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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Make TestSetPhysicsSinglePrim() actually add the object to the scene in order...
Justin Clark-Casey (justincc)
2012-04-22
1
-0
/
+2
*
Fix bug where setting phantom on a prim would result in a server log message ...
Justin Clark-Casey (justincc)
2012-04-22
1
-0
/
+2
*
Add test for setting physics in a linkset
Justin Clark-Casey (justincc)
2012-04-21
1
-2
/
+28
*
Add regression test for prim status when root prim in a new linkset is non-ph...
Justin Clark-Casey (justincc)
2012-04-21
1
-0
/
+19
*
Fix a bug where linking a non-physical prim with a physical prim as root woul...
Justin Clark-Casey (justincc)
2012-04-21
1
-0
/
+19
*
Add test for correct physics status on linking two physics objects
Justin Clark-Casey (justincc)
2012-04-21
1
-2
/
+26
*
refactor: extract common setup code in SceneObjectStatusTests
Justin Clark-Casey (justincc)
2012-04-21
1
-10
/
+16
*
Add TestSetPhysics() to SOP status tests
Justin Clark-Casey (justincc)
2012-04-21
1
-0
/
+20
*
Add TestGetChildPartPositionAfterObjectRotation()
Justin Clark-Casey (justincc)
2012-04-17
1
-1
/
+37
*
Add test TestGetChildPartPosition()
Justin Clark-Casey (justincc)
2012-04-17
1
-0
/
+28
*
Add GroupPosition and GetWorldPosition() checks to TestGetRootPartPosition()
Justin Clark-Casey (justincc)
2012-04-14
1
-1
/
+3
*
minor: make test names consistent
Justin Clark-Casey (justincc)
2012-04-14
1
-1
/
+1
*
refactor: move common init code into SetUp() in SceneObjectSpatialTests
Justin Clark-Casey (justincc)
2012-04-14
1
-8
/
+13
*
refactor: put SOG position test in a separate TestSceneObjectGroupPosition()
Justin Clark-Casey (justincc)
2012-04-14
1
-1
/
+17
*
Add simple RelativePosition and OffsetPosition checks to TestGetRootPartPosition
Justin Clark-Casey (justincc)
2012-04-14
1
-0
/
+2
*
Add very basic TestGetRootPartPosition() test
Justin Clark-Casey (justincc)
2012-04-14
1
-0
/
+65
*
Add llGiveInventory() test from object to object where both objects are owned...
Justin Clark-Casey (justincc)
2012-03-22
1
-2
/
+4
*
Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
2012-03-20
2
-8
/
+6
*
Remove pointless ThreadAbortException catching in a test that isn't run anyway.
Justin Clark-Casey (justincc)
2012-03-20
1
-11
/
+5
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2012-03-02
1
-2
/
+1
*
In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...
Justin Clark-Casey (justincc)
2012-02-15
1
-2
/
+39
*
Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
1
-3
/
+20
*
Add TestAddTaskInventoryItem()
Justin Clark-Casey (justincc)
2012-02-07
1
-1
/
+25
*
Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...
Justin Clark-Casey (justincc)
2012-02-04
2
-2
/
+2
*
Add basic TestAddScript() regression test
Justin Clark-Casey (justincc)
2012-01-26
1
-0
/
+76
*
Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
2011-12-12
2
-2
/
+2
*
Split up test SceneHelpers to provide an AddChildScenePresence() call
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+1
*
Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...
Justin Clark-Casey (justincc)
2011-12-03
1
-70
/
+5
*
Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+16
*
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
Justin Clark-Casey (justincc)
2011-12-03
1
-11
/
+46
*
Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...
Justin Clark-Casey (justincc)
2011-12-03
1
-4
/
+2
*
Add agent circuit number checks to TestCloseAgent()
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+4
*
Add basic TestFlyingAnimation() regression test
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+70
*
extract common ScenePresence setup code into Init() method for ScenePresenceS...
Justin Clark-Casey (justincc)
2011-11-11
1
-39
/
+31
*
add SP.PhysicsActor checks to other sit/stand tests
Justin Clark-Casey (justincc)
2011-11-11
1
-0
/
+4
*
add sit and stand on ground test
Justin Clark-Casey (justincc)
2011-11-11
1
-0
/
+23
*
As per mailing list last week, remove facility that would automatically move ...
Justin Clark-Casey (justincc)
2011-11-11
1
-2
/
+31
*
Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l...
Justin Clark-Casey (justincc)
2011-11-11
1
-16
/
+41
*
Add new ScenePresenceSitTests with a single sit/stand test
Justin Clark-Casey (justincc)
2011-11-11
1
-0
/
+103
*
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-8
/
+8
*
Remove completely unused SOG.Rotation parameter
Justin Clark-Casey (justincc)
2011-10-29
1
-9
/
+9
*
Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead o...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+1
*
Get UUIDGatherer to scan notecards in the graph for asset uuids.
Justin Clark-Casey (justincc)
2011-10-22
1
-0
/
+26
*
Fixed line endings from previous commit
Dan Lake
2011-10-06
1
-2
/
+2
*
Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
2011-10-06
1
-7
/
+4
*
Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
2011-09-22
1
-2
/
+2
*
Move code which handles NPC movement into Scene so that this can also be used...
Justin Clark-Casey (justincc)
2011-09-21
1
-0
/
+135
*
stop the duplicate remove of the root part ids from the full part and local p...
Justin Clark-Casey (justincc)
2011-09-13
1
-1
/
+1
*
extend TestGetSceneObjectByPartLocalId() to test state after scene object del...
Justin Clark-Casey (justincc)
2011-09-13
1
-0
/
+6
*
Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t...
Justin Clark-Casey (justincc)
2011-09-13
1
-0
/
+27
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