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path: root/OpenSim/Region/Framework/Scenes/UuidGatherer.cs (unfollow)
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2017-06-24 a few more changes to iar/oar assets save error/warning to show problems kno...UbitUmarov1-8/+44
2017-06-23 code actually has no ideia if a id is a asset or not and does try to handle ...UbitUmarov1-2/+2
2017-06-23 coment out missing or damage assets messages in uuidgather that are not very...UbitUmarov1-10/+15
2017-06-23several changes to iar/oar assets error reportsUbitUmarov1-6/+7
2017-06-22 change uuidgather a bit moreUbitUmarov1-16/+32
2017-06-22 split some asset uuids gather i stages with dif possible errors, and dont le...UbitUmarov1-32/+45
2017-06-21 avoid some broken object assets present in osgrid inventories due to past pr...UbitUmarov1-0/+9
2017-05-23 dont fail saving a OAR because of a broken materialUbitUmarov1-1/+10
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-14/+14
2016-09-27exclude invalid collision sound (used as collision type flag) from assets UU...UbitUmarov1-2/+4
2015-09-02seems to compile ( tests comented out)UbitUmarov1-41/+0
2015-02-25Fix bug where the uuid gatherer was not inspecting UUIDs for items in an embe...Justin Clark-Casey (justincc)1-4/+12
2015-01-08When inspecting a script or notecard, also try to look up any assets embedded...Justin Clark-Casey (justincc)1-1/+1
2015-01-08Make the IteratingUuidGatherer the only UuidGatherer.Justin Clark-Casey (justincc)1-654/+50
2014-12-05refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetU...Justin Clark-Casey (justincc)1-114/+119
2014-12-04refactor: Make IteratingUUIDGatherer take a dictionary in its constructor lik...Justin Clark-Casey (justincc)1-9/+23
2014-11-25When processing incoming attachments via HG, if a request for uuid gathering ...Justin Clark-Casey (justincc)1-3/+18
2014-11-25Introduce an IteratingUuidGatherer where each fetch from the asset service (i...Justin Clark-Casey (justincc)1-44/+563
2014-11-25Add "wearables check" console commandJustin Clark-Casey (justincc)1-64/+158
2014-07-21Close streams immediately when we finish using themOren Hurvitz1-28/+29
2014-04-23Eliminated many warningsOren Hurvitz1-1/+1
2014-02-01In UuidGatherer, gather materials referenced in the prim's TextureEntryOren Hurvitz1-2/+15
2014-01-20Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAt...dahlia1-0/+73
2014-01-20Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz1-91/+47
2013-12-14Wrap analysis of the particle system in the UUID Gatherer in a separate try/c...Justin Clark-Casey (justincc)1-3/+12
2013-09-19UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...Oren Hurvitz1-1/+14
2013-06-28Add materials store null check into UuidGatherer code.Justin Clark-Casey (justincc)1-0/+4
2013-06-28Reinsert code for gathering uuids reference by materials back directly into U...Justin Clark-Casey (justincc)1-1/+70
2013-06-27refactor: Move code for gathering textures referenced by materials into Mater...Justin Clark-Casey (justincc)1-67/+2
2013-06-27Make the concept of namespaces explicit in dynamic attributesJustin Clark-Casey (justincc)1-8/+10
2013-04-24UUIDGatherer now includes UUIDs which reference texture assets used as materialsdahlia1-0/+66
2013-02-02minor: change comment about assuming script references are textures in UuidGa...Justin Clark-Casey (justincc)1-1/+2
2013-02-02Log missing assets on "fcache assets" found. This ignores references found b...Justin Clark-Casey (justincc)1-2/+5
2012-11-15Revert "Merge master into teravuswork", it should have been avination, not ma...teravus1-91/+47
2012-10-20minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...Justin Clark-Casey (justincc)1-2/+2
2012-09-21This fixes HG attachments' missing assets (textures, etc).Diva Canto1-10/+17
2012-09-21Moved the small HGUuidGatherer class to the file where its parent class is. N...Diva Canto1-0/+36
2012-09-21Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't b...Justin Clark-Casey (justincc)1-7/+4
2012-09-21Simplify UuidGatherer by performing asset fetch synchronously rather than usi...Justin Clark-Casey (justincc)1-40/+44
2011-10-23Comment out the uuid gatherer lines that I accidentally left in.Justin Clark-Casey (justincc)1-4/+4
2011-10-22Get UUIDGatherer to scan notecards in the graph for asset uuids.Justin Clark-Casey (justincc)1-16/+22
2011-09-12minor: put <remarks> tags around some method docJustin Clark-Casey (justincc)1-5/+6
2011-04-21Alter uuid gather so that it properly analyzes coalesced objects.Justin Clark-Casey (justincc)1-4/+14
2011-01-07Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore...Diva Canto1-0/+4
2010-11-27If we fail to gather asset uuids for a particular asset, log the failing asse...Justin Clark-Casey (justincc)1-15/+25
2010-09-24If the uuid gatherer fails to find the asset containing gesture metadata, the...Justin Clark-Casey (justincc)1-0/+7
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman1-1/+4
2010-05-21add prim item and test asset save in save oar unit testJustin Clark-Casey (justincc)1-3/+5
2010-03-16Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...John Hurliman1-11/+12
2010-03-15* UuidGatherer now tracks asset types for assets it discovers. The asset type...John Hurliman1-14/+15