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path: root/OpenSim/Region/Framework/Scenes/UuidGatherer.cs (follow)
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* When processing incoming attachments via HG, if a request for uuid gathering ...Justin Clark-Casey (justincc)2014-11-251-3/+18
* Introduce an IteratingUuidGatherer where each fetch from the asset service (i...Justin Clark-Casey (justincc)2014-11-251-44/+563
* Add "wearables check" console commandJustin Clark-Casey (justincc)2014-11-251-64/+158
* Close streams immediately when we finish using themOren Hurvitz2014-07-211-28/+29
* Eliminated many warningsOren Hurvitz2014-04-231-1/+1
* In UuidGatherer, gather materials referenced in the prim's TextureEntryOren Hurvitz2014-02-011-2/+15
* Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAt...dahlia2014-01-201-0/+73
* Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz2014-01-201-91/+47
* Wrap analysis of the particle system in the UUID Gatherer in a separate try/c...Justin Clark-Casey (justincc)2013-12-141-3/+12
* UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...Oren Hurvitz2013-09-191-1/+14
* Add materials store null check into UuidGatherer code.Justin Clark-Casey (justincc)2013-06-281-0/+4
* Reinsert code for gathering uuids reference by materials back directly into U...Justin Clark-Casey (justincc)2013-06-281-1/+70
* refactor: Move code for gathering textures referenced by materials into Mater...Justin Clark-Casey (justincc)2013-06-271-67/+2
* Make the concept of namespaces explicit in dynamic attributesJustin Clark-Casey (justincc)2013-06-271-8/+10
* UUIDGatherer now includes UUIDs which reference texture assets used as materialsdahlia2013-04-241-0/+66
* minor: change comment about assuming script references are textures in UuidGa...Justin Clark-Casey (justincc)2013-02-021-1/+2
* Log missing assets on "fcache assets" found. This ignores references found b...Justin Clark-Casey (justincc)2013-02-021-2/+5
* minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...Justin Clark-Casey (justincc)2012-10-201-2/+2
* This fixes HG attachments' missing assets (textures, etc).Diva Canto2012-09-211-10/+17
* Moved the small HGUuidGatherer class to the file where its parent class is. N...Diva Canto2012-09-211-0/+36
* Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't b...Justin Clark-Casey (justincc)2012-09-211-7/+4
* Simplify UuidGatherer by performing asset fetch synchronously rather than usi...Justin Clark-Casey (justincc)2012-09-211-40/+44
* Comment out the uuid gatherer lines that I accidentally left in.Justin Clark-Casey (justincc)2011-10-231-4/+4
* Get UUIDGatherer to scan notecards in the graph for asset uuids.Justin Clark-Casey (justincc)2011-10-221-16/+22
* minor: put <remarks> tags around some method docJustin Clark-Casey (justincc)2011-09-121-5/+6
* Alter uuid gather so that it properly analyzes coalesced objects.Justin Clark-Casey (justincc)2011-04-211-4/+14
* Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore...Diva Canto2011-01-071-0/+4
* If we fail to gather asset uuids for a particular asset, log the failing asse...Justin Clark-Casey (justincc)2010-11-271-15/+25
* If the uuid gatherer fails to find the asset containing gesture metadata, the...Justin Clark-Casey (justincc)2010-09-241-0/+7
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-1/+4
* add prim item and test asset save in save oar unit testJustin Clark-Casey (justincc)2010-05-211-3/+5
* Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...John Hurliman2010-03-161-11/+12
* * UuidGatherer now tracks asset types for assets it discovers. The asset type...John Hurliman2010-03-151-14/+15
* Fixes the broken build of the previous commit.Diva Canto2009-12-231-1/+2
* Add saving assets from gestures to IARMelanie2009-12-231-1/+41
* Stop iar save failing on corrupt assetsJustin Clark-Casey (justincc)2009-11-121-1/+3
* Formatting cleanup.Jeff Ames2009-10-011-6/+6
* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-251-0/+1
* * minor: tiny tweak just to trigger another panda buildJustin Clarke Casey2009-06-051-1/+1
* * A bug fix for the last mantis 3741 bugfixJustin Clarke Casey2009-06-051-10/+7
* * A further fix for mantis 3641 (oar saves do not complete)Justin Clarke Casey2009-06-051-12/+15
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* This should make HG asset transfers work much better. It now uses HGUuidGathe...diva2009-05-231-1/+1
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva2009-05-151-3/+10
* * minor: rename xml sog serialization method for readabilityJustin Clarke Casey2009-05-081-1/+1
* * refactor: Break out original xml object serialization into a separate classJustin Clarke Casey2009-05-081-1/+2
* * minor: remove load oar logging I accidentally left in a few commits agoJustin Clarke Casey2009-03-241-2/+2
* * Consistently lock part.TaskInventory as pointed out in http://opensimulator...Justin Clarke Casey2009-02-201-2/+4
* * refactor: Rename new class AssetGatherer to UuidGatherer to reflect what it...Justin Clarke Casey2009-02-191-0/+269