-2/+1
2010-05-21Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628Justin Clark-Casey (justincc)1-3/+2
2010-05-21Added a sanity check before using m_config in the Scene constructorJohn Hurliman1-16/+19
2010-05-21* Added code comments to Prioritizer.cs that document how to add a new update...John Hurliman1-1/+13
2010-05-21rearrange SceneGraph.AddSceneObject() to return earlier if an object with tha...Justin Clark-Casey (justincc)1-53/+49
2010-05-21* Moving all of the prioritization/reprioritization code into a new file Prio...John Hurliman5-267/+173
2010-05-21minor: remove LongRunning test designator from TestAddSceneObject() since it ...Justin Clark-Casey (justincc)1-1/+1
2010-05-21add test to make sure that adding an object where one already exists in the s...Justin Clark-Casey (justincc)1-0/+34
2010-05-21extend TestAddSceneObject() to check Scene.AddNewSceneObject() return booleanJustin Clark-Casey (justincc)1-3/+13
2010-05-21Fix a problem where SceneGraph.AddSceneObject() would return false on success...Justin Clark-Casey (justincc)1-7/+14
2010-05-21Add a new priority scheme that works like FrontBack, but completely depriorit...Melanie1-0/+57
2010-05-21add prim item and test asset save in save oar unit testJustin Clark-Casey (justincc)2-4/+7
2010-05-21Change the way the object perms are propagated to attempt to salvageMelanie1-21/+23
2010-05-16Fixes mantis #4622.Diva Canto1-23/+14
2010-05-15Finalized the client's TCP IP address verification process for HG1.5.Diva Canto3-24/+77
2010-05-15Refactor scene presence list for lockless iteration. Lock contention will now...Dan Lake1-61/+53
2010-05-12* Initial commit of the slimupdates2 rewrite. This pass maintains the origina...unknown2-27/+38
2010-05-09* Fixed spamming the assets table with map tiles. The tile image ID is now st...Diva Canto1-2/+4
2010-05-07GridUserService in place. Replaces the contrived concept of storing user's ho...Diva Canto1-5/+16
2010-05-05* Fixes Library bugs in grid mode. Partly a missing check and partly a missin...Diva Canto2-3/+18
2010-05-05Remove the m_Viewer variable and make the property a shortcut to theMelanie Thielker2-7/+1
2010-05-05Stab a test failMelanie1-1/+3
2010-05-05Plumb Viewer version into ScenePresence for initial login. It's still notMelanie Thielker2-0/+2
2010-05-05Plumb the viewer version string through into AgentCircuitData. Now all thatMelanie Thielker1-0/+6
2010-05-04Add "reload estate" command to simsMelanie Thielker1-0/+14
2010-05-04Allow reloading of estate settings into a running region. Move sun updateMelanie Thielker1-0/+46
2010-05-03Store given items in correct parent folder. Fixes items given to offline avatarsMelanie Thielker1-0/+19
2010-05-03Fix a bug in owner change notificationMelanie1-1/+3
2010-05-03Make in-place sale send CHANGED_OWNER againMelanie1-0/+3
2010-05-03Defer sending of CHANGED_OWNER to make it work on rezzed objects andMelanie1-3/+4
2010-04-30Fix linking issue introduced in my earlier commitMelanie Thielker1-1/+19
2010-04-30Fix link security issueMelanie3-36/+63
2010-04-27Fix build break.Melanie1-17/+17
2010-04-27Add a parameter to prim inventory update to prevent event firingMelanie1-18/+25
2010-04-19Make the "notecard saved" text appear in the saver rather than the notecard o...Justin Clark-Casey (justincc)2-11/+6
2010-04-19Make script asset fetches synchronous. Script instantiation synchronizationMelanie1-28/+24
2010-04-19And some more rez modes that weren't covered beforeMelanie Thielker1-0/+2
2010-04-19Also enable scripts rezzed into primsMelanie1-0/+2
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie6-2/+37
2010-04-17refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)1-6/+4
2010-04-16refactor: remove now unused internal method SendAttachEvent()Justin Clark-Casey (justincc)1-5/+0
2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...Justin Clark-Casey (justincc)2-33/+1
2010-04-16minor: correctly print out missing item id when it can't be found rather than...Justin Clark-Casey (justincc)1-1/+0