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My fork of OpenSim for IG and DG, called SledjChisl.
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UuidGatherer.cs
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Files
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2013-04-24
UUIDGatherer now includes UUIDs which reference texture assets used as materials
dahlia
1
-0
/
+66
2013-02-02
minor: change comment about assuming script references are textures in UuidGa...
Justin Clark-Casey (justincc)
1
-1
/
+2
2013-02-02
Log missing assets on "fcache assets" found. This ignores references found b...
Justin Clark-Casey (justincc)
1
-2
/
+5
2012-10-20
minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...
Justin Clark-Casey (justincc)
1
-2
/
+2
2012-09-21
This fixes HG attachments' missing assets (textures, etc).
Diva Canto
1
-10
/
+17
2012-09-21
Moved the small HGUuidGatherer class to the file where its parent class is. N...
Diva Canto
1
-0
/
+36
2012-09-21
Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't b...
Justin Clark-Casey (justincc)
1
-7
/
+4
2012-09-21
Simplify UuidGatherer by performing asset fetch synchronously rather than usi...
Justin Clark-Casey (justincc)
1
-40
/
+44
2011-10-23
Comment out the uuid gatherer lines that I accidentally left in.
Justin Clark-Casey (justincc)
1
-4
/
+4
2011-10-22
Get UUIDGatherer to scan notecards in the graph for asset uuids.
Justin Clark-Casey (justincc)
1
-16
/
+22
2011-09-12
minor: put <remarks> tags around some method doc
Justin Clark-Casey (justincc)
1
-5
/
+6
2011-04-21
Alter uuid gather so that it properly analyzes coalesced objects.
Justin Clark-Casey (justincc)
1
-4
/
+14
2011-01-07
Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore...
Diva Canto
1
-0
/
+4
2010-11-27
If we fail to gather asset uuids for a particular asset, log the failing asse...
Justin Clark-Casey (justincc)
1
-15
/
+25
2010-09-24
If the uuid gatherer fails to find the asset containing gesture metadata, the...
Justin Clark-Casey (justincc)
1
-0
/
+7
2010-09-16
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...
John Hurliman
1
-1
/
+4
2010-05-21
add prim item and test asset save in save oar unit test
Justin Clark-Casey (justincc)
1
-3
/
+5
2010-03-16
Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...
John Hurliman
1
-11
/
+12
2010-03-15
* UuidGatherer now tracks asset types for assets it discovers. The asset type...
John Hurliman
1
-14
/
+15
2009-12-23
Fixes the broken build of the previous commit.
Diva Canto
1
-1
/
+2
2009-12-23
Add saving assets from gestures to IAR
Melanie
1
-1
/
+41
2009-11-12
Stop iar save failing on corrupt assets
Justin Clark-Casey (justincc)
1
-1
/
+3
2009-10-01
Formatting cleanup.
Jeff Ames
1
-6
/
+6
2009-07-25
* Updates libOMV to version 0.7.0
Teravus Ovares
1
-0
/
+1
2009-06-05
* minor: tiny tweak just to trigger another panda build
Justin Clarke Casey
1
-1
/
+1
2009-06-05
* A bug fix for the last mantis 3741 bugfix
Justin Clarke Casey
1
-10
/
+7
2009-06-05
* A further fix for mantis 3641 (oar saves do not complete)
Justin Clarke Casey
1
-12
/
+15
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-05-23
This should make HG asset transfers work much better. It now uses HGUuidGathe...
diva
1
-1
/
+1
2009-05-15
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...
diva
1
-3
/
+10
2009-05-08
* minor: rename xml sog serialization method for readability
Justin Clarke Casey
1
-1
/
+1
2009-05-08
* refactor: Break out original xml object serialization into a separate class
Justin Clarke Casey
1
-1
/
+2
2009-03-24
* minor: remove load oar logging I accidentally left in a few commits ago
Justin Clarke Casey
1
-2
/
+2
2009-02-20
* Consistently lock part.TaskInventory as pointed out in http://opensimulator...
Justin Clarke Casey
1
-2
/
+4
2009-02-19
* refactor: Rename new class AssetGatherer to UuidGatherer to reflect what it...
Justin Clarke Casey
1
-4
/
+4
2009-02-18
* Change AssetGatherer method access so that only methods which are worth cal...
Justin Clarke Casey
1
-86
/
+96
2009-02-18
* Move asset gathering code from oar module to OpenSim.Region.Framework since...
Justin Clarke Casey
1
-106
/
+35
2009-02-16
* refactor: remove AssetCache field hanging off Scene
Justin Clarke Casey
1
-2
/
+2
2009-02-12
large scale fix for svn props after "the great refactor"
Sean Dague
1
-14
/
+14
2009-02-12
* optimized usings.
lbsa71
1
-17
/
+14
2009-02-10
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
Dr Scofield
1
-3
/
+3
2009-02-06
This changeset is the step 1 of 2 in refactoring
Dr Scofield
1
-2
/
+2
2009-02-02
* Establish OnOarFileSaved EventManager event and subscribe to that instead o...
Justin Clarke Casey
1
-6
/
+3
2009-01-30
* Extend archive save test to check for the presence of the file for the obje...
Justin Clarke Casey
1
-3
/
+6
2009-01-23
* Add direct stream loading and saving methods to the archive module.
Justin Clarke Casey
1
-5
/
+21
2008-12-30
* Implement saving of region settings in OAR files
Justin Clarke Casey
1
-7
/
+26
2008-12-26
* Fixes missing sculpt texture assets from oar files as detailed on mantis 29...
Teravus Ovares
1
-0
/
+2
2008-12-19
* refactor: Rename IRegionSerialiser and move into interfaces namespace
Justin Clarke Casey
1
-1
/
+1
2008-11-12
* refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...
Justin Clarke Casey
1
-1
/
+1
2008-11-07
* refactor: allocate local ids to prims only when an object is attached to a ...
Justin Clarke Casey
1
-1
/
+1
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